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#51 |
![]() Join Date: May 2009
Location: Covington GA
Posts: 27 (0.02/day)
Thanks: 4
Thanked 34 Times in 16 Posts
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Looks like you have a nice team going here. I do my crunching for XS. That is where I found out about it. The main thing is to do what one can to help out.
Good job to all here.
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#52 |
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habe fidem
Join Date: Apr 2009
Location: Northern CA
Posts: 6,605 (4.45/day)
Thanks: 2,272
Thanked 3,188 Times in 1,923 Posts
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Update
A couple more golds and my first Ruby
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#53 | |
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WCG Team Assistant
Join Date: Sep 2009
Location: North Carolina, US
Posts: 10,662 (7.93/day)
Thanks: 8,247
Thanked 9,325 Times in 4,260 Posts
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Quote:
Mine:
__________________
Crunching (64 Threads + 896 CUDA Cores + 6272 Shaders): i3-2100@ 3.1 + HD7850 -- Atom D510 @ 1.66 -- C2D-M T9600 @ 2.8 -- i7-3612QM @ 2.8 -- i7-860 @ 2.9 + HD7950 -- i7-2700k @ 4.4 + 2xGTX470 -- PentDC-M T4200 @ 2.0 -- i7-920 @ 3.83 + 3xHD7770 -- DP Xeon E5420 @ 2.5 + HD7930 -- E1600 @ 2.4
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#54 |
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habe fidem
Join Date: Apr 2009
Location: Northern CA
Posts: 6,605 (4.45/day)
Thanks: 2,272
Thanked 3,188 Times in 1,923 Posts
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Nice work Ion, here is my run down
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#55 |
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WCG Team Assistant
Join Date: Sep 2009
Location: North Carolina, US
Posts: 10,662 (7.93/day)
Thanks: 8,247
Thanked 9,325 Times in 4,260 Posts
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You have substantially more points than me (1/3 more), despite the higher runtime that I have. I guess that is what I get for getting much of my runtime from older computers (P4s and the Pentium M)
![]() ![]() And your PPD is still higher
__________________
Crunching (64 Threads + 896 CUDA Cores + 6272 Shaders): i3-2100@ 3.1 + HD7850 -- Atom D510 @ 1.66 -- C2D-M T9600 @ 2.8 -- i7-3612QM @ 2.8 -- i7-860 @ 2.9 + HD7950 -- i7-2700k @ 4.4 + 2xGTX470 -- PentDC-M T4200 @ 2.0 -- i7-920 @ 3.83 + 3xHD7770 -- DP Xeon E5420 @ 2.5 + HD7930 -- E1600 @ 2.4
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#56 |
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habe fidem
Join Date: Apr 2009
Location: Northern CA
Posts: 6,605 (4.45/day)
Thanks: 2,272
Thanked 3,188 Times in 1,923 Posts
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Every contribution helps, whether it be a Sempron or an i7
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#57 |
![]() Join Date: Aug 2007
Location: The Lone Star State
Posts: 744 (0.35/day)
Thanks: 796
Thanked 620 Times in 370 Posts
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Heres mine.
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#58 | |
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WCG Team Assistant
Join Date: Sep 2009
Location: North Carolina, US
Posts: 10,662 (7.93/day)
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Thanked 9,325 Times in 4,260 Posts
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Quote:
![]() What are you crunching on?
