My understanding is it IS a full x86 instruction set. ie these x86 instructions:
http://home.comcast.net/~fbui/intel.html#arch
http://www.cs.cmu.edu/~410/doc/intel-isr.pdf
http://webster.cs.ucr.edu/AoA/DOS/pdf/ch06.pdf
The question is open how many of the x87 instructions survived (FP math).
Probably not many. According to the P54C datasheet, all x87 instructions are included.
However, is it
WITHOUT MMX, MMX+, 3DNOW, SSE, SSE2, SSE3, SSE4
ref: P54C was prior to P55, which introduced MMX. P54C was basically the first pentiums:
ftp://download.intel.com/design/pent...s/24199710.pdf
In place of MMX, etc, is a new set of SIMD instructions which, as w1zz alluded to, are mostly MUL + ADD (and other instructions) that operate on "vector data", ie not 32-bits, but 128bits or more at the same time. The chosen instructions are designed to fit the purpose of what a GPU does.My guess is that Larrabee will implement some MASSIVE vectors, e.g. 512bit or 1024 bits. Or it will operate on column matrices (multiple vectors simultaneously), to process a whole bunch of "coloured" pixels simultaneously.
HOWEVER, I do think there will be some additional stuff in there: Intel is NOT just building a GPU here... they are building a general purpose "transputer" that is designed to render CUDA etc. irrelevant.