Originally Posted by Frag Maniac
So no one's seen this big mountain-like blurry grey anomaly on the curved part of the beach near the Man-eating Shark quest?
Don't recall seeing that, and I've done all the story quests.
Anyhow, I think I fixed the problem with random split-second checkerboarding screen (except in the specific places where it always happens but differently than the checkerboarding I'm describing). I discovered that voltage adjustments in Afterburner don't work unless you force constant voltage, so I did that, raised the card to 1050/1400 @ 1.062v, and it seems the artifacts not related to that game (and the occasional desktop flicker I experienced) are gone! I'll try other games but I'm really optimistic about this. And no, my card wasn't unstable at the stock VID as reducing the OC on both the RAM and chip by 50MHz had no effect, and anytime the core voltage is too low, FC3 crashes within minutes.
MxPhenom, I noticed that too. It's weird how things render in as blocks of pixels and sometimes it screws up on things right in front of you. I noticed the game uses only about 800MB of VRAM on 1080p Ultra settings.