__________________
Crunching (64 Threads + 896 CUDA Cores + 6272 Shaders): i3-2100@ 3.1 + HD7850 -- Atom D510 @ 1.66 -- C2D-M T9600 @ 2.8 -- i7-3612QM @ 2.8 -- i7-860 @ 2.9 + HD7950 -- i7-2700k @ 4.4 + 2xGTX470 -- PentDC-M T4200 @ 2.0 -- i7-920 @ 3.83 + 3xHD7770 -- DP Xeon E5420 @ 2.5 + HD7930 -- E1600 @ 2.4
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#59 |
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F@H&WCG addict
Join Date: May 2007
Location: Newark ohio
Posts: 9,916 (4.48/day)
Thanks: 3,158
Thanked 2,215 Times in 1,685 Posts
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I hope to have a new badge soon but i haven't checked on them in forever. I will wait a month of 2 before i post here. Want to get the other rig up and give it a chance to putout some numbers
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![]() crunching for TPU on 30 CPU Threads + 688 Cuda cores More to come |
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#60 |
![]() Join Date: Feb 2008
Location: England
Posts: 774 (0.40/day)
Thanks: 11
Thanked 192 Times in 120 Posts
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Ruby in MD2
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I came, I crunched, I saw something shiny and left ![]() 60 threads heating the house and spinning the meter. Crunching FOR Stan, not as Stan........Simplez innit. EOD sucks. |
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#61 |
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WCG Team Assistant
Join Date: Sep 2009
Location: North Carolina, US
Posts: 10,662 (7.93/day)
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![]() Gold in HFCC! My goal is to get a ruby in HFCC by the end of the month, shouldn't be too hard as I'm getting about 7 days of runtime/day, and I only need ~90 more days
__________________
Crunching (64 Threads + 896 CUDA Cores + 6272 Shaders): i3-2100@ 3.1 + HD7850 -- Atom D510 @ 1.66 -- C2D-M T9600 @ 2.8 -- i7-3612QM @ 2.8 -- i7-860 @ 2.9 + HD7950 -- i7-2700k @ 4.4 + 2xGTX470 -- PentDC-M T4200 @ 2.0 -- i7-920 @ 3.83 + 3xHD7770 -- DP Xeon E5420 @ 2.5 + HD7930 -- E1600 @ 2.4
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#62 |
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F@H&WCG addict
Join Date: May 2007
Location: Newark ohio
Posts: 9,916 (4.48/day)
Thanks: 3,158
Thanked 2,215 Times in 1,685 Posts
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here is an update of mine
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![]() crunching for TPU on 30 CPU Threads + 688 Cuda cores More to come |
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#63 | |
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WCG Team Assistant
Join Date: Sep 2009
Location: North Carolina, US
Posts: 10,662 (7.93/day)
Thanks: 8,247
Thanked 9,325 Times in 4,260 Posts
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Quote:
![]()
__________________
Crunching (64 Threads + 896 CUDA Cores + 6272 Shaders): i3-2100@ 3.1 + HD7850 -- Atom D510 @ 1.66 -- C2D-M T9600 @ 2.8 -- i7-3612QM @ 2.8 -- i7-860 @ 2.9 + HD7950 -- i7-2700k @ 4.4 + 2xGTX470 -- PentDC-M T4200 @ 2.0 -- i7-920 @ 3.83 + 3xHD7770 -- DP Xeon E5420 @ 2.5 + HD7930 -- E1600 @ 2.4
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#64 |
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F@H&WCG addict
Join Date: May 2007
Location: Newark ohio
Posts: 9,916 (4.48/day)
Thanks: 3,158
Thanked 2,215 Times in 1,685 Posts
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thanks
next week i will have the P4 up and when the WCG contest is over all my crunching power will be back under my name so it should pickup again.. ruby here i come
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![]() crunching for TPU on 30 CPU Threads + 688 Cuda cores More to come |
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#65 |
![]() Join Date: Nov 2008
Location: S.Cali
Posts: 3,383 (2.06/day)
Thanks: 3,153
Thanked 2,704 Times in 1,130 Posts
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That's all I got so far....
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#66 |
![]() Join Date: Dec 2008
Location: Elkhart, IN
Posts: 472 (0.29/day)
Thanks: 285
Thanked 234 Times in 135 Posts
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Here are mine:
![]() I got my gold badge in HFCC today!
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#67 |
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WCG Team Assistant
Join Date: Sep 2009
Location: North Carolina, US
Posts: 10,662 (7.93/day)
Thanks: 8,247
Thanked 9,325 Times in 4,260 Posts
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Congratulations everyone!
__________________
Crunching (64 Threads + 896 CUDA Cores + 6272 Shaders): i3-2100@ 3.1 + HD7850 -- Atom D510 @ 1.66 -- C2D-M T9600 @ 2.8 -- i7-3612QM @ 2.8 -- i7-860 @ 2.9 + HD7950 -- i7-2700k @ 4.4 + 2xGTX470 -- PentDC-M T4200 @ 2.0 -- i7-920 @ 3.83 + 3xHD7770 -- DP Xeon E5420 @ 2.5 + HD7930 -- E1600 @ 2.4
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#68 | |
![]() Join Date: Jun 2009
Location: North of Germany
Posts: 3,847 (2.68/day)
Thanks: 2,286
Thanked 1,025 Times in 838 Posts
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Quote:
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CPU-Z validation sig pics temporarily blocked |
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#69 |
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WCG Team Assistant
Join Date: Sep 2009
Location: North Carolina, US
Posts: 10,662 (7.93/day)
Thanks: 8,247
Thanked 9,325 Times in 4,260 Posts
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That gold badge in HFCC didn't last long:
![]() Next Stop: Emerald!
