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Old Aug 23, 2010, 08:51 PM   #1
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New Neverwinter Set for 2011

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Speculate no longer, as Atari and Cryptic announced today Neverwinter, an all-new online game based on Wizards of the Coast's D&D brand and set in the fantasy universe's iconic city. Neverwinter is expected to launch for the PC in late 2011.
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The game will launch alongside a new trilogy of novels written by fantasy author R.A. Salvatore which are also set in the Forgotten Realms--the books will touch on the game's main characters, monsters, and storyline. Also planned for the launch of the online game is a new tabletop game from Dungeons & Dragons license owner Wizards of the Coast.
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While Neverwinter will require players to connect to an online server to play, Cryptic stopped short of calling it a massively multiplayer online role-playing game. In the game, players can choose between one of five traditional D&D character classes. Gamers can then join five-man squads composed of other online players to venture forth into the city's dungeons, completing quests and gathering items along the way. Neverwinter also offers a single-player component, in which players can recruit computer-controlled allies to accomplish the same missions.

True to the D&D experience, Neverwinter will also let players craft their own in-game storylines and quests by way of an in-game content-generation system currently known as "Forge." Additional details on Forge have not yet been revealed.
Full article:http://www.gamespot.com/news/6273953...es%3Btitle%3B1

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Old Aug 23, 2010, 08:53 PM   #2
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though im kinda worried how the machanics will effect it.
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Old Aug 23, 2010, 10:40 PM   #3
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I'm skeptical, but hope for the best. Would like to see a new NWN!
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Old Aug 23, 2010, 10:46 PM   #4
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sounds diablo-esque in terms of multiplayer. cant wait. but then again most games that arent out yet sound really awesome to me..
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Old Aug 23, 2010, 11:47 PM   #5
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Hope it's more like NWN1 than NWN2 as NWN2 was just crap in multiplayer.
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Old Aug 23, 2010, 11:57 PM   #6
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It's an online game? LOL We need a new internet connection plan now lol
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Old Aug 24, 2010, 03:44 AM   #7
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Interesting, I don't remember Cryptic having a hand in these in the past, or Atari, what happened to Bioware? Either way, I'll be keeping my eyes open on this one.
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Old Aug 24, 2010, 04:48 AM   #8
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bioware stopped making these a long ass time ago namely when black isle got done they became troika which went kaboom then came Obsidian but basically theyve all failed to provide stable games since those gems years ago namely BG and BGII SoA even now with NWN2 with crossfire 5850s the NWN2 runs like crap averages 45 or so FPS in crowded fights roughly the same performance of my old 8800gts 640mb. Mask of the Betrayer ran much better but the 3rd expansion Storm of Zaherir or w/e broke mask of the betrayer so yea not been a fun ride. My guess where Obsidian failed aka former black isle staff.

but yea

Biowares name will be on it for some things but basically its usually been former black isle staff working on NWN my guess is after so many failures on the staffs part they were passed over by the rights holder aka Atari looks like they decided to give someone else a shot at giving the series new life and well hopefully better optimization.

so far tho they all pretty much fail Bioware isnt so much RPG maker as they are action now and Black Isle and its reincarnates made great games but always full of bugs and serious issues.. VTMB from troika NWN2 from Obsidian etc etc. Biowares broken expansion to Dragon age dosent inspire confidence from them either. Hopefully Cryptic studios can do a better job and give us a new fresh spin on the series and have it actually run properly but since Cryptic is an MMO developer i wont hold my breath....

namely

City of Heroes / Villains - sold to NCsoft who acquired all of the team dedicated to this franchise

Champions Online - when Marvel Universe was canceled they salvaged the game by changing it to champions online

Star Trek Online - newest game released by them currently

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Old Aug 26, 2010, 10:50 AM   #9
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I'd rather have to see Ptolus campaign setting instead.. Forgotten realms is nice, but we need a new atmosphere for DnD..

in anycase, seeing Drizzt do Urden or good ole Cad' in game would be interesting this time around..
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Old Aug 26, 2010, 11:28 AM   #10
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While Neverwinter will require players to connect to an online server to play, Cryptic stopped short of calling it a massively multiplayer online role-playing game.
so that means no monthly fee?
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Old Aug 26, 2010, 11:32 AM   #11
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Quote:
Originally Posted by Bjorn_Of_Iceland View Post
I'd rather have to see Ptolus campaign setting instead.. Forgotten realms is nice, but we need a new atmosphere for DnD..

in anycase, seeing Drizzt do Urden or good ole Cad' in game would be interesting this time around..
We need some thing like NWN1 FREEDOM no need to worry about what another party member is doing or even what a server is running. A tool set that was actually fun to use and not a pain in the ass like it was with NWN2.

