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#26 |
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hooray for updates!
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![]() Edumacational thread about PC Audio My external HDD's.5x samsung 1TB + 2x Seagate 1.5TB = 8 TB external storage 32 Bit OS vs 64 bit OS information How to get hardware accelerated H264 playback (DXVA) Netbook Owners United! |
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#27 |
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Very good now i can see everything with my 5770
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#28 | ||
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do you have the physx runtimes installed? i just checked and the nvidia control panel shows the physx enable/disable option even when the runtimes are not present. no runtimes, no physx Last edited by W1zzard; Nov 20, 2009 at 08:18 AM. |
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#29 | |
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#30 |
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I don't have DirectCompute check? I have the latest 195.55 drivers
also I have a GTX260 1792MB fired up GTA IV all settings max out but the memory usage under GPU-Z states it is only around 800MB? supposed to be around 1.5GB as you can see on my PS. Well I only played for about 5 mins just running around bumping cars and people.
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#31 |
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did you install the directx 11 update thingie for vista ? no dxcompute without dx11 runtimes
guess gta iv programmers overestimated their resource usage. the readings are provided by the nvidia driver, i trust them more than what gta shows |
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#32 |
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Also notice how after you switched to GPU-Z, your clocks dropped to 2D. I guess GTA flushes some memory.
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#33 |
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he clicked to "max" reading
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#34 | |
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Interesting to know GTA4 dosent use that much. Means a 1gb card should be able to max the game fine. Now all we need is a hack to turn that crap off that keeps us from turning settings all the way up. GPU-Z ftw.
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#35 |
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yes under dxdiag it showed DX 11
I have set the memory usage to max memory usage after I exit GTA IV will try to play GTA IV for 30 to 1 hr to see if it increase mem usage EDIT: ran GTA IV benchmark here's what I got: Statistics Average FPS: 52.91 Duration: 37.21 sec CPU Usage: 76% System memory usage: 68% Video memory usage: 63% Graphics Settings Video Mode: 1680 x 1050 (60 Hz) Texture Quality: High Texture Filter Quality: Highest View Distance: 100 Detail Distance: 100 Hardware Microsoft® Windows Vista" Ultimate Service Pack 2 Video Adapter: NVIDIA GeForce GTX 260 Video Driver version: 195.55 Audio Adapter: Speakers (SoundMAX Integrated Digital HD Audio) Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz File ID: Benchmark.cli Video memory usage: 63% so around 1111mb out of 1764mb (the 1764 is shown under GTA IV graphics settings) of video memory usage GPU-Z showed around 780+ opening firefox added some video memory usage to 810mb of video memory usage got back from playing GTA IV so this time with lots of explosions, exploding cars, gun shots. the max video memory usage was 975mb. I guess the graphics settings you set in GTA IV which also indicates the needed vram is your MAX needed vram, so mine should top around 1.5GB of video mem usage.
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![]() Last edited by RadeonX2; Nov 20, 2009 at 11:08 AM. |
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#36 | |
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#37 |
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#38 | |
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![]() Edumacational thread about PC Audio My external HDD's.5x samsung 1TB + 2x Seagate 1.5TB = 8 TB external storage 32 Bit OS vs 64 bit OS information How to get hardware accelerated H264 playback (DXVA) Netbook Owners United! |
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#39 | |
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edit: when directx tells you your device is reset you: allocate memory for texture/model, load texture from file, tell directx to send it to the gpu, release memory. repeat. directx _may_ keep a copy in main memory if it thinks it's wise to do so but will release it when it thinks it's wise to do so again. you can avoid this by passing a flag to directx ("unmanaged" textures) of course you can be an idiot programmer and keep a copy of your stuff in main memory, but if you do that microsoft should get a restraining order against you for their developer tools. Last edited by W1zzard; Nov 20, 2009 at 02:46 PM. |
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#40 | |
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well I think other users are still using 191.07. probably a driver bug? I checked Nvidia CP under system info: ![]() don't know what you mean but does DX9 can't fully utilize more than 1GB of vram?
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#41 |
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Sweet news re. vid mem usage even if only for NV cards. Loved that useful feature in Riva Tuner under XP.
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#42 | |
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So using the ATI cards as an example, and I do apologize if this has been remarked elsewhere, by taking the card info from the DXDIAG it sounds as if the tool then populates the rest of the information using some kind of HW ID via the driver itself and/or the BIOS of the card itself. I mean, it's the only way I could think of that it would be possible to get such detailed information down to the GPU core which I never thought was even stored anywhere in the driver itself but I'm just a h/w junkie so I could be wrong. ![]() I guess that pretty much means that unless AMD changes the actual driver to reflect the name of the card itself there is not any way to implement the correct info via this tool? But if there is a way to do this I have a lot of these cards and I'd be willing to use the lil "dump BIOS to file" thingie in GPU-Z and send it if it would help in any way? In either case I'm just glad you guys put out a tool like this so please do not take me being bummed if there is nothing that can be done to detract from that.
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#43 |
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#44 | |
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too much work for me for what would be gained |
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#45 | |
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"People who object to weapons aren't abolishing violence, they're begging for rule by brute force, when the biggest, strongest animals among men were always automatically 'right'. Guns ended that, and social democracy is a hollow farce without an armed populace to make it work." Clarissa in The Probability Broach by L. Neil Smith. |
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#46 |
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Was testing out the new version today, works great. Question, is a newer version going to support the video ram usage for Ati cards?
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#47 |
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Very nice, now it reads the Clocks correctly on my HD2600 Mobility on the "Graphics Card"-Tab...
Shame I will never see any of the GPGPU-Boxes checked... Hate Ati for making the HD2xxx and 3xxx-Architecture unable to process GPGPU stuff; but hey, by the time it gets properly used I'll have a new laptop and hopefully a HD5xxx Mobility or a Fermi-Mobile GPU (don't quite think it'll make it in time ).
Last edited by Dixxhead; Nov 22, 2009 at 08:30 AM. |
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#48 |
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GPU-Z : TPU proud software
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![]() Easiest way to overclock the graphic card guide Easiest way to overclock your graphic card , my other overclocking threads , Core i7-1156 Overclocking and Feedback Thread , C2Q overclocking and feedback thread , C2QX overclocking and feedback thread ,C2D overclocking and feedback thread ,AMDX2 overclocking and feedback thread |
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#49 |
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#50 |
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not in the form you see currently. maybe ati can be persuaded to add such a feature. for pre-vista users i could add the direct draw memory monitoring that rivatuner uses that works on all cards but not in vista and up. not very motivated to do that though, prefer to keep nagging ati about their own implementation
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