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I'm a gamer. It's depressing because gaming technology isn't advancing. With all these idle cores and RAM, there should be more than enough hardware to run a pseudo-AI in games yet, it isn't being done. Where are the slew of simulators that we saw in the 1990s which pushed the bounds of what is possible? Where's the FarCry titles that attempt to render insane amounts of foilage? Where's all the physic's-based games that Aegia promised? Why did gamers kill great inovative titles like Spore because of DRM? Most of the innovations are coming from indie developers (e.g. Minecraft) but they don't have the resources to take the game design to the next level. Case in point: look at Conan O'Brien's review of Minecraft.
We're inventing ways to make computers dumber and slower (to the point they're virtualized on "clouds"), not smarter and faster (which created tons of optimism up until about 2008). Someone needs to modify AMD's logo and change it to "Gaming Devolved" and stamp it on the entire industry.
A Core i7 today is the equivilent of a supercomputer 20 years ago.
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Golden Rule of Programming: Never assume.
try { SteamDownload(); }
catch (Steamception ex) { RageQuit(); }
Last edited by FordGT90Concept; Dec 31, 2012 at 01:38 PM.
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