techPowerUp! Forums

Go Back   techPowerUp! Forums > Software > Games

Reply
 
Thread Tools
Old May 23, 2006, 04:25 PM   #1
Alec§taar
Banned
 
Alec§taar's Avatar
 
Join Date: May 2006
Location: Someone who's going to find NewTekie1 and teach him a lesson
Posts: 3,380 (1.32/day)
Thanks: 0
Thanked 102 Times in 101 Posts

System Specs

OpenGL ports of CLASSIC games

This post's for the old DOS gamers like me that might like these A LOT as I do, but use modern Win32 OS' like NT-based ones (2000/XP/2003 etc.)...

If you're NOT aware of these? You might want to be...

Especially if you have these old games!

Some of the screenshots are BIG & pigs, OR on SLOW sites (like NewWolf 3D) so low-bandwidth folks? My apologies - I didn't take the shots!

Still, they're worth noting anyhow imo! HOPEFULLY, yours too!

It's almost like getting new ones, & breathes "NEW LIFE" into them is why... if you're low on dough? It's a ticket to fun on the cheap, because of the great free work others have done!

------------------------------------------------------------------

ZDoomGL & JDoom:

JDoom Pic




Jdoom

http://www.doomsdayhq.com/

ZDoom & ZDoomGL (both are needed, & just the DOOM I & II .wad files copied to your disk to play them)

ZDoom Pic



ZDoom download link:

http://www.doomworld.com/doomgl/zdoomgl.htm

* Both awesome... seriously!

------------------------------------------------------------------

JHEXEN & JHERETIC (now part of the Doomsday Engine unified package, with Doom I & II in it + mods capable):

JHexen Pic




Jhexen download link:

http://www.doomsdayhq.com/

JHeretic Pic



Jheretic download link:

http://www.doomsdayhq.com/

JHexen & JHeretic have some really NEAT things in them, & multiplayer OpenGL from what I read up on it is even working in JHexen!

This is great, I can play GLHeretic, the first one in this series now again & also GLHexen basically now with modernized display engines!

(NOW thanks to this programmer Jaako Haarkonen (interesting guy, I read his BIO, ex-military man too) has made that possible for us all, & VERY high quality work!)

I love the NEW controls options, freelook, & even sound and display options available... not only the OpenGL'ness of it now! Heck, even the options menu "Zooms" to the screen fading in as it creates itself, a nice touch!

------------------------------------------------------------------

NEWWOLF3d:

NewWolf 3D Pix:








Wolfenstein GL download link:

http://wolfgl.narod.ru/

EXCELLENT as well... this is probably still one of my fav games of all time, as primitive as it is with all right angled walls and single floor levels only & what-not but the atmosphere & suspense is there in it like the original.

I especially liked the ability to change the controls with the mouse now, I can click on the right button to move forward!

The original by IDSoftware/Apogee did not offer such an option.

For me personally?

This is great, because I used to play the original SO long thru the night my right shoulder was sore from pushing the mouse around my desk to move forward!

LOL, I am a mouser in First Person Shooters, no "up-button" forward moving for me here!

(I wish 2 things would happen for it: Mouse Free-Look & also the ability to save games seems to be not working for me at this point!)

Still, the young Russian Fellow, DarkOne has done a tremendous job so far & lent life to an old game for me here...

------------------------------------------------------------------

(Definitely, a SMILEY face on these! Great nostalgia, & great rebirth of the old classics by ALL means! If you're NOT aware of these & you're a gamer? It'd be an injustice imo! Enjoy if you have not heard of these & this is news to you... by all means!)

These oldies/classics First Person Shooter Games?

They were designed for performance on 486's... they absolutely SAIL/FLY on today's Pentium III or better!

(It was like getting ALL new games outta these oldies to be honest, old ones I really got into since I still think DOS based games had better gameplay & plot + atmosphere vs. the technology & 'flash' concentration in games I see today a lot in the First Person Shooter Genre, my fav!)

This is a post that has been a BIG 'hit' with over 50,000 or so combined views from others @ other 4 forums over time, & some info. you may not be aware of, & like!

Info. that a fellow named PMistry (as I know him as from online over the years now) inspired me to do as well as turned me onto parts of over time!

Ones I didn't know about even, @ other forums in their gaming sections over the years & now, imported here to these forums!

