![]() |
|
|
#1 |
|
Editor & Senior Moderator
Join Date: Oct 2007
Location: Hyderabad, India
Posts: 14,981 (7.31/day)
Thanks: 788
Thanked 12,895 Times in 5,647 Posts
|
Catalyst Hotfix 71310 Restores Visual Elements at Expense of Performance
AMD had released an updated hotfix to its ATI Catalyst 8.10 drivers the other day, with hotfix 71310. It succeeded hotfix 70517 for the said version of Catalyst. Hotfixes specific to certain games, are intended to selectively improve hardware performance and/or visual quality. When AMD released the older hotfix for version 8.10 of Catalyst, it aimed to improve performance in general. It was later found by keen observers, that the hotfix manipulated with visual elements of the game in an attempt to gain performance. A popular example of this, was noted in the "lost rocks" issue in Far Cry 2, where the hotfix 70517 caused the texture and/or geometric loss of certain rocks along a track from a scene, presumably reducing load on the graphics processor(s).
With hotfix 71310 issued yesterday, AMD seems to have fixed the issue. Expreview put the hotfix to test, where it was found that the "lost rocks" issue was fixed. The larger issue was of the driver interfering with visual elements the game has to offer. The fix however, came at the expense of performance. Expreview used a test-bed consisting of Core 2 Extreme QX9650 CPU, ATI Radeon HD 4870 graphics, 2x 1 GB of DDR3 1066 MHz memory, all seated on an ASUS Striker II Extreme motherboard, running Windows Vista 32-bit operating system. The testers used Driver Sweeper to make sure a new variant of the driver installed on a purged environment. Testing Far Cry 2 revealed that the issue was addressed, but at a performance loss. The frame-rate dropped from 48.12 fps to 43.20, which is roughly a 10% loss in frame-rate. ![]() Source: Expreview |
|
|
|
|
|
#2 |
![]() Join Date: Feb 2007
Location: Bucuresti, ROMANIA
Posts: 180 (0.08/day)
Thanks: 2
Thanked 17 Times in 11 Posts
|
Yes, same for me... Better graphics, worse framerate... I will get back to DX9 and the "normal" driver...
|
|
|
|
|
|
#3 |
|
Senior Moderator
Join Date: Jul 2006
Location: Milwaukee, WI.
Posts: 31,869 (12.77/day)
Thanks: 2,778
Thanked 12,245 Times in 7,801 Posts
|
Too busy blowing stuff up to notice any decrease in framerate. At least the rocks are there (I guess) that I never bothered to pay attention to with the earlier driver.
|
|
|
|
|
|
#4 |
|
Eligible for custom title
Join Date: Dec 2007
Location: Omaha, NE
Posts: 12,855 (6.51/day)
Thanks: 1,381
Thanked 1,681 Times in 1,498 Posts
|
The rocks are bigger. Whoopdy doo. Why would that lower fps?
|
|
|
|
|
|
#5 |
|
Resident Grammar Amender
Join Date: Feb 2005
Location: 'ereyfurd, UK
Posts: 5,471 (1.82/day)
Thanks: 198
Thanked 855 Times in 667 Posts
|
Those screens aren't the same. Stupid Expreview.
__________________
Post count isn't an intelligence meter. During the rectification of the Vuldronaii the Traveler came as a large, moving Torb. Then, during the third reconciliation of the last of the Meketrex supplicants they chose a new form for him—that of a giant Sloar! Many Shubs and Zuuls knew what it was to be roasted in the depths of the Sloar that day, I can tell you.
Musek: "InnocentCriminal - a Chuck Norris of the TPU - knows what you are about to type and he WILL type it faster than you." |
|
|
|
|
|
#6 |
![]() Join Date: Feb 2007
Location: Bucuresti, ROMANIA
Posts: 180 (0.08/day)
Thanks: 2
Thanked 17 Times in 11 Posts
|
But it is the same (approx) position on the road. And look at the missing stones... Needless to say that they used max settings so the view distance is not near. Ain't it?
|
|
|
|
|
|
#7 |
|
Eligible for custom title
Join Date: Dec 2007
Location: Omaha, NE
Posts: 12,855 (6.51/day)
Thanks: 1,381
Thanked 1,681 Times in 1,498 Posts
|
Why are some missing rocks lowering the fps and why not just keep them removed?
|
|
|
|
|
|
#8 |
![]() Join Date: Feb 2007
Location: Bucuresti, ROMANIA
Posts: 180 (0.08/day)
Thanks: 2
Thanked 17 Times in 11 Posts
|
I am not sure if the missing rocks lower the fps... But I installed this latest hotfix and it works like s**t...
|
|
|
|
|
|
#9 |
|
Banned
Join Date: May 2007
Location: Oakham, UK
Posts: 2,035 (0.93/day)
Thanks: 78
Thanked 83 Times in 81 Posts
|
I don't bother with these hotfix files... I'm happy as my game is without installing crap.
