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And even more time for ray tracing, which apparently is made use of in the 4800 series cards. Intels first shot at GPUs ended miserably roughly 10 - 15 years ago. Im sure theyve learned from their mistakes back then. I for one am interested in seeing how it performs, but in the time frame given, it wont be new and cutting edge. Its a rehash. From all the information given and linked, it seems alot more complicated now than I originally though it was.
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