APK

Last edited by Alec§taar; Feb 28, 2007 at 07:21 PM.
Alec§taar is offline  
Reply With Quote
Old May 23, 2006, 04:34 PM   #2
Alec§taar
Banned
 
Alec§taar's Avatar
 
Join Date: May 2006
Location: Someone who's going to find NewTekie1 and teach him a lesson
Posts: 3,380 (1.32/day)
Thanks: 0
Thanked 102 Times in 101 Posts

System Specs

Still more OpenGL "ports of the classics" listed...

ALSO, might as well point it out -> Tomaz Quake & GLQuake!

Here is a screenshot & download link to GLQuake as well, might as well complete this post of 3rd party OpenGL/DirectX 3d add-ons for older DOS games:

GL Quake I Screenshot:



GL Quake I Download link URL:

ftp://ftp.idsoftware.com/idstuff/unsup/glq1114.exe

------------------------------------------------------------------

Tomaz Quake 1.48!

* This one's much nicer than std. GLQuake 1.14 by FAR... adds bump mapping, fog, & lots more like natively transparent water (that's right! no vispatch needed!)

GL Tomaz Quake I download link URL:

http://tomaz.quakesrc.org/

If you like GLQuake mods, this IS THE ONE to get! Check out some of these screenshots:

Colored Lightning with ambient glows:



Smoke fog trails on bazookas & Nuke Grenades:



Ejecting shells from guns:



Fog effects fully Red, Green, Blue FOG controlleable:



Mirroring effects:



------------------------------------------------------------------



* Another NICE port of a classic, but into OpenGL from bitmaps blasted to screen & sprite animations!

APK
Alec§taar is offline  
Reply With Quote
Old May 23, 2006, 04:38 PM   #3
Alec§taar
Banned
 
Alec§taar's Avatar
 
Join Date: May 2006
Location: Someone who's going to find NewTekie1 and teach him a lesson
Posts: 3,380 (1.32/day)
Thanks: 0
Thanked 102 Times in 101 Posts

System Specs

More OpenGL Quake I ports (A very advanced one this time)

Tenebrae Quake I Bump-Mapped & OPENGL!

GL Tenebrae Quake I Screenshots:




MORE AWESOME SHOTS:








GL Tenebrae Quake I download link URLs:

http://users.pandora.be/hollemeersch/blackrose

or

http://tenebrae.sourceforge.net/ind...ge=download.txt

(Hellish, eh? But, this mod?? Takes HORSEPOWER! My old Pentium III 1ghz duallie was NOT enough... would play, but SLUGGISH! This one had the bump-mapped'ness & actual lighting effects of Doom III in it, before Doom III even HIT THE STREET! In other words, takes POWER to run it, but nice eh?)

* Read on, onto Quake II mods...

APK
Alec§taar is offline  
Reply With Quote
Old May 23, 2006, 04:42 PM   #4
Alec§taar
Banned
 
Alec§taar's Avatar
 
Join Date: May 2006
Location: Someone who's going to find NewTekie1 and teach him a lesson
Posts: 3,380 (1.32/day)
Thanks: 0
Thanked 102 Times in 101 Posts

System Specs

Advanced Quake II OpenGL Mods

Bye

Last edited by Alec§taar; Mar 9, 2007 at 01:28 AM.
Alec§taar is offline  
Reply With Quote
Old Jun 12, 2006, 06:51 PM   #5
Alec§taar
Banned
 
Alec§taar's Avatar
 
Join Date: May 2006
Location: Someone who's going to find NewTekie1 and teach him a lesson
Posts: 3,380 (1.32/day)
Thanks: 0
Thanked 102 Times in 101 Posts

System Specs

Yet another - this time, Duke Nukem 3d is ported!

Bye

Last edited by Alec§taar; Mar 9, 2007 at 01:28 AM.
Alec§taar is offline  
Reply With Quote
Old Jun 14, 2006, 02:39 AM   #6
PVTCaboose1337
Graphical Hacker
 
PVTCaboose1337's Avatar
 
Join Date: Feb 2006
Location: San Antonio, Texas
Posts: 7,478 (2.80/day)
Thanks: 798
Thanked 1,174 Times in 834 Posts

System Specs

I love old games like these, my favs are Tyrian... (look it up), Doom 1, and Quake 3 Arena, and who can forget, Quake 2 heavily modded...!
__________________
CPU-Z validation sig pics temporarily blocked
PVTCaboose1337 is offline  
Reply With Quote
Old Jun 14, 2006, 05:48 PM   #7
Alec§taar
Banned
 
Alec§taar's Avatar
 
Join Date: May 2006
Location: Someone who's going to find NewTekie1 and teach him a lesson
Posts: 3,380 (1.32/day)
Thanks: 0
Thanked 102 Times in 101 Posts

