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#1 |
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Banned
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OpenGL ports of CLASSIC games
This post's for the old DOS gamers like me that might like these A LOT as I do, but use modern Win32 OS' like NT-based ones (2000/XP/2003 etc.)...
If you're NOT aware of these? You might want to be... Especially if you have these old games! Some of the screenshots are BIG & pigs, OR on SLOW sites (like NewWolf 3D) so low-bandwidth folks? My apologies - I didn't take the shots! Still, they're worth noting anyhow imo! HOPEFULLY, yours too! It's almost like getting new ones, & breathes "NEW LIFE" into them is why... if you're low on dough? It's a ticket to fun on the cheap, because of the great free work others have done! ------------------------------------------------------------------ ZDoomGL & JDoom: JDoom Pic ![]() Jdoom http://www.doomsdayhq.com/ ZDoom & ZDoomGL (both are needed, & just the DOOM I & II .wad files copied to your disk to play them) ZDoom Pic ![]() ZDoom download link: http://www.doomworld.com/doomgl/zdoomgl.htm * Both awesome... seriously! ------------------------------------------------------------------ JHEXEN & JHERETIC (now part of the Doomsday Engine unified package, with Doom I & II in it + mods capable): JHexen Pic ![]() Jhexen download link: http://www.doomsdayhq.com/ JHeretic Pic ![]() Jheretic download link: http://www.doomsdayhq.com/ JHexen & JHeretic have some really NEAT things in them, & multiplayer OpenGL from what I read up on it is even working in JHexen! This is great, I can play GLHeretic, the first one in this series now again & also GLHexen basically now with modernized display engines! (NOW thanks to this programmer Jaako Haarkonen (interesting guy, I read his BIO, ex-military man too) has made that possible for us all, & VERY high quality work!) I love the NEW controls options, freelook, & even sound and display options available... not only the OpenGL'ness of it now! Heck, even the options menu "Zooms" to the screen fading in as it creates itself, a nice touch! ------------------------------------------------------------------ NEWWOLF3d: NewWolf 3D Pix: ![]() ![]() ![]() Wolfenstein GL download link: http://wolfgl.narod.ru/ EXCELLENT as well... this is probably still one of my fav games of all time, as primitive as it is with all right angled walls and single floor levels only & what-not but the atmosphere & suspense is there in it like the original. I especially liked the ability to change the controls with the mouse now, I can click on the right button to move forward! The original by IDSoftware/Apogee did not offer such an option. For me personally? This is great, because I used to play the original SO long thru the night my right shoulder was sore from pushing the mouse around my desk to move forward! LOL, I am a mouser in First Person Shooters, no "up-button" forward moving for me here! (I wish 2 things would happen for it: Mouse Free-Look & also the ability to save games seems to be not working for me at this point!) Still, the young Russian Fellow, DarkOne has done a tremendous job so far & lent life to an old game for me here... ------------------------------------------------------------------ (Definitely, a SMILEY face on these! Great nostalgia, & great rebirth of the old classics by ALL means! If you're NOT aware of these & you're a gamer? It'd be an injustice imo! Enjoy if you have not heard of these & this is news to you... by all means!) These oldies/classics First Person Shooter Games? They were designed for performance on 486's... they absolutely SAIL/FLY on today's Pentium III or better! (It was like getting ALL new games outta these oldies to be honest, old ones I really got into since I still think DOS based games had better gameplay & plot + atmosphere vs. the technology & 'flash' concentration in games I see today a lot in the First Person Shooter Genre, my fav!) This is a post that has been a BIG 'hit' with over 50,000 or so combined views from others @ other 4 forums over time, & some info. you may not be aware of, & like! Info. that a fellow named PMistry (as I know him as from online over the years now) inspired me to do as well as turned me onto parts of over time! Ones I didn't know about even, @ other forums in their gaming sections over the years & now, imported here to these forums! APK Last edited by Alec§taar; Feb 28, 2007 at 07:21 PM. |
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#2 |
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Banned
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Still more OpenGL "ports of the classics" listed...
ALSO, might as well point it out -> Tomaz Quake & GLQuake!
Here is a screenshot & download link to GLQuake as well, might as well complete this post of 3rd party OpenGL/DirectX 3d add-ons for older DOS games: GL Quake I Screenshot: ![]() GL Quake I Download link URL: ftp://ftp.idsoftware.com/idstuff/unsup/glq1114.exe ------------------------------------------------------------------ Tomaz Quake 1.48! * This one's much nicer than std. GLQuake 1.14 by FAR... adds bump mapping, fog, & lots more like natively transparent water (that's right! no vispatch needed!) GL Tomaz Quake I download link URL: http://tomaz.quakesrc.org/ If you like GLQuake mods, this IS THE ONE to get! Check out some of these screenshots: Colored Lightning with ambient glows: Smoke fog trails on bazookas & Nuke Grenades: Ejecting shells from guns: Fog effects fully Red, Green, Blue FOG controlleable: Mirroring effects: ------------------------------------------------------------------ ![]() * Another NICE port of a classic, but into OpenGL from bitmaps blasted to screen & sprite animations! APK |
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#3 |
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Banned
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More OpenGL Quake I ports (A very advanced one this time)
Tenebrae Quake I Bump-Mapped & OPENGL!
GL Tenebrae Quake I Screenshots: ![]() MORE AWESOME SHOTS: ![]() ![]() ![]() ![]() ![]() ![]() GL Tenebrae Quake I download link URLs: http://users.pandora.be/hollemeersch/blackrose or http://tenebrae.sourceforge.net/ind...ge=download.txt (Hellish, eh? But, this mod?? Takes HORSEPOWER! My old Pentium III 1ghz duallie was NOT enough... would play, but SLUGGISH! This one had the bump-mapped'ness & actual lighting effects of Doom III in it, before Doom III even HIT THE STREET! In other words, takes POWER to run it, but nice eh?) * Read on, onto Quake II mods... APK |
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#4 |
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Advanced Quake II OpenGL Mods
Bye
Last edited by Alec§taar; Mar 9, 2007 at 01:28 AM. |
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#5 |
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Banned
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Yet another - this time, Duke Nukem 3d is ported!
Bye
Last edited by Alec§taar; Mar 9, 2007 at 01:28 AM. |
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#6 |
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I love old games like these, my favs are Tyrian... (look it up), Doom 1, and Quake 3 Arena, and who can forget, Quake 2 heavily modded...!
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#7 |
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Yes, they are fun (and, free for the ports)
Bye... Apk
Last edited by Alec§taar; Mar 9, 2007 at 01:29 AM. |
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#8 |
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It seems really strange seeing old games like that with seemingly out of place new features like bump-mapping. But just because of this article i'm going to install doom and quake 2 again for kicks.
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#9 | |
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Quote:
The "most advanced one", imo, of the lot of them above? TENEBRAE OpenGL Quake I... but, be warned - takes a HELL of a system to run it fast! APK |
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#10 |
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Ah, back to my gaming days, a 386 then 486 and eventuially a P1&2 + Dos...So simple and bug free (mostly)
Cheers to that
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#11 | |
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Quote:
![]() * Enjoy! APK |
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#12 |
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Join Date: Jun 2006
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Any chance of getting a version of Theme Hospital that works with later system or Rise Of The Triad these 2 games were good.
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#13 | |
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Quote:
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#14 |
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Banned
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Updated broken screenshot & download links
& removing my old signature from other forums from the original posts about the OpenGL/DirectX game ports, & placing it here for reference' sake... apk ================================================== ================ "Windows NT/2000/XP & Windows Server 2003 are a Look @ the Future: AND THE FUTURE IS NOW!!!" http://www.avatar.demon.nl/cenatek.html http://www.avatar.demon.nl/APKTuneup.html http://www.avatar.demon.nl/APK.html http://www.superspeed.com/desktop/faq.php FFFFFFffffoooommmm... "In the Era of the Turbo: Screaming out of the SubSonic DataStream Riding the Lightning as Alec§taar - GHOST IN THE MACHINE & LAST OF THE V-8 POLICE INTERCEPTORS!!!" LaTeR++ ->->->->... ("UNIX has a problem in 2038..." JOHN TITOR) "Temples of Syrinx" RUSH 2112 "Learn to know the Darkside of the force, & you achieve a power, GREATER than ANY Jedi..." Darth Sidious ================================================== ================ ![]() APK Last edited by Alec§taar; Jul 28, 2006 at 03:39 PM. |
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#15 |
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Theme hospital? Funny enough my girlfriend was playing that on her laptop not that long ago (its a fun little game). She has the disk for it and it seems to be running just fine on winxp
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#16 |
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Join Date: Jul 2006
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more games
well, ports of Duke3D and Shadow Warrior cant be missed, and thanks to JonoF for those!
and ofcourse, the CloneKeen project. Brilliant ![]() I am trying to compile a little collection of links, as for right now located on: http://pip-pip.does.it located under "hobby". check theire respective sites for screenshots, linked from my page! Cheers, and keep the clones comming ![]() Pip-Pip |
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#17 | |
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wow even now it makes my head ponds (low res / low refreshrate/ low speed ... ).... great old days . i dunno what can i call it ? passion !?
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#18 |
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Indeed the days were great. Any many classics are still living strong and can be fixed up to play online. I am playing the classic Doom series online for almost 5 years and it will go all the way to the bitter end... no matter how repetitive the gameplay is.
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#19 | |
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Quote:
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:>If at first you do not succeed , name it Version 1.0 :>Can we just get this thing right the first time? I've cut it 3 times and it's still too short. |
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#20 |
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Yea, those screenshots look a HELL of a lot better than I remember playing them on the computers at school...
I didn't know shit about computers back then.
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#21 | |
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Quote:
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#22 |
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I just played one that's been updated, KickStart for Doom I & II (JDoom Doomsday Engine, which drives Hexen & Heretic (originals) in OpenGL OR DirectX too for all)!
![]() The first link w/ the new pics has it, it's been open-sourced it seems iirc, which is even cooler to see! It has many updates (I never noted any bugs in the last version though) + more features (control panel IS excellent though). APK |
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#23 |
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Very nice... I just tried ZDoom, ZDoomGL, and JDoom..... my favorite so far is JDoom. A few small problems that I have, but wow. It's such a blast to relive these old classics with better graphics.....
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#24 | ||||
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Quote:
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(They're REAL "nostalgia" for me: I say that, because I remember playing them RIGHT when each came out... Albeit, in their original DOS coded, grainy looking, no up/down look, bitmap blasted to screen + sprite animated original models from the 386/486/Pentium I era timelines)... Quote:
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#25 |
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Seriously! One of the best reasons to play these is - you can measure the load times in ms!!!
I think the only problem I'm having with JDoom now is that I can't seem to enable jump. I mapped it to space in the standard controls section, but nothing. Still awsome. Thanks for the thread.
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