|
|
|
|
|
|
#10 |
![]() Join Date: Dec 2007
Location: Mt. Pocono, PA
Posts: 812 (0.41/day)
Thanks: 63
Thanked 68 Times in 65 Posts
|
damn, i was wondering where those rocks went
|
|
|
|
|
|
#11 |
|
TPU addict
Join Date: Jun 2007
Location: US\ Uk Born
Posts: 8,782 (4.07/day)
Thanks: 1,668
Thanked 1,345 Times in 1,167 Posts
|
|
|
|
|
|
|
#12 |
|
Eligible for custom title
Join Date: Nov 2007
Location: Miami
Posts: 5,010 (2.49/day)
Thanks: 1,484
Thanked 959 Times in 812 Posts
|
![]() ![]() ![]() ![]() ![]() i dont see a difference at all... am i blind? EDIT: ok i see it... that is not worth FPS... some dirt over some rocks. Maybe if ubisoft spent more time on gameplay and not miniscule details of rocks and trees, then no one would even notice haha. |
|
|
|
|
|
#13 |
![]() Join Date: Feb 2007
Location: Bucuresti, ROMANIA
Posts: 180 (0.08/day)
Thanks: 2
Thanked 17 Times in 11 Posts
|
The problem is that I had problems
After 1hour of playing, the framerate is dropping and the game stutters (I hope this is the right word). I need to save, exit to the menu and enter again...
|
|
|
|
|
|
#14 | |
![]() Join Date: Dec 2007
Location: Mt. Pocono, PA
Posts: 812 (0.41/day)
Thanks: 63
Thanked 68 Times in 65 Posts
|
Quote:
|
|
|
|
|
|
|
#15 |
|
Editor & Senior Moderator
Join Date: Oct 2007
Location: Hyderabad, India
Posts: 14,981 (7.31/day)
Thanks: 788
Thanked 12,895 Times in 5,647 Posts
|
It's not just about those rocks, it's about the driver manipulating with the game, which it shouldn't. The rocks might not be the only anomalies, sneak around to discover more. And it doesn't matter if the two screenshots show the scene from slightly different angles/camera positions/distance from objects; the density of rocks (read: visual elements) must be the same. It's not even like the draw-distance is too much that the engine eats up rocks.
|
|
|
|
| The Following User Says Thank You to btarunr For This Useful Post: |
|
|
#16 | |
|
Eligible for custom title
Join Date: Apr 2005
Posts: 6,244 (2.12/day)
Thanks: 382
Thanked 1,526 Times in 865 Posts
|
Quote:
|
|
|
|
|
|
|
#17 |
![]() |
The new savana shooter
do not deserve it, the game has no good story at all.We don't look at the graphics only
|
|
|
|
|
|
#18 |
|
Editor & Senior Moderator
Join Date: Oct 2007
Location: Hyderabad, India
Posts: 14,981 (7.31/day)
Thanks: 788
Thanked 12,895 Times in 5,647 Posts
|
![]() http://www.alienbabeltech.com/?p=1045 Click on the thumbs in that article to see the full-size screens. Thanks to wolf2009 for the link, and this news in general. |
|
|
|
| The Following User Says Thank You to btarunr For This Useful Post: |
|
|
#19 | |
|
Eligible for custom title
Join Date: Apr 2005
Posts: 6,244 (2.12/day)
Thanks: 382
Thanked 1,526 Times in 865 Posts
|
Quote:
True, we cannot look at just graphics. However, the frame rates in FC2 in those type of environments can change from one location to another. Besides, because they reduced the size of the pic themselves makes it clear that their tests are flawed
|
|
|
|
|
|
|
#20 | |
|
Eligible for custom title
Join Date: Nov 2007
Location: Miami
Posts: 5,010 (2.49/day)
Thanks: 1,484
Thanked 959 Times in 812 Posts
|
Quote:
"Lose weight fast!... (but you pee blood!)" |
|
|
|
|
|
|
#21 |
![]() Join Date: Feb 2007
Location: Bucuresti, ROMANIA
Posts: 180 (0.08/day)
Thanks: 2
Thanked 17 Times in 11 Posts
|
The funny thing is that FC2 is the only new game that is not working well on my actual machine... I cannot play it in full-resolution (1680x1050)... Bad optimization? Bad engine? I don't know...
|
|
|
|
|
|
#22 |
|
Eligible for custom title
Join Date: Apr 2005
Posts: 6,244 (2.12/day)
Thanks: 382
Thanked 1,526 Times in 865 Posts
|
![]() ![]() It's easy to mimic those results. You don't know what resolution I am using. You don't know what DX version I am using. you don't know what settings I am using. And I can assume that most of you don't know where I am on the map. ETC, Etc... This is how I can get you to concentrate on the numbers only. By eliminating all other variables that are crucial to the result.
|
|
|
|
|
|
#23 |
|
Guest
Posts: n/a (0/day)
|
^^ The numbers have changed due to less things being rendered in 2nd image
The images are not the same |
|
|
|
#24 | |
|
Eligible for custom title
Join Date: Apr 2005
Posts: 6,244 (2.12/day)
Thanks: 382
Thanked 1,526 Times in 865 Posts
|
Quote:
.Correct, the images are not in the same spot. |
|
|
|
|
|
|
#25 |
|
Guest
Posts: n/a (0/day)
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Overclocking is Easy! Get Results! | Kursah | Overclocking & Cooling | 131 | May 12, 2010 12:14 AM |
| New 2900XT (new drivers) vs 8800 GTS Review | d44ve | Graphics Cards | 64 | Jan 28, 2008 11:33 PM |
| RSOD Bad Pool Caller | AphexDreamer | General Hardware | 10 | Nov 14, 2007 05:02 AM |
| Intel QX6700 Quad Core | D_o_S | Reviews | 14 | Jan 8, 2007 06:15 AM |
| System Builder's Guide 2006 | djbbenn | Articles | 37 | Aug 25, 2006 02:47 AM |