System Specs

Yes, they are fun (and, free for the ports)

Bye... Apk

Last edited by Alec§taar; Mar 9, 2007 at 01:29 AM.
Alec§taar is offline  
Reply With Quote
Old Jun 16, 2006, 08:22 PM   #8
magibeg
1000 Posts
 
magibeg's Avatar
 
Join Date: May 2006
Posts: 1,367 (0.53/day)
Thanks: 126
Thanked 200 Times in 151 Posts

System Specs

It seems really strange seeing old games like that with seemingly out of place new features like bump-mapping. But just because of this article i'm going to install doom and quake 2 again for kicks.
__________________
Arguing with the moderators is like shaking your fist at God. There's nobody there; and if there is, he's not listening. And if he's listening, all you're doing is pissing him off
Fold for Tech Power Up!!
magibeg is offline  
Reply With Quote
Old Jun 16, 2006, 08:27 PM   #9
Alec§taar
Banned
 
Alec§taar's Avatar
 
Join Date: May 2006
Location: Someone who's going to find NewTekie1 and teach him a lesson
Posts: 3,380 (1.32/day)
Thanks: 0
Thanked 102 Times in 101 Posts

System Specs

Quote:
Originally Posted by magibeg
It seems really strange seeing old games like that with seemingly out of place new features like bump-mapping. But just because of this article i'm going to install doom and quake 2 again for kicks.
They're quite cool actually, you'll be surprised (especially if you were one of the folks that played them when they came out, & especially the ones that DIDN'T have OpenGL/DirectX available to/for them)!

The "most advanced one", imo, of the lot of them above? TENEBRAE OpenGL Quake I... but, be warned - takes a HELL of a system to run it fast!

APK
Alec§taar is offline  
Reply With Quote
Old Jun 26, 2006, 05:25 AM   #10
GSG-9
1000 Posts
 
GSG-9's Avatar
 
Join Date: Feb 2005
Location: Minneapolis, Mn
Posts: 1,426 (0.47/day)
Thanks: 127
Thanked 142 Times in 125 Posts
Send a message via AIM to GSG-9 Send a message via Skype™ to GSG-9

System Specs

Ah, back to my gaming days, a 386 then 486 and eventuially a P1&2 + Dos...So simple and bug free (mostly)
Cheers to that
GSG-9 is offline  
Reply With Quote
Old Jun 26, 2006, 04:22 PM   #11
Alec§taar
Banned
 
Alec§taar's Avatar
 
Join Date: May 2006
Location: Someone who's going to find NewTekie1 and teach him a lesson
Posts: 3,380 (1.32/day)
Thanks: 0
Thanked 102 Times in 101 Posts

System Specs

Quote:
Originally Posted by GSG-9
Ah, back to my gaming days, a 386 then 486 and eventuially a P1&2 + Dos...So simple and bug free (mostly)
Cheers to that
Well, here you are again then (Except, this time, on a modern OS using those "oldie/classic" games in a modern 3d display method as well (OpenGL &/or DirectX (depending on the game, they can do either in some of them))).



* Enjoy!

APK
Alec§taar is offline  
Reply With Quote
Old Jun 27, 2006, 10:42 PM   #12
alphaomega16
 
Join Date: Jun 2006
Posts: 1 (0.00/day)
Thanks: 0
Thanked 0 Times in 0 Posts

Any chance of getting a version of Theme Hospital that works with later system or Rise Of The Triad these 2 games were good.
alphaomega16 is offline  
Reply With Quote
Old Jun 27, 2006, 10:54 PM   #13
pt
not a suicide-bomber
 
pt's Avatar
 
Join Date: Mar 2006
Location: Portugal
Posts: 5,877 (2.23/day)
Thanks: 106
Thanked 219 Times in 193 Posts
Send a message via MSN to pt

System Specs

Quote:
Originally Posted by alphaomega16
Any chance of getting a version of Theme Hospital that works with later system or Rise Of The Triad these 2 games were good.
I think i never got to the end of Theme Hospital, if you find a version say something so this time i can try to finish it
pt is offline  
Reply With Quote
Old Jul 28, 2006, 03:28 PM   #14
Alec§taar
Banned
 
Alec§taar's Avatar
 
Join Date: May 2006
Location: Someone who's going to find NewTekie1 and teach him a lesson
Posts: 3,380 (1.32/day)
Thanks: 0
Thanked 102 Times in 101 Posts

