Originally Posted by Frick
according to the reviews the problems is not bugs or anything like it, they say its just abad, boring game.
Eurogamer's review gave me that impression...
"It all comes back to that engine, and it's the pneumatic jaw in the soft squishy skull of a game that feels more like a weary contractual obligation than a chance to immerse yourself in one of the most beloved franchises around. Even if it were polished to an acceptable, 2013-standard AAA shine, Colonial Marines would still only be a generic effort coasting on borrowed iconography. Weighed down by so many grindingly obvious mechanical issues, it never even gets off the ground. For a game all about exterminating bugs, it's a fatal irony."
... either-way I'm going to buy the game at a later date and see what I think myself.
Post count isn't an intelligence meter.
During the rectification of the Vuldronaii the Traveler came as a large, moving Torb. Then, during the third reconciliation of the last of the Meketrex supplicants they chose a new form for him—that of a giant Sloar! Many Shubs and Zuuls knew what it was to be roasted in the depths of the Sloar that day, I can tell you.
Musek: "InnocentCriminal - a Chuck Norris of the TPU - knows what you are about to type and he WILL type it faster than you."