__________________
Crunching (64 Threads + 896 CUDA Cores + 6272 Shaders): i3-2100@ 3.1 + HD7850 -- Atom D510 @ 1.66 -- C2D-M T9600 @ 2.8 -- i7-3612QM @ 2.8 -- i7-860 @ 2.9 + HD7950 -- i7-2700k @ 4.4 + 2xGTX470 -- PentDC-M T4200 @ 2.0 -- i7-920 @ 3.83 + 3xHD7770 -- DP Xeon E5420 @ 2.5 + HD7930 -- E1600 @ 2.4
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#70 |
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WCG Team Assistant
Join Date: Sep 2009
Location: North Carolina, US
Posts: 10,662 (7.93/day)
Thanks: 8,247
Thanked 9,325 Times in 4,260 Posts
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bump
![]() Let's see some more badges
__________________
Crunching (64 Threads + 896 CUDA Cores + 6272 Shaders): i3-2100@ 3.1 + HD7850 -- Atom D510 @ 1.66 -- C2D-M T9600 @ 2.8 -- i7-3612QM @ 2.8 -- i7-860 @ 2.9 + HD7950 -- i7-2700k @ 4.4 + 2xGTX470 -- PentDC-M T4200 @ 2.0 -- i7-920 @ 3.83 + 3xHD7770 -- DP Xeon E5420 @ 2.5 + HD7930 -- E1600 @ 2.4
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#71 |
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F@H&WCG addict
Join Date: May 2007
Location: Newark ohio
Posts: 9,916 (4.48/day)
Thanks: 3,158
Thanked 2,215 Times in 1,685 Posts
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I got nothing new yet. Maybe after the contest is up and i have all my rigs in my name going 24/7 i will get the next color faster... but i'm not that far from Ruby in FightAIDS@Home,Help Conquer Cancer,Help Cure Muscular Dystrophy - Phase 2, or Help Fight Childhood Cancer
hmm now that i think about it i'm not all that far Ruby in almost all my projects
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![]() crunching for TPU on 30 CPU Threads + 688 Cuda cores More to come |
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#72 | |
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WCG Team Assistant
Join Date: Sep 2009
Location: North Carolina, US
Posts: 10,662 (7.93/day)
Thanks: 8,247
Thanked 9,325 Times in 4,260 Posts
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Quote:
I'm currently trying to bump up my HCC and HPF2 badges to at least silver, and my HCMD2 badge to gold, so an emerald badge in HFCC will take longer than previously planned.
__________________
Crunching (64 Threads + 896 CUDA Cores + 6272 Shaders): i3-2100@ 3.1 + HD7850 -- Atom D510 @ 1.66 -- C2D-M T9600 @ 2.8 -- i7-3612QM @ 2.8 -- i7-860 @ 2.9 + HD7950 -- i7-2700k @ 4.4 + 2xGTX470 -- PentDC-M T4200 @ 2.0 -- i7-920 @ 3.83 + 3xHD7770 -- DP Xeon E5420 @ 2.5 + HD7930 -- E1600 @ 2.4
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#73 |
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F@H&WCG addict
Join Date: May 2007
Location: Newark ohio
Posts: 9,916 (4.48/day)
Thanks: 3,158
Thanked 2,215 Times in 1,685 Posts
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here you go
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![]() crunching for TPU on 30 CPU Threads + 688 Cuda cores More to come |
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#74 |
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WCG Team Assistant
Join Date: Sep 2009
Location: North Carolina, US
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Awesome! By the looks of it you should be crossing 2 years of runtime and 1.5 million WCG points soon!
![]() ![]() If you want a bit of a boost, PM me, and I'll try to help
__________________
Crunching (64 Threads + 896 CUDA Cores + 6272 Shaders): i3-2100@ 3.1 + HD7850 -- Atom D510 @ 1.66 -- C2D-M T9600 @ 2.8 -- i7-3612QM @ 2.8 -- i7-860 @ 2.9 + HD7950 -- i7-2700k @ 4.4 + 2xGTX470 -- PentDC-M T4200 @ 2.0 -- i7-920 @ 3.83 + 3xHD7770 -- DP Xeon E5420 @ 2.5 + HD7930 -- E1600 @ 2.4
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#75 | |
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F@H&WCG addict
Join Date: May 2007
Location: Newark ohio
Posts: 9,916 (4.48/day)
Thanks: 3,158
Thanked 2,215 Times in 1,685 Posts
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Quote:
. I will soon have my other X2 back in my name so i think that will give me a nice boost. but if i still want more i will PM you. Also i am talking to buck about getting the Pentium D off of him to upgrade the P4 rig and use the P4 in the celly rig looks like getting a C2D is a ways off so why not get something atleast alittle better
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![]() crunching for TPU on 30 CPU Threads + 688 Cuda cores More to come |
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