System Specs

Updated broken screenshot & download links

& removing my old signature from other forums from the original posts about the OpenGL/DirectX game ports, & placing it here for reference' sake... apk

================================================== ================

"Windows NT/2000/XP & Windows Server 2003 are a Look @ the Future: AND THE FUTURE IS NOW!!!"
http://www.avatar.demon.nl/cenatek.html
http://www.avatar.demon.nl/APKTuneup.html
http://www.avatar.demon.nl/APK.html
http://www.superspeed.com/desktop/faq.php
FFFFFFffffoooommmm... "In the Era of the Turbo: Screaming out of the SubSonic DataStream Riding the Lightning as Alec§taar - GHOST IN THE MACHINE & LAST OF THE V-8 POLICE INTERCEPTORS!!!" LaTeR++ ->->->->...

("UNIX has a problem in 2038..." JOHN TITOR)

"Temples of Syrinx" RUSH 2112

"Learn to know the Darkside of the force, & you achieve a power, GREATER than ANY Jedi..." Darth Sidious

================================================== ================



APK

Last edited by Alec§taar; Jul 28, 2006 at 03:39 PM.
Alec§taar is offline  
Reply With Quote
Old Jul 28, 2006, 03:32 PM   #15
magibeg
1000 Posts
 
magibeg's Avatar
 
Join Date: May 2006
Posts: 1,367 (0.53/day)
Thanks: 126
Thanked 200 Times in 151 Posts

System Specs

Theme hospital? Funny enough my girlfriend was playing that on her laptop not that long ago (its a fun little game). She has the disk for it and it seems to be running just fine on winxp
__________________
Arguing with the moderators is like shaking your fist at God. There's nobody there; and if there is, he's not listening. And if he's listening, all you're doing is pissing him off
Fold for Tech Power Up!!
magibeg is offline  
Reply With Quote
Old Jul 28, 2006, 09:23 PM   #16
Pip-Pip
 
Join Date: Jul 2006
Posts: 1 (0.00/day)
Thanks: 0
Thanked 0 Times in 0 Posts

more games

well, ports of Duke3D and Shadow Warrior cant be missed, and thanks to JonoF for those!
and ofcourse, the CloneKeen project. Brilliant

I am trying to compile a little collection of links, as for right now located on: http://pip-pip.does.it located under "hobby". check theire respective sites for screenshots, linked from my page!

Cheers, and keep the clones comming

Pip-Pip
Pip-Pip is offline  
Reply With Quote
Old Jul 30, 2006, 05:22 AM   #17
Anarion
200 Posts
 
Anarion's Avatar
 
Join Date: May 2005
Posts: 411 (0.14/day)
Thanks: 0
Thanked 0 Times in 0 Posts

System Specs

Quote:
Originally Posted by PVTCaboose1337
I love old games like these, my favs are Tyrian... (look it up), Doom 1, and Quake 3 Arena, and who can forget, Quake 2 heavily modded...!

wow even now it makes my head ponds (low res / low refreshrate/ low speed ... )....

great old days . i dunno what can i call it ? passion !?
__________________
:>If at first you do not succeed , name it Version 1.0
:>Can we just get this thing right the first time? I've cut it 3 times and it's still too short.
Anarion is offline  
Reply With Quote
Old Jul 30, 2006, 05:45 AM   #18
Cybie1111
200 Posts
 
Join Date: Oct 2005
Location: San Diego, California, USA
Posts: 294 (0.11/day)
Thanks: 1
Thanked 0 Times in 0 Posts

System Specs

Indeed the days were great. Any many classics are still living strong and can be fixed up to play online. I am playing the classic Doom series online for almost 5 years and it will go all the way to the bitter end... no matter how repetitive the gameplay is.
Cybie1111 is offline  
Reply With Quote
Old Jul 30, 2006, 06:02 AM   #19
Anarion
200 Posts
 
Anarion's Avatar
 
Join Date: May 2005
Posts: 411 (0.14/day)
Thanks: 0
Thanked 0 Times in 0 Posts

System Specs

Quote:
Originally Posted by Cybie1111
Indeed the days were great. Any many classics are still living strong and can be fixed up to play online. I am playing the classic Doom series online for almost 5 years and it will go all the way to the bitter end... no matter how repetitive the gameplay is.
wow dude , a true-hearted real classic-er !
__________________
:>If at first you do not succeed , name it Version 1.0
:>Can we just get this thing right the first time? I've cut it 3 times and it's still too short.
Anarion is offline  
Reply With Quote
Old Jul 30, 2006, 06:52 AM   #20
bigboi86
1000 Posts
 
bigboi86's Avatar
 
Join Date: Apr 2006
Location: techPowerUp!
Posts: 1,107 (0.43/day)
Thanks: 11
Thanked 36 Times in 34 Posts
Send a message via MSN to bigboi86

System Specs

Yea, those screenshots look a HELL of a lot better than I remember playing them on the computers at school...

