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#2251 |
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Banstick Dummy
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,111 (6.92/day)
Thanks: 1,337
Thanked 6,834 Times in 3,741 Posts
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Are you using a mod for fallout 3?
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#2252 |
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Banned
Join Date: Jan 2010
Location: Cooloongup, Western Australia
Posts: 315 (0.26/day)
Thanks: 19
Thanked 57 Times in 42 Posts
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I am using many mods, may the modding community be as nice for New Vegas, because as you can see it can make one hell of a difference for the better. I am using a 2GB landscape texture replacement pack with which I also made sure to include getting all the extra bells and whistles for. Another texture pack for clothing, armor and such, a high res texture mod for keeping the same looking high res weapons in 1st person mode as in 3rd person mode. I am also running highly modified falloutprefs.ini and fallout.ini files for extending draw distances, fine tuning details and increasing the amount of stuff that can be seen on the screen. Finally (I believe lol) I am running a lighting mod for changing the weather, getting rid of the horrible yellow hue/tinge that the game seems to have and adding cool and realistic looking, well, lighting effects. As you can see, it has turned out to be freakin awesome, very happy with the end result :-D [Edit: Also www.tweakguides.com provides some good information and incite on modifying the INI files]
Last edited by SabreWulf69; Oct 27, 2010 at 12:46 PM. |
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#2253 |
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Eligible for custom title
Join Date: Oct 2006
Location: Missoula, Montana, USA
Posts: 6,558 (2.72/day)
Thanks: 727
Thanked 1,349 Times in 1,118 Posts
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Awesome man! I just got back into FO3 GoTY and am running FOMM with some mods. Haven't done FOOK2 yet, and I have a 600MB landscape mod...could you maybe PM me some info on the mods you're using and where you got em from? Do you have any CTD issues? That's my biggest fight right now...I'm running lightly modded .ini's, not pushing too hard till I get the damn game stable! Great screenies though!
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#2254 |
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Banned
Join Date: Jan 2010
Location: Cooloongup, Western Australia
Posts: 315 (0.26/day)
Thanks: 19
Thanked 57 Times in 42 Posts
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I pretty much just mixed and matched stuff from this site here --> http://amito.freehostia.com/Fallout/FO-mods02.htm , all his links go to my fav modding site www.falloutnexus.com. You can pretty much adjust to taste (I implore experimenting yourself, is the best way to learn :-)), but alas run too many and without a load of vram you can possibly slow the game a little or a lot.
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#2255 | |
![]() Join Date: Apr 2010
Location: Perth, Western Australia
Posts: 64 (0.06/day)
Thanks: 15
Thanked 6 Times in 6 Posts
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Quote:
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#2256 |
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Banned
Join Date: Jan 2010
Location: Cooloongup, Western Australia
Posts: 315 (0.26/day)
Thanks: 19
Thanked 57 Times in 42 Posts
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They should release a double pack or something, would be awesome :-)
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#2257 |
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WCG Team Captain
Join Date: Nov 2007
Location: Miami, Florida
Posts: 23,895 (11.91/day)
Thanks: 15,156
Thanked 12,315 Times in 7,779 Posts
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Had to start Fallout 3 all over again after my saved file took a dump
Here are some screenshots:Tenpenny Tower ![]() Blowing up Megaton ![]() Some Random shots: ![]() ![]() This one is just outside Chevy Chase:
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#2258 |
![]() Join Date: Apr 2010
Location: Indiana
Posts: 192 (0.17/day)
Thanks: 5
Thanked 66 Times in 38 Posts
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ff13
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#2259 |
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Resident Grammar Amender
Join Date: Feb 2005
Location: 'ereyfurd, UK
Posts: 5,471 (1.81/day)
Thanks: 198
Thanked 855 Times in 667 Posts
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Miss playing Fallout 3 so much.
![]() ... and people say STALKER was the most unstable game ever.
__________________
Post count isn't an intelligence meter. During the rectification of the Vuldronaii the Traveler came as a large, moving Torb. Then, during the third reconciliation of the last of the Meketrex supplicants they chose a new form for him—that of a giant Sloar! Many Shubs and Zuuls knew what it was to be roasted in the depths of the Sloar that day, I can tell you.
Musek: "InnocentCriminal - a Chuck Norris of the TPU - knows what you are about to type and he WILL type it faster than you." |
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#2260 |
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Banned
Join Date: Jan 2010
Location: Cooloongup, Western Australia
Posts: 315 (0.26/day)
Thanks: 19
Thanked 57 Times in 42 Posts
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Phooey, Fallout has never been buggy for me :-)
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#2261 |
![]() Join Date: Aug 2008
Location: Wakefield, UK
Posts: 4,085 (2.33/day)
Thanks: 715
Thanked 903 Times in 621 Posts
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New Vegas:
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Landscape i tried to edit the HUD out of in Photoshop, worked, abit...
