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#76 | |
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Besides, once again, I point out that 1920x1200 displays 1080p 100% flawless and accurate. 1200p can do 1080p, but 1080p can't do 1200p. It's pretty simple logic, tbh.
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#77 |
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wow... so many people didnt bother looking at the screenshots throughout the thread.
FordGT90's post, top is 1080 bottom is 1200 ![]() Notice how the 1080 shows MORE? in MANY games going to a 1200 screen does *not* give you more on the top and bottm, it crops and gives you LESS on the sides instead. you're getting a zoomed in image with the sides missing. Please try and understand THAT is what our argument is, and stop talking about a freaking 2D desktop.
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#78 | |
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#79 | |
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#80 | ||
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If they made 1920x1440 monitors at around the same price, I would most certainly have one. It can do everything a 1080p monitor can do, plus more. A 1080p monitor sure as hell can't use 1920x1440 resolution. Quote:
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#81 | |
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fair point, except that on ATI graphics cards scaling is broken so you'd end up with a stretched image vertically, instead of a cropped image horizontally. hardly a win there. and even if it did work, you'd end up with black bars... which is something i'm opposed to as well. I'm just getting pissed that you people are all "OMG MORE RES IS BEST EVERYONE MUST AGREE" just STFU and realise different people want different things. we're stating our case (that WE personally dont like it, and showing people the flaws of 1200P screens) and we're getting F'ing hammered for it.
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#82 | ||
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#83 | |
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There is a difference between preferring 1080p and 1200p being flawed. You are free to prefer 1080p screens, that does not make them better. 1200p is technically superior in every way, except when you consider vanity.
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#84 | |
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And yeah, 1920x1920 would be even better. Sorry, your sarcasm fails.
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#85 | |
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Wile E: i watch many blu ray movies. i prefer having that inch or so less black bar. if it MUST be there, i want it as small as possible. why the hell cant you people just understand that some of us disagree with your views? you arent going to convert us, and we arent trying to convert you. we're just stating our side of the case so that other people dont see ONLY your views.
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#86 | |
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As far as the screens, you didn't look at the right settings. They all have them. Maybe some of the oldest 1200p screens might not, but all relatively modern ones do.
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#87 |
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My Dell has a build in scaling option without the need of video card scaling. Has 3 options: 1:1 , Aspect, Fill. And with my old nvidia card i used to have 2 options in drivers control panel also: Hardware Scaling and Driver Scaling.
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#88 | ||
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Wile E: you say we're trying to convert you by saying 1200p is inferior. we're saying its inferior TO US. this is just another fanboi thread, Nvidia vs ATI or AMD vs intel. One party says "OMG DONT BUY X, Y IS BETTER" and the people who prefer X are going to step up to the plate to defend their choices. To be honest, i no longer care. i'm just sick of having "MORE PIXELS IS ALWAYS BETTER" crammed down my throat at every turn. I'm not saying 1080p is always better. i'm giving two specific examples, with proof, of when it IS better, for ME. the argument that comes back is "1200p is ALWAYS better" "more pixels is ALWAYS" better "heres a workaround" etc - people ARE trying to tell me i made the wrong choice, and backing the wrong side.
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#89 | |
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Haha, I know what you mean. But people should understand that the wide-screen monitors were created to GAIN more vertical space, NOT to cut from the horizontal space. This is what people fail to understand. |
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#90 | |
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#91 | |
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And what you fail to acknowledge is that some games show more with 1200 vs 1080. They show the same fov as 1080p from side to side, but add more top to bottom on 1200p. A properly coded game increases fov with resolution, regardless of aspect ratio. If horizontal res increases, so does horizontal fov, if vertical res increases, so does vertical fov. 1920x1080 is supposed to display more than 1280x720, despite the same aspect ratio. More res has traditionally meant more rendered in the pc world, aspect ratio notwithstanding. Only recently have devs gotten lazy and started cropping the image instead of rendering more. Eastcoast has already shown you examples of this, but you chose to ignore them. Your preference is clear, but the "proof" of why your preference is better is flawed. Not all games render different resolutions the same, so 1080p is not always better than 1200p in horizontal fov, just like 1200p is not always better at rendering vertical fov.
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#92 | |
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Chimei 221D AOC 210V samsung 226BW samsung 2494HS - i take this one back, this monitor DOES have a feature to do this. However it only works if the aspect ratio doesnt change. (and doesnt work on 1280x720, for some rason) So thats one screen with this "feature" albeit, rather broken. even my samsung 40" HDTV doesnt support it, its got 4:3, "just scan" (which stretches/shrinks to fit) and zoom modes. just because all the ones YOU have owned, in america have had it - doesnt mean shit for another country where i've owned more LCD's than you. for proof my screen doesnt support this: (sorry for shitty cam, it doesnt like taking images of LCD's) video card scaling options are proven to be DISABLED/turned off. aspect ratio in monitors OSD is on "auto" and not "wide" (stretch) 1680x1050 is barely readable, apply button is greyed out proving its selected no black bars visible, stretched to fit ![]() am i being a little harsh here? yeah. you just told me my hardware can do something it cant, and you're insinuating i'm a liar for saying otherwise. that does anger me.
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#93 | |
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And you may have owned more LCDs than me, but I seriously doubt you have as much experience with LCDs as me. I build quite a few computers, and have literally messed with 100's of LCDs. ![]() You aren't looking at the right settings, apparently, or you aussies get fuxored firmwares for no good reason. And I never said 1:1 for all resolutions. I said almost all 1200p monitors do 1080p 1:1.
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#94 |
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i edited my post above to prove to you that it doesnt have it/doesnt work. photo evidence.
fair enough that you claim 1200p monitors can do 1080. i find that easier to beleive (especially over HDMI)
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#95 | |
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And the 1200p does 1080p 1:1 was my argument from the beginning. I never insinuated otherwise.
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#96 | ||
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my point still stands tho: game devs have ALWAYS been lazy with aspect ratios. even going as far back as company of heroes, 16:9 was natively supported and 16:10 wasnt (the 2D hud elements stretch - the mini map radar goes from a circle to an egg, for example) It is my choice if i would prefer no black bars, and less issues with the games i play. I am not telling people 16:9 is superior for everyone, i'm saying its superior for what I do. What i'm getting pissy about is people in this thread telling me 16:10 IS superior for EVERYTHING, and ignoring me and other people when we say we cant stand black bars. If you can, good for you - but we cant, so stop Fcking telling us what we do and dont like.
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#97 | |
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But I do get that it's your preference, for whatever reason. What gets me arguing, is when poeple state that black bars are bad as a point of fact. It's hardly a reason for 1200p to be inferior, but that's what some others try to claim as fact. (Or at least that's the way they come across.)
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#98 |
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most movies i watch do not. none of my TV shows do.
half to 2/3 of the blu ray movies i watch have teh black bars - but at least on 16:9 i get them on LESS of what i watch. As for those bluray movies... if i could buy a screen with that aspect ratio, i would.
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#99 | |
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"Only recently have devs gotten lazy and started cropping the image instead of rendering more" - Indid. They crop the image in games in the way, for example, you see half of your gun/hand, etc... That's why the good games like Dragon Age, NFS-Shift or even GTA instead of cropping the image, they RENDER EXTRA details for 16:9 monitor. I've uploaded screenshots for nothing it seems.... ![]()
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#100 | |
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So you can bang your head all you want, but the examples you gave are not properly coded games.
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