![]() |
|
|
#51 | |
|
Eligible for custom title
Join Date: Jan 2009
Location: ENGLAND-LAND-LAND
Posts: 8,443 (5.19/day)
Thanks: 1,188
Thanked 1,705 Times in 1,375 Posts
|
Quote:
Hey man go to this directory C:\Program Files (x86)\Steam\steamapps\common ( assuming your on a 64bit os) Then go into one of your game folders ![]() Steam games function just like all other PC games, so I'm fairly sure steam will have to make separate steam client/steam games for Macs. But as I said I've not used one in years and years and have no idea what sort of file types they can handle these days. So could be completely wrong
__________________
http://www.heatware.com/eval.php?id=68840 |
|
|
|
|
| The Following User Says Thank You to pantherx12 For This Useful Post: |
|
|
#52 |
![]() |
now they can download solitare HAH!!
__________________
1st pc= 2x7970@1125/15757/asrock fatality motherboard/ ocz ssd 120gig/1300watt psu/3770kivy at 4.2/16gigs ddr dominator. |
|
|
|
|
|
#53 |
![]() Join Date: Mar 2007
Location: Your house.
Posts: 2,426 (1.07/day)
Thanks: 401
Thanked 344 Times in 247 Posts
|
Mac graphic cards have already become MUCH cheaper over the past 2 years or so than they used to be. I remember when the HD 3870 Mac Edition came out it was about the same price as the PC version.
__________________
CPU-Z validation sig pics temporarily blocked |
|
|
|
|
|
#54 |
![]() Join Date: May 2008
Location: Finland
Posts: 163 (0.09/day)
Thanks: 3
Thanked 28 Times in 21 Posts
|
No problems. I've got HD3650 (basically the same card with smaller node) and the game is very playable. Mind you, I don't know how the Mac-version performs.
__________________
- ![]() Made by SkyKast
|
|
|
|
|
|
#55 |
![]() Join Date: Feb 2007
Location: SoCal
Posts: 1,198 (0.52/day)
Thanks: 49
Thanked 171 Times in 133 Posts
|
Don't count out OpenGL so much. First of all, the when developing games for the PS3, developers don't use DirectX. I think the PS3 has an API of PSGL which is a customized OpenGLES API. Either way, a lot of games are being developed without DirectX support.
Second, the Unigine engine has been written in OpenGL with all the same effects for Linux (I'm assuming MacOSx eventually). Unfortunately, it still hasn't been released due to 1) a current lack of tessellating hardware from nVidia, and 2) a lack of good tessellating support Linux drivers from AMD. However, that means that Unigine games have the potential for release also on non-Microsoft operating systems! In the MacOSx graphics market, the best of the beAst gpu is currently the Radeon HD 4870 (not sure if there's a 1GB model, only 512mb I think). From what I understand, even with Apple's ATI drivers, it handles Modern Warefare 1 really well (I think the most intensive Mac game). Perhaps if Valve does well on Steam with OSx, we will see a release of Modern Warefare 2 on the Mac as well.
__________________
CPU-Z validation sig pics temporarily blocked |
|
|
|
|
|
#56 |
![]() |
The two biggest and most successful app stores in the known universe combine. What a portal into the gaming world this is going to be, hopefully it will have Sony and MS's offerings left for dead and offer a counter strike to those who argue that PC gaming is dying.
Seriously though are we going to be tied into one PC like with iPods? |
|
|
|
|
|
#57 | |
|
Eligible for custom title
Join Date: Jan 2009
Location: ENGLAND-LAND-LAND
Posts: 8,443 (5.19/day)
Thanks: 1,188
Thanked 1,705 Times in 1,375 Posts
|
Quote:
Only true if you use apple software XD
__________________
http://www.heatware.com/eval.php?id=68840 |
|
|
|
|
|
|
#58 |
|
"I go fast!1!11!1!"
Join Date: Oct 2008
Location: IA, USA
Posts: 10,648 (6.23/day)
Thanks: 1,785
Thanked 2,632 Times in 1,986 Posts
|
This is gonna be a lot of work for them. The Source games are all based on DirectX. They're going to have to convert it to OpenGL.
__________________
Golden Rule of Programming: Never assume. try { SteamDownload(); } catch (Steamception ex) { RageQuit(); } |
|
|
|
|
|
#59 |
![]() Join Date: Feb 2007
Location: SoCal
Posts: 1,198 (0.52/day)
Thanks: 49
Thanked 171 Times in 133 Posts
|
I think that partially already happened. I mean, how do you think the Orange Box was running on the PS3? It probably isn't as much work to convert from PSGL to OpenGl as from DirectX to OpenGl.
__________________
CPU-Z validation sig pics temporarily blocked Last edited by devguy; Mar 9, 2010 at 04:21 PM. |
|
|
|
|
|
#60 |
|
Sold my stars!
Join Date: Jul 2007
Posts: 6,650 (3.07/day)
Thanks: 339
Thanked 1,227 Times in 1,036 Posts
|
source engine runs on both opengl and directx actually.. you can start source games with a -gl command line to run game in opengl mode.
__________________
![]() Need any Graphics Made? Visit Graphic Artists United! R.I.P Megan--Heaven has a new angel |
|
|
|
|
|
#61 | |||
|
"I go fast!1!11!1!"
Join Date: Oct 2008
Location: IA, USA
Posts: 10,648 (6.23/day)
Thanks: 1,785
Thanked 2,632 Times in 1,986 Posts
|
Quote:
Quote:
Quote:
__________________
Golden Rule of Programming: Never assume. try { SteamDownload(); } catch (Steamception ex) { RageQuit(); } Last edited by FordGT90Concept; Mar 9, 2010 at 07:39 PM. |
|||
|
|
|
|
|
#62 |
|
Doctor Moderator
Join Date: Oct 2004
Location: Bendigo, Australia (NOT THE USA)
Posts: 34,594 (10.89/day)
Thanks: 3,708
Thanked 8,714 Times in 6,407 Posts
|
i can see comparisons between a $5K mac with a radeon 2600XT being compared to an intel system with GMA 950, and mac fans telling me how much faster the mac is than PC.
__________________
![]() Edumacational thread about PC Audio My external HDD's.5x samsung 1TB + 2x Seagate 1.5TB = 8 TB external storage 32 Bit OS vs 64 bit OS information How to get hardware accelerated H264 playback (DXVA) Netbook Owners United! |
|
|
|
|
|
#63 | |
![]() Join Date: Apr 2009
Posts: 23 (0.01/day)
Thanks: 3
Thanked 0 Times in 0 Posts
|
Quote:
Last edited by idx; Mar 10, 2010 at 05:36 AM. |
|
|
|
|
|
|
#64 |
|
Senior Moderator
Join Date: Feb 2005
Location: Little Rock, USA
Posts: 3,284 (1.08/day)
Thanks: 68
Thanked 765 Times in 451 Posts
|
Does this mean I can own Mac users using their one-button mice and chiclet keyboards on L4D2?
__________________
![]() Lector benevole, legum servi sumus ut liberi esse possimus. Accipere quam facere praestat injuriam Fold for Techpowerup! |
|
|
|
|
|
#65 | |
|
Doctor Moderator
Join Date: Oct 2004
Location: Bendigo, Australia (NOT THE USA)
Posts: 34,594 (10.89/day)
Thanks: 3,708
Thanked 8,714 Times in 6,407 Posts
|
Quote:
CS kiddies: OMFG HAX YOU SUCKZOR WTF GAY Xbox live: $%^&IO$&**^%^&^*$^& (its all swearing and gay jokes) Mac users: "dont shoot the poor rabies victims! they deserve LOVE!" "how do i melee? i have no 'right click'? "
__________________
![]() Edumacational thread about PC Audio My external HDD's.5x samsung 1TB + 2x Seagate 1.5TB = 8 TB external storage 32 Bit OS vs 64 bit OS information How to get hardware accelerated H264 playback (DXVA) Netbook Owners United! |
|
|
|
|
| The Following 2 Users Say Thank You to Mussels For This Useful Post: |
|
|
#66 |
|
"I go fast!1!11!1!"
Join Date: Oct 2008
Location: IA, USA
Posts: 10,648 (6.23/day)
Thanks: 1,785
Thanked 2,632 Times in 1,986 Posts
|
@Mac user: get a !*$&@#% proper mouse
__________________
Golden Rule of Programming: Never assume. try { SteamDownload(); } catch (Steamception ex) { RageQuit(); } |
|
|
|
|
|
#67 |
![]() Join Date: Apr 2009
Posts: 23 (0.01/day)
Thanks: 3
Thanked 0 Times in 0 Posts
|
Lets make it clear , even if they made a full customized copies of Steam games for Mac they have no chance to get a full gaming experience on Mac computers, none of Mac games will get even close to the PC level, mainly because:
1- Mac hardware is really weak in terms of performance (apple is only thinking about money when they built it) and this is an epic fail for mac users. 2-games on mac will use OpenGL, and OpenGL at this time is really embarrassing even for Khronos Group itself , at this time OpenGL is really nothing compared to directX11 and there is no way that Mac games can get the same graphics lvl and effects that PC games has not even close to it, even if the hardware can handle it. |
|
|
|
|
|
#68 | |
|
Doctor Moderator
Join Date: Oct 2004
Location: Bendigo, Australia (NOT THE USA)
Posts: 34,594 (10.89/day)
Thanks: 3,708
Thanked 8,714 Times in 6,407 Posts
|
Quote:
1. only their video cards are weak. they use intel core 2 based systems nowadays. 2. no valve game uses DX11 - hell, none even use DX10 yet.
__________________
![]() Edumacational thread about PC Audio My external HDD's.5x samsung 1TB + 2x Seagate 1.5TB = 8 TB external storage 32 Bit OS vs 64 bit OS information How to get hardware accelerated H264 playback (DXVA) Netbook Owners United! |
|
|
|
|
|
|
#69 | |
![]() Join Date: Apr 2009
Posts: 23 (0.01/day)
Thanks: 3
Thanked 0 Times in 0 Posts
|
Quote:
Lost Planet: Extreme Condition -DirectX 9.0 Bioshock 2 -DirectX 9.0 The Orange Box -DirectX 9.0 Left 4 Dead 2 -DirectX 9.0 Team Fortress -DirectX 9.0 Call of Duty: Modern Warfare 2 -DirectX 9.0 -some DirectX10 and 11 games: Assassin's Creed II -DirectX 10.1 Mass Effect 2-DirectX 10 S.T.A.L.K.E.R.: Call of Pripyat -DirectX11 DiRT 2 -DirectX 11 Battlefield Bad Company 2 -DirectX 11 ofc some of these games will run on OpenGL and older DX versions but this will be at the cost of image quality, and FYI there are many other DirectX 11 games coming soon for Steam including new versions of some current DirectX9 titles with DX11 support. *source Steam website. |
|
|
|
|
|
|
#70 | |
![]() Join Date: Sep 2009
Location: Porto
Posts: 845 (0.61/day)
Thanks: 37
Thanked 172 Times in 135 Posts
|
Quote:
Yeah but Valve can't keep using DX9 for all eternity. As soon as true DX11 engines start coming out and the next-gen consoles are announced, they'll have to update Source. |
|
|
|
|
|
|
#71 | |
|
Eligible for custom title
Join Date: Jan 2009
Location: ENGLAND-LAND-LAND
Posts: 8,443 (5.19/day)
Thanks: 1,188
Thanked 1,705 Times in 1,375 Posts
|
Quote:
"no offence" but you clearly can't read. Mussels said "2. no valve game uses DX11 - hell, none even use DX10 yet. " This does not mean they do not use Direct X it means they use direct x 9. *thumbs up*
__________________
http://www.heatware.com/eval.php?id=68840 |
|
|
|
|
|
|
#72 | |||
|
Power User
Join Date: Oct 2006
Location: Western PA (Pittsburgh suburbs)
Posts: 18,129 (7.39/day)
Thanks: 450
Thanked 3,826 Times in 3,124 Posts
|
Quote:
Quote:
Quote:
And I thought they added OpenGL to Source as well.
__________________
![]() Visit Ashentech “What the hell did you expect? Leave Vista under the pillow and the OS fairy would make it Win7?” -El Fiendo
“And Bring Mailman back god damnit, he is the Eric Cartman of TPU” -MRCL
Last edited by Wile E; Mar 10, 2010 at 06:54 PM. |
|||
|
|
|
|
|
#73 |
![]() Join Date: Aug 2008
Location: Minnesota, USA
Posts: 2,098 (1.19/day)
Thanks: 739
Thanked 1,032 Times in 598 Posts
|
|
|
|
|
|
|
#74 | |
![]() Join Date: Feb 2007
Location: SoCal
Posts: 1,198 (0.52/day)
Thanks: 49
Thanked 171 Times in 133 Posts
|
Quote:
Now, if we could just move past the crappy Mac deal and get onto Linux, then we are talking! Although, like everything: one little baby step at a time!
__________________
CPU-Z validation sig pics temporarily blocked |
|
|
|
|
|
|
#75 |
|
The Doctor is in the house
Join Date: Jan 2008
Location: Scotland (It rains alot)
Posts: 6,423 (3.24/day)
Thanks: 977
Thanked 828 Times in 667 Posts
|
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Valve Announces Steam Cloud Service | malware | News | 21 | Jun 6, 2008 08:54 AM |
| Valve Considers Music and Video Content on Steam | malware | News | 12 | Feb 28, 2008 11:20 AM |
| Valve Games Won't work on Steam? | AphexDreamer | Games | 12 | Jan 19, 2008 06:41 AM |
| Capcom Hits Valve, Unleashes Steam | malware | News | 6 | Jun 13, 2007 09:38 AM |
| Valve HQ, HDR, HL2: The Lost Coast expansion and Day of Defeat: Source | AnnCore | News | 1 | Sep 16, 2005 10:34 PM |