Originally Posted by semantics
really you mean the engine built just recently runs better then the old ass source engine, amazingly predictable. Do people not notice things like DX11 WoW runs faster then DX9 WoW because WoW doesn't use crap like tessellation, the game is visually identical, just changing to DX11 code path caused a significant performance boost because DX11 is not ancient and was designed to have less overhead.
Thats the main reason why all DX11 titles run like crap. Instead of making them run faster by using faster DX11 codepath, they cram gazillion triangles through tessellation with nearly no visual improvement while making games run slower. Just for the sake of bragging they use tessellation. It's so idiotic. And they ALL do this. I just don't get it why.