Quote:
Originally Posted by Frick
GPU dark ages? Why?
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I guess he is referring to the fact that we have very powerful GPUs but not a whole lot to push it, which many blame on the console stagnation.
You might see things that will put a hurt on your high-end GPUs, but this is primarily due to intensive particle effects that don't add a whole lot to the experience. A good example of this is Metro 2033. (great game though)
Unreal and Source engines do a great job while maintaining wide playability, while engines like Frostbite are tough to run, but look great with effects not often found in other engines.
Edit: this makes me wonder if my 6850m is actually a 5850m, ill have to check that.