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I know it's possible but thanks for trying to educate me. Mac's graphics cards don't look so good once you try to game, and I don't consider an bootcamp +windows to be effective. Quote:
Work it out however you like, Windows retail should cost about $200 + $50-60 for boot camp, hence what I said. |
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#152 | |
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![]() http://www.apple.com/macosx/what-is-...atibility.html No idea where you got the $50-$60.
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#153 | |
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#154 | |
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#155 |
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#156 | |
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How many times have we seen "More secure!" "Connect quickly and easily!" Its the same hubbub from both ends of the party when it comes to advertising features. Apple just gets scrutinized for every word said, whereas Microsoft is assumed guilty before they speak. Where would the Cellphone market be without the iPhone?
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#157 |
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#158 |
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I realize parallels cost money, but Bootcamp is included in Apple's operating system and installs Windows natively, it's different than parallels and in my opinion the best option.
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#159 |
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Well. I know you aren't going to like this. It wouldn't be as advanced forward as the iPhone did add alot of usability with its OS, however there were touchscreen phones from before hand.
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“If you don't dip your words in sugar, rainbows and teddy bears people will think you wish to hunt them down to torture and eventually kill them.” -DanTheBanjoman |
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#160 | |
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Should look into it.
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#161 | |
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What does it do that boot camp or Windows won't? |
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#162 | |
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i.e. Unity/Coherence, and Bootcamp support. On my MBP I run OS X, and a Bootcamp Windows 7 right now. I can boot windows 7 up in Vmware, within OS X, and run programs (Even games! i.e. TF2), or reboot into Windows 7 directly ( The exact same install!) unity and Coherence are just a big time bonus for doing homework in Visual studio and such This can't really be explained easily without a screenshot: http://www.pcmech.com/wp-content/upl...ware_unity.pngUnity makes Windows windows behave like OS X windows. Dock support, etc. It's extremely handy.
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#163 | |
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#164 | |
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#165 |
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What do you mean 3D support? And generally running an OS in a VM is going to cripple it a bit, but it depends on what your doing whether that matters. For me if you're going to spend so much money on a mac why would you then turn around and spend money on Windows.
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#166 | |
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Furthermore, when buying any branded computer, I will only buy a notebook. Why? Because I can't make a notebook myself. That's where Apple comes into play in my life. |
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#167 | |
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#168 | |
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![]() I haven't actually had to "Spend money" on windows in forever. Between free college licenses, and my reliable XP retail CD, I'm all set for whatever I need. ![]() There is no Steam for OS X That is actually the only software I run in Windows currently. However, I can play HL2 and TF2 from within my bootcamp VM (As soon as vmware fixes their ati bug ).I don't plan on buying Windows 7 at all, Microsoft will hand me a free license eventually.. and if it takes a while, I always have Vista to fall back to for Steam (Whereas I can't resist buying Snow Leopard for $30 :O )
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#169 | |
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#170 | |
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Heh, I went with no Notebooks because I couldn't customize them. I actually spent time looking up DIY notebooks to see if I'd get one that way. The only reason I actually do own one is because I shredded it apart, resoldered some chips on it and fixed my sister's broken laptop she'd given to me.
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#171 | |
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Developers have quite literally become exclusive Direct X developers only because the computer gaming market has reached an all time low in comparison to others platforms. OpenGL is an equivalent or if not better platform for graphics in comparison to DirectX, and it's free + open source! ![]() Yet since the computer gaming market is beginning to fade away as time passes developers aren't going to develop their games for both OpenGL and DirectX (with the exception of id and EA, and id will probably begin to stop since they are now owned by Betheseda). The only thing keeping the PC market alive for now is mod friendly games and MMOs. Which in the future consoles will take this market from the PC as well. Last edited by Ravenas; Jun 29, 2009 at 04:28 AM. |
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#172 |
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i read a couple times by posters that OEM OS's can only be activated on 1 computer at a time. I call bullshit, simply because i used the same OEM DVD for Vista on my computer, my bro's, and my friends, with no problem activating them and all 3 comps are still activated. Course i never download and install that windows update that checks the legitamecy of your copy of windows....lol who in the hell would?
I think it's a bummer that developer's went DX instead of openGL, then people wouldn't have to have a specific OS to run a game at max visuals. i'm really interested to see what DX11 brings. Honestly if it's just barely better looking that what DX10 can do i'd be fine with it so long as DX11 is more streamlined for performance. Shit if it has the same capabilities visually as DX10 i wouldn't care either, i just want them to code games for DX11 so that most games can look like crysis without requiring the top of the line video card.
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#173 | |
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Thing is... This is also true for the Xbox. Microsoft in my opinion has created a unfair but smart, strategic advantage on its competition by doing this with the Xbox. Developers for the PC who are small and can't afford to code their game for another graphics interface such as OpenGL are obviously going to go and develop their game easily for the Xbox. Valve is a perfect example... Valve will not release Left 4 Dead or Orange Box on the PS3 simply because it will require resources that they simply don't have. |
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#174 | |
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Legally, the OEM license is bound to the original motherboard it was first activated with. Legally, and what a user can get away with are vastly different as always ![]() i.e. Read the actual EULA.
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#175 |
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ah so basically microsoft says "your not allowed to, but here's your key anyways" lol
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