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#2262 |
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Banned
Join Date: Jan 2010
Location: Cooloongup, Western Australia
Posts: 315 (0.26/day)
Thanks: 19
Thanked 57 Times in 42 Posts
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Umm, open Fallout console (tilde ~) then type TM then enter
no one helped me with it but I found it out myself so now everyone can now have that better a screenshot :-) Enjoy. P.S. after you have taken screenshot do the same otherwise with all your menus disabled it may be hard to do anything at all afterwards lol Last edited by SabreWulf69; Oct 27, 2010 at 12:45 PM. |
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#2263 |
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Resident Grammar Amender
Join Date: Feb 2005
Location: 'ereyfurd, UK
Posts: 5,471 (1.81/day)
Thanks: 198
Thanked 855 Times in 667 Posts
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For you! The main game was perfect until I started playing the expansions. Totally gutted - plus that's only one thread with the exact issue I have out of hundreds.
__________________
Post count isn't an intelligence meter. During the rectification of the Vuldronaii the Traveler came as a large, moving Torb. Then, during the third reconciliation of the last of the Meketrex supplicants they chose a new form for him—that of a giant Sloar! Many Shubs and Zuuls knew what it was to be roasted in the depths of the Sloar that day, I can tell you.
Musek: "InnocentCriminal - a Chuck Norris of the TPU - knows what you are about to type and he WILL type it faster than you." |
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#2264 | |
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Banstick Dummy
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,111 (6.92/day)
Thanks: 1,337
Thanked 6,834 Times in 3,741 Posts
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Quote:
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#2265 |
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Banned
Join Date: Jan 2010
Location: Cooloongup, Western Australia
Posts: 315 (0.26/day)
Thanks: 19
Thanked 57 Times in 42 Posts
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A little experiment, since I seem to have a rock solid FO3 game, I'm gonna try and mod the INI files, pushing the settings as much as I can until the game will even refuse to load a savegame for the sake of seeing what this engine can do, and how much different overall it can look :-) This is it so far with it taking a little while longer to load, not really stuttering yet and starting to venture into a realm of unexplored settings...
![]() What do ye think? |
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#2266 | |
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Banstick Dummy
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,111 (6.92/day)
Thanks: 1,337
Thanked 6,834 Times in 3,741 Posts
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Quote:
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#2267 |
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Banned
Join Date: Jan 2010
Location: Cooloongup, Western Australia
Posts: 315 (0.26/day)
Thanks: 19
Thanked 57 Times in 42 Posts
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Chernobyl, Nagasaki and Hiroshima ain't yellow
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#2268 |
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Banstick Dummy
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,111 (6.92/day)
Thanks: 1,337
Thanked 6,834 Times in 3,741 Posts
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#2269 |
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Banned
Join Date: Jan 2010
Location: Cooloongup, Western Australia
Posts: 315 (0.26/day)
Thanks: 19
Thanked 57 Times in 42 Posts
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ROFL. If only lol. Chernobyl produced some weird looking creatures though, granted nothing like super mutants. Dust settles, and radiation is not visible. Also like the creator of one of the mods I'm using said, I refuse to believe that after 200 years, there ain't at least some greenery back in the world.
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#2270 | |
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Banstick Dummy
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,111 (6.92/day)
Thanks: 1,337
Thanked 6,834 Times in 3,741 Posts
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Quote:
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#2271 |
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Banned
Join Date: Jan 2010
Location: Cooloongup, Western Australia
Posts: 315 (0.26/day)
Thanks: 19
Thanked 57 Times in 42 Posts
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This may disturb some people but here it is, also kinda sad --> http://www.youtube.com/watch?v=rvAJ_...layer_embedded
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#2272 | |
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Banstick Dummy
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,111 (6.92/day)
Thanks: 1,337
Thanked 6,834 Times in 3,741 Posts
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Quote:
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#2273 |
![]() Join Date: Apr 2010
Location: Indiana
Posts: 192 (0.17/day)
Thanks: 5
Thanked 66 Times in 38 Posts
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gta iv
![]() ![]() ![]() ![]() heavy rain ![]() ![]() Outcast ![]()
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| The Following User Says Thank You to F1reFly For This Useful Post: |
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#2274 |
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WCG Team Captain
Join Date: Nov 2007
Location: Miami, Florida
Posts: 23,895 (11.91/day)
Thanks: 15,156
Thanked 12,315 Times in 7,779 Posts
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hmm, GTA looks really good!
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#2275 |
![]() Join Date: Mar 2010
Location: Sacramento, Ca