Alex St. John: "Consoles as We Know Them are Gone"
He could be right:
"In today’s market the dedicated video game systems are only one piece of the equation. In terms of revenue, the largest single platform worldwide for 2007 was the PC.
"On a worldwide basis for 2007, it looks like the PC passed the PlayStation 2 as the leading revenue generating platform
. The PC has become a platform that can satisfy the wide range of consumer game interests, from the casual to the hard-core gamer. Not surprisingly, the diverse PlayStation 2 still had a strong year even after the development focus has shifted to all the new systems. Going forward, the challenge faced by the Wii is that it is not that strong when it comes to the more complex epic games." http://www.dfcint.com/wp/?p=204
"Freestyle" was released there in late 2005, and currently has 32 million registered users in Korea, Japan, Taiwan, the Philippines and China
"So the company experimented with a bold new business model, giving away free online access to its popular FIFA soccer game but charging customers for all sorts of so-called "micro-transactions," such as buying new clothes or performance-enhancing accessories for their avatars at an average of $1.60 a pop. The results have been eye-opening. Over the last two years, the online version of the game has garnered EA $24 million in micro-transaction revenues in South Korea—some $1 million per month