Originally Posted by Aquinus View Post
You make it sound like you can enable full power DP math on non-Titan GeForce chips. Let's get something perfectly clear. How many shaders and performance did this card have to dedicate to get that 1:3 DP math?
Of the 2688 shaders on the chip,1792 are FP32 capable, 896 are FP32/64. There are no dedicated FP64 shaders on the chip.
No. 2688 FP32 only and 896 DP. (16*12 FP32SP and 16*4 FP64 SP per SMX)