Quote:
Originally Posted by FreedomEclipse
I Second that...MP sucked alot.
Actually I dont think the the MP sucked its just the players that sucked. one of the main points about this game is being able to command & control a team. & because players are more rambo's then proper divide & Con-ker (I dont know how to spell it) getting them to stick together & work as a team instead of running off alone is like trying to make world hunger dissapear! its just not going to happen!
So really strong squad/team combat games arent too good online unless teams are proper organised as a proper team & briefed on the plans of game play so everyone knows what to do.
& seriously not everyone will want to hang around for that whole briefing crap they just want to get in there & kill things! which really defeats the whole Co-Op team/squad play system which GRAW was really meant to be about.
I know its a bad example but look at BF2....you can make your own squads but theres enough un squadded people around to still make the game fun & you dont ALWAYS have to be i a squad because even though its a team based game theres no 'strategic' emphasis on squad play.
Guess in a way you can obviously call GRAW a uber more intense game then BF2 but itleast ppl in BF2 are more capable of working together then having everyone in the team run off in their own directions....
So....
I blame lack of communication between players, when its such a strongly based squad game play
I blame lack of people who are experienced in squad based games
I blame peoples lack of patience & ability to stay in & with their teams
I blame Ubisoft for making the game a little more advanced then most common lackys can understand & care to handle (me included)
Id like to say that I love the game but seriously they gotta dumb it down for some or make it a 'total aniallation' game where teams wipe each other out defeating the emphasis of actually having to play & work strategically as a squad.
then again Ubisoft would probably say that the games up to standards its just that we as players are too dumb to fit the challenge!
|
That pretty much sums it up. As soon as you spawn people go in different directions and you get picked off real easy. There should be a demand to go to specific places first that way people have an idea of were to go first.