I didn't know shit about computers back then.
__________________
bigboi86 is offline  
Reply With Quote
Old Jul 30, 2006, 07:09 PM   #21
pt
not a suicide-bomber
 
pt's Avatar
 
Join Date: Mar 2006
Location: Portugal
Posts: 5,877 (2.23/day)
Thanks: 106
Thanked 219 Times in 193 Posts
Send a message via MSN to pt

System Specs

Quote:
Originally Posted by magibeg
Theme hospital? Funny enough my girlfriend was playing that on her laptop not that long ago (its a fun little game). She has the disk for it and it seems to be running just fine on winxp
did she got to the end, without cheats?, i don't, too many pacients
pt is offline  
Reply With Quote
Old Jul 30, 2006, 08:30 PM   #22
Alec§taar
Banned
 
Alec§taar's Avatar
 
Join Date: May 2006
Location: Someone who's going to find NewTekie1 and teach him a lesson
Posts: 3,380 (1.32/day)
Thanks: 0
Thanked 102 Times in 101 Posts

System Specs

I just played one that's been updated, KickStart for Doom I & II (JDoom Doomsday Engine, which drives Hexen & Heretic (originals) in OpenGL OR DirectX too for all)!



The first link w/ the new pics has it, it's been open-sourced it seems iirc, which is even cooler to see!

It has many updates (I never noted any bugs in the last version though) + more features (control panel IS excellent though).

APK
Alec§taar is offline  
Reply With Quote
Old Aug 10, 2006, 06:28 PM   #23
Moose1309
25 Posts
 
Join Date: May 2006
Posts: 64 (0.02/day)
Thanks: 0
Thanked 1 Time in 1 Post

Very nice... I just tried ZDoom, ZDoomGL, and JDoom..... my favorite so far is JDoom. A few small problems that I have, but wow. It's such a blast to relive these old classics with better graphics.....
Moose1309 is offline  
Reply With Quote
Old Aug 10, 2006, 06:32 PM   #24
Alec§taar
Banned
 
Alec§taar's Avatar
 
Join Date: May 2006
Location: Someone who's going to find NewTekie1 and teach him a lesson
Posts: 3,380 (1.32/day)
Thanks: 0
Thanked 102 Times in 101 Posts

System Specs

Quote:
Originally Posted by Moose1309
Very nice...
Absolutely! AND FREE TOO, if you own/still have laying around, their original installation CD &/or floppy disks (Wolf3d here, dating itself).

Quote:
Originally Posted by Moose1309
I just tried ZDoom, ZDoomGL, and JDoom..... my favorite so far is JDoom.
JDoom's my fav. DOOM one, & GLQuake "Tenebrae" is my fav. Quake series one. The Wolf3d one isn't too shabby either!

(They're REAL "nostalgia" for me: I say that, because I remember playing them RIGHT when each came out... Albeit, in their original DOS coded, grainy looking, no up/down look, bitmap blasted to screen + sprite animated original models from the 386/486/Pentium I era timelines)...

Quote:
Originally Posted by Moose1309
A few small problems that I have, but wow.
Oh, every once in awhile? I see a "glitch" too, but rare. MOSTLY, when I use "3rd party maps" over the stock/oem DOOM (or Quake series too) series ones.

Quote:
Originally Posted by Moose1309
It's such a blast to relive these old classics with better graphics.....
Yes, agreed 110%, & especially w/ the newer 3d graphics for display such as OpenGL &/or Direct X!



APK
Alec§taar is offline  
Reply With Quote
Old Aug 10, 2006, 06:36 PM   #25
Moose1309
25 Posts
 
Join Date: May 2006
Posts: 64 (0.02/day)
Thanks: 0
Thanked 1 Time in 1 Post

Seriously! One of the best reasons to play these is - you can measure the load times in ms!!! I think the only problem I'm having with JDoom now is that I can't seem to enable jump. I mapped it to space in the standard controls section, but nothing. Still awsome. Thanks for the thread.
Moose1309 is offline  
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:27 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
no new posts