I don't hold much hope really as the flaws with area creation i see even in Dragon Age which was path finding or being able to click a place and move to it. Was the same deal with NWN2 when making area's. Worsed part of that was once you gotr it how you wanted you would find that parts were not click.

End point is that with NWN1 people could go were they wanted without dragging everyone else with them and it was so much fun adding area's to NWN1 modules.

Basically the opposite of what nwn2 was except for the story.
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Old Aug 26, 2010, 01:32 PM   #12
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Originally Posted by AsRock View Post
We need some thing like NWN1 FREEDOM no need to worry about what another party member is doing or even what a server is running. A tool set that was actually fun to use and not a pain in the ass like it was with NWN2.

I don't hold much hope really as the flaws with area creation i see even in Dragon Age which was path finding or being able to click a place and move to it. Was the same deal with NWN2 when making area's. Worsed part of that was once you gotr it how you wanted you would find that parts were not click.

End point is that with NWN1 people could go were they wanted without dragging everyone else with them and it was so much fun adding area's to NWN1 modules.

Basically the opposite of what nwn2 was except for the story.
yes

nwn1 if you can hear me i love you
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Old Aug 26, 2010, 01:33 PM   #13
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nwn1 if you can hear me i love you
This. I wonder if the new NWN will be based on 4E. Probably......Blargh.......
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Old Aug 26, 2010, 01:40 PM   #14
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This. I wonder if the new NWN will be based on 4E. Probably......Blargh.......
ugh gross it just makes me feel dirty and not good. 3.5 or bust.

EDIT: also don you need to DL those campaigns i showed you you dont understand their awesome. I think at one point i even got a little emotional.

EDIT2:: I really REALLY hope this isnt open PvP. If any ARENA based. I hate it when im trying to enjoy the actual campaign and im walking through town and some punk 14yr/o runs up after a 9 hour grind session and rapes me out of some ally. that SERIOUSLY agrivates me. I hate online games barring GW for THIS reason. I dont care if im beaten. but people dont leave you alone. You cant even enjoy some games with some of the player base they have.
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Old Aug 26, 2010, 01:48 PM   #15
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Quote:
The game will launch alongside a new trilogy of novels written by fantasy author R.A. Salvatore which are also set in the Forgotten Realms--the books will touch on the game's main characters, monsters, and storyline.
Interesting. If they recruited Savatore to assist with the storyline, this could be an a great game.
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Old Aug 26, 2010, 03:32 PM   #16
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Interesting. If they recruited Savatore to assist with the storyline, this could be an a great game.
Yeah if they look back to the roots of the game.


Been thinking of starting a NWN1 server again but it took a lot of my time before due to adding stuff to the modules ( which i think i have a few still ). Like extra areas new creatures locked chests that require a thief skill which if broken would destroy the contents. Then we had a second server with the same modules of the default campain and made then harder for the more experienced we even got the last addon working pretty dam well in MP too.
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Old Aug 26, 2010, 03:37 PM   #17
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Very interesting take on the MMORPG or not for that matter...

Intrigued but equally doubtful, I will be happy to watch as it develops though.
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Old Aug 26, 2010, 04:03 PM   #18
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I haven't read any Drizz't, but have read other Forgotten Realms books by Salvatore.

I'm willing to bet that the "magic plague" would heavily feature.
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Old Aug 26, 2010, 04:09 PM   #19
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I haven't read any Drizz't, but have read other Forgotten Realms books by Salvatore.
You owe it to yourself to pick these books up; they are classics.
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Old Aug 26, 2010, 04:28 PM   #20
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You owe it to yourself to pick these books up; they are classics.
I have 2 of 3 books, hardbound, of The Knights of Myth Drannor series though, still finding the 3rd book at a bargain price. I bought those two for just under $9.


Let's just say I'm not really that sold with a drow. I am a Lawful Good Human Swashbuckler-Wizard-Eldritch Knight after all LOL
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Old Aug 26, 2010, 04:35 PM   #21
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what type of MMO is this comparable to?
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Old Aug 26, 2010, 07:19 PM   #22
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Originally Posted by entropy13 View Post
I haven't read any Drizz't, but have read other Forgotten Realms books by Salvatore.

I'm willing to bet that the "magic plague" would heavily feature.
wth, youve lost half your childhood! :P This guy made the whole dual sword wielding / fast moving / agility based kind of character bad ass.. and mind you that was in the early 90s.. before any big eyed anime stuff made it a staple for the stereotypical emo-assasin character.

In anycase, yeah.. I think there are reprints of Dark elf Trilogy circling about.. You can check PowerBooks or FullyBooked store in the phillipines afaik ;P
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