Originally Posted by Horrux
I thought it had more to do with the silicon's error testing process, which (I thought) was long and involved for professional workstation GPUs and rudimentary for gaming GPUs. The logic being that you really need error free graphics computation in the pro market but not for gaming.
Actually, I'm fairly certain this is still the case. Converting a gaming GPU to a "workstation" GPU through a bios flash will make a gaming GPU appear to be a workstation GPU, but it doesn't mean it will have the same lack of computation error...
you ever compared specs between certain cards, they are exactly the same, on the professional side its all about those drivers and software