Originally Posted by HookeyStreet
I think some were expecting this one to be 'Halo reinvented' or something. But why break a winning formula? Halo 1 and 2 are still played today, which cant be said about most games. So Bungie made a game that would appeal to the original Halo fanbase and I think they succeeded
No I personally was expecting it to be 'Halo reclaimed', take the formula from the 1st that made it so amazing and go back to that. Instead they took the assbackwards concept from Halo 2 and stayed with that. I was hoping H3 was going to be for the ORIGINAL halo fanbase too.
Originally Posted by joinmeindeath417
your acting like they were going to change the way M.C looked and all that if you looked at alot of the terrain it was great...and the HDR you guys obviously think that better graphics mean to change everything up...why would they do that...he looks better than halo 2 and 1 but theres only so much they could've done to all the characters without compromising the way they look
it was a great game...the series will continue im sure
Actually "change everything up" is exactly what I'm talking about H2 and 3 doing. If you look at the terrain from all 3 you'll see a total redesign in 2 and 3. Keeping 1's brightness and clean looks would have been awesome, but as I was referring to prettying it up on the Xbox with Halo 2, you couldn't do much more, so they did a completely different approach and made everything dark so it gives the effect of more detail. I'm saying changing everything up is the opposite of what makes better graphics.
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Last edited by AMDCam; Sep 29, 2007 at 09:35 PM.