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Old Mar 21, 2010, 08:45 PM   #176
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Is this game very cpu intensive as well?

I'm sure my 5970 will cope, but then I've only got an E8400 (albeit at 4Ghz) and 4GB RAM...
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Old Mar 21, 2010, 09:07 PM   #177
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Originally Posted by DTV DRAGON View Post
will be nice to see if it makes a differnce with 8 gig cause my other 4 will be here in a few days, so i will pop them in and see if it helps any. probably will abit with my setup cause mine is not very good compared to yyour i7 rigs,
hey guys iam currious as to where my rig compares with your i7 setups on a scale of 1-10 were would mine rate at?
i actually don't know much about other intels, this is my first jump from AMD in a decade.

I have to say though, a Q9650 at almost 4ghz is damn good... the only thing I may have on you is the QPI, but even with that - if your scale is i7 at ten and where do you rate? probably 8 or so, even more. very close.
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Old Mar 21, 2010, 09:14 PM   #178
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ok made it out of the catacombs,had to reload that level as i needed that other guy with me, I realy like this game lol
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Old Mar 21, 2010, 09:50 PM   #179
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Ok beat it oh high DX9 getting 40 to 75 FPS. Now back to god of war.
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Old Mar 21, 2010, 10:04 PM   #180
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Ok beat it oh high DX9 getting 40 to 75 FPS. Now back to god of war.
So it's all pretty linear isn't it? I was hoping for more free roaming.
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Old Mar 21, 2010, 10:10 PM   #181
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Wow this is the new Crysis as far as load generated huh?!

That just looks so damn stunning. Me wantz.
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Old Mar 22, 2010, 03:12 AM   #182
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I started playing this game today and I think is OK. Graphics are nice real nice. I am playing it at 1920x1200 all eye candy maxed out. FPS 40 to 87. I am still using these Diamond XOC 4870x2 2GB GDDR5 in CF and loving it. I have played almost every new game that had came out since I got them in the fall of 2008. No matter what I play I get great FPS. I think I hold on these puppies until ATI comes out with new cards after 5970, maybe using 32nm GPU's. By the way I run these card clock @850MHz and Memory clock @1000 MHz and water cooled. Idle temp28~32C after playing 5 hrs 39 to 43C depending on the game. Never problems, well build cards. Awesome cards.
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Old Mar 22, 2010, 06:48 AM   #183
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So it's all pretty linear isn't it? I was hoping for more free roaming.
Yeah although I have to admit I tried to rush through it. There were areas where you could stay and do a lil more exploring (I would think) but I just decided to keep on going towards the main objective.
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Old Mar 22, 2010, 11:02 AM   #184
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Does anyone know if this game is actually using all available CPU cores, meaning a quad core?
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Old Mar 22, 2010, 11:08 AM   #185
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Does anyone know if this game is actually using all available CPU cores, meaning a quad core?
"Interview with Metro 2033 crew about Technology in the game

games.on.net: Does your game takes advantage of multiple CPU cores?

Olez: Yes, it was a decision way, way before the engine was even in prototype. It was multithreaded from the start.


games.on.net: So if I go from a dual to quad core, what performance increase can I expect?

Olez: If you are not bottlenecked by the video card, we have linear scaling – so double the performance. This goes all the way up to eight and sixteen cores."

http://games.on.net/article/7836/Met...-_Technical_QA
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Old Mar 22, 2010, 11:24 AM   #186
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Originally Posted by DirectorC View Post
"Interview with Metro 2033 crew about Technology in the game

games.on.net: Does your game takes advantage of multiple CPU cores?

Olez: Yes, it was a decision way, way before the engine was even in prototype. It was multithreaded from the start.


games.on.net: So if I go from a dual to quad core, what performance increase can I expect?

Olez: If you are not bottlenecked by the video card, we have linear scaling – so double the performance. This goes all the way up to eight and sixteen cores."

http://games.on.net/article/7836/Met...-_Technical_QA
I definitely want to see some 980X results in this game then. Especially as the 980X can hit some freaking awesome speeds on air alone.

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Old Mar 22, 2010, 11:40 AM   #187
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Originally Posted by erocker View Post
So it's all pretty linear isn't it? I was hoping for more free roaming.
Yeah, it is pretty linear . . . I was a bit disappointed as well, hoping for more "roaming" here and there . . .

Although, there are some areas where you can do some exploring, and the game doesn't exactly "prod" you into moving further - but the maps are rather limited in their scope . . .
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Old Mar 22, 2010, 05:52 PM   #188
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is the text all weird and jarbley for every1 else? i have periods and whatnot where letters should be in words.
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Old Mar 22, 2010, 08:26 PM   #189
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I had the same problem,words mixed up or symbols in place of letters.
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Old Mar 22, 2010, 09:43 PM   #190
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is the text all weird and jarbley for every1 else? i have periods and whatnot where letters should be in words.
Haven't noticed . . . but I don't have subtitles on, either.
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Old Mar 22, 2010, 09:44 PM   #191
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I have them on and have not noticed that at all.
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Old Mar 22, 2010, 10:00 PM   #192
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One thing I noticed, especially when you get to the front lines on the tracks between the Reds and the Reich, is that you can't really play the game like a fast shooter, especially with the difficulty turned up. And unlike most games the pace isn't so awfully frantic, that you have no idea what's going on ;coughCODcough;. Additionally, enemies don't always boom headshot you while you're in complete cover. I do admit, that sometimes they have pretty good vision in the dark, but I often find after they are dead, that they had vision goggles on.

So all in all, you actually get to use stealth and cover to your advantage, and it feels good spending fifteen or more minutes clearing out a semi large area, because you were tactical.

I also after a while started to forget about mutants. The game felt like some trench war battle but in tunnels instead.

I do have to say though, that a lack of a lean function, as well as a prone/crawl really hurts the gameplay. I'm glad they didn't go with some third person view 'duck and cover' feature like Mass Effect 2, but still, lean/crawl would have taken it up a notch.
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Old Mar 22, 2010, 10:05 PM   #193
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;coughCODcough;. .
#


You realise that's intentional right?

War is hectic as hell, gun fights between two groups are especially hectic.
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Old Mar 22, 2010, 11:13 PM   #194
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Completed it in 13.8 hrs according to steam lol. Very enjoyable, had to play it at 1600x900, with settings only at high, DX9 and the lowest AF settings just to get it to run so that i wouldnt notice slow down or mouse lag lol. Overall sweet game, short but good
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Old Mar 22, 2010, 11:51 PM   #195
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Completed it in 13.8 hrs according to steam lol. Very enjoyable, had to play it at 1600x900, with settings only at high, DX9 and the lowest AF settings just to get it to run so that i wouldnt notice slow down or mouse lag lol. Overall sweet game, short but good

I'm thinking the 14hr mark is going to be the avearage. I beat it in 14.2, and that was taking my time.

Running through it again for shits & giggles, trying to pick up the other achievements (simply for sense of "completion"), and then I'll be back to STALKER for a long while.

Damn, and I was thinking the other day . . . there's some sweet features in Metro that would be awesome in STALKER. The ability to put on and take off your gasmask at will - having to deal with mask filters . . . the sense of actual nightvision goggles and having to keep your batteries charged . . .
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Old Mar 23, 2010, 03:25 AM   #196
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HELP, anybody getting this error? It will let me play the game, but it won't let me fire any weapons or make me press ESC to teh main screen! .

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Old Mar 23, 2010, 07:08 AM   #197
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I'm thinking the 14hr mark is going to be the avearage. I beat it in 14.2, and that was taking my time.

Running through it again for shits & giggles, trying to pick up the other achievements (simply for sense of "completion"), and then I'll be back to STALKER for a long while.

Damn, and I was thinking the other day . . . there's some sweet features in Metro that would be awesome in STALKER. The ability to put on and take off your gasmask at will - having to deal with mask filters . . . the sense of actual nightvision goggles and having to keep your batteries charged . . .
I have to disagree. These are pointless gimmicks like the car repair in FarCry 2, nothing more than routine chores.
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Old Mar 23, 2010, 07:52 AM   #198
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I have to disagree. These are pointless gimmicks like the car repair in FarCry 2, nothing more than routine chores.
Aye but depends on perspective really, to some it adds immersion.

I remember when you didn't even have ammo in games
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Old Mar 23, 2010, 08:29 AM   #199
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Hopefully we'll see some patches released to amend poor performance. I'm very surprised to see some people with i5/i7 rigs struggling to run this game (even in DX10).
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Old Mar 23, 2010, 08:37 AM   #200
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Hopefully we'll see some patches released to amend poor performance. I'm very surprised to see some people with i5/i7 rigs struggling to run this game (even in DX10).
thats cause i5/17 are noobs, i run that bitch maxed oout no problem get that intel garbage out of here....But im just jealous cause i cant afford...wait ill refraise that...i wont spend that much money on a processor thats just mildy better then a amd for 400% more
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