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#1 |
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X-Fi I/O Bay Titanium Now Available from Auzentech
Auzentech announced today the immediately availability of the X-Fi Titanium I/O Drive for purchase from the Auzentech Online Store. According to the Auzentech website, the X-Fi Titanium I/O Drive is "the ideal way to harness the power of connectivity for select Auzentech PCI Express X-Fi Sound Cards. With the ability to go straight to gaming mode with the push of a button, Headset Connectivity, volume controls and the ability to record your own music, the I/O drive expands your system with a wealth of options."
![]() "We received many requests for the X-Fi Titanium I/O Drive after releasing the X-Fi Forte Sound Card earlier this year," said Auzentech President Stephane Bae. "It greatly expands the connectivity of compatible PCI Express® sound cards, so we are pleased to offer it to our customers." Manufactured by Creative Labs, the X-Fi Titanium I/O Drive is compatible with the Auzentch X-Fi Forte Sound Card sound card, the soon-to-be-released Auzentech X-Fi HomeTheater HD sound card, and certain Creative sound cards. The X-Fi Titanium I/O Drive upgrade kit will sell at $79.99 alone, or it can be purchased with the Auzentch X-Fi Forte Sound Card sound card for a combined total price at $199.99. For more information, visit the links below. X-Fi Titanium I/O Drive http://www.auzentech.com/site/products/xfi_iodrive.php X-Fi Forte PCI Express Sound Card http://www.auzentech.com/site/products/x-fi_forte.php Source: Auzentech |
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#2 |
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I think this is rather poor compared to Creative`s old X-Fi I/O Drive. It at least has SPDIF and Optical In/Out and 6,3mm analogue in/out`s.
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#3 |
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so its just a rebrand?
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#4 |
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Yeah it's from Creative, they say that on the product page. Anyway, a very poor design and not that functional.
I only see gamers buying it just to show of the "Fatal1ty" branding. There's no way an audiophile would buy this. First because of the extremely poor connectivity options and then because of the "Fatal1ty" branding... Off topic: I miss the old Creative, they had products very few had and they were very good products. Today Creative it's but a shadow of its old self. I wish they would bring back the 550D and the 250D. Especially the 250D...
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There are more things in heaven and earth then are dreamt of in your philosophy. Last edited by Sihastru; Jun 21, 2009 at 08:08 AM. |
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#5 | |
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#6 | |
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On the flip side, i know creative users are crapping themselves - you should see the raging on the killing floor forums, if you have an x-fi you cant use surround sound in the game without a BSOD.
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#7 |
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It killed competition, nothing else. Development in PC audio pretty-much stagnated since 2005.
X-Fi isn't a bad product, Vista made it bad, by not letting it function like it should. Before Vista and X-Fi, didn't we like Audigy, and want one of those in our gaming PCs? Heard of "buggy" going with Audigy and its Windows XP drivers? I think not. |
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#8 | |
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Doctor Moderator
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hmm, pre vista.. . creative, creative, creative. Post vista: auzentech, and asus have constantly released new cards, with better and better features. Creative is still releasing (re-releasing) the same crap, with poor driver support as always. If you're a creative fanboy things arent looking too good... but they never did.
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#9 |
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well put mussels.
bta if by killing competition you mean providing a set of open specs and opening the market to competition from a wide and varied array of manufactures i agree...wait. |
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#10 | |
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ASUS uses the same AV100/AV200 chips in every sound card it makes, and qualifies for "is still releasing (re-releasing) the same crap" as much as Creative does. Have we moved along from 24-bit/192kHz since 2005? Have we been able to make games sound more immersive with this "new" standard Microsoft laid out? Have we been able to let hardware acceleration improve (processing 100s of different voices, leaving the CPU alone?) Have we made connecting peripherals for HD audio any easier? The answer is no, hence it's stagnated. |
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#11 |
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you said development was stagnated thanks to vistas audio. its not true - its ALWAYS been stagnated. at least now there is more than one company able to join the fray, since EAX got shot down.
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#12 | |
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More companies to choose from isn't a bad thing per say, but companies selling things that are not much better than the others', is a dangerous precedent. Both ASUS and Auzentech sell you sound cards that offer the same features., neither of which make games sound better, or improve realism. At least for 10 years, Creative kept developing EAX, which genuinely improved realism. Last edited by btarunr; Jun 21, 2009 at 11:08 AM. |
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#13 |
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creative, open? lol until vista, no one was allowed past EAX 2.0! there was no backwards compatibility either, so unless you had Xfi, you had 2.0 sound.
i'm sorry BTA, creative sucked and needed to be shut down. they were choking the market hard. talking about dated crap, wasnt it creative who had the same audio processor (and 99% the same hardware) from the SB live 5.1 all the way to the audigy 4? i seem to remember very simple driver mods that enabled all those fancy "hardware" features on my audigy 1.
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#14 | |
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Creative didn't choke the market, it stayed ahead of times when it came to PC audio technologies. Nobody could match it, and it's not Creative's problem if they can't. All Microsoft made sure is it axed the "superior", and let the "inferiors" compete in the market. It's like axing Intel, and letting AMD and VIA sell processors. Yes, Creative used EMU10K for over two generations, but even today nobody other than Creative has an audio processor as powerful as that. NVIDIA SoundStorm came close. |
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#15 |
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"nobody could match it" because creative wouldnt let them!
every game that used EAX, immediately ruled out anything that wasnt the latest creative cards from using surround sound. what do you think all those threads were about when people moved to vista, and they lost surround sound in games? EAX didnt work, so no 5.1.
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#16 | |
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#17 |
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creative had EAX, and it won the war vs A3D.
After that, there was nothing. it was buy creative or get F*cked, as far as surround sound gaming was concerned. EAX works fine in vista... creative released alchemy for a reason, and at the same time this allowed other companies to do the same, finally breaking open EAX to everyone. funny how these 'hardware' features work great, even on onboard audio.
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#18 | |
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Now don't you think it's more convenient if there's just one format to choose from? It's either good quality Creative audio, or archaic standards from UART. Microsoft forced UART upon you with Vista. ALchemy lets you use EAX, but I don't think the audio is hardware accelerated. |
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#19 |
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blu ray won the war, but companies other than sony are allowed to make blu ray devices.
EAX won the war, and creative only allowed their own hardware to use it. That is the difference.
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#20 | |
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You could license EAX from Creative. Analog Devices did, so did ASUS, later. Nobody wanted to license EAX in the older days, because nobody had the hardware which could mix dozens of voices (reverberation involves playing multiple similar streams of audio with short time spacing). Newer hardware allowed at least 32 hardware streams, and they started to license it. |
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#21 | |
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__________________
![]() Edumacational thread about PC Audio My external HDD's.5x samsung 1TB + 2x Seagate 1.5TB = 8 TB external storage 32 Bit OS vs 64 bit OS information How to get hardware accelerated H264 playback (DXVA) Netbook Owners United! |
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#22 |
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EAX up to 2.0 was free, with DirectSound 8.0+ it's almost an open code. ASUS' cards allow EAX up to 5.0.
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#23 |
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Christ this is intense.
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#24 |
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TPU's server will catch ablaze from the friction soon.
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#25 |
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"Friction is a necessary evil". My Physics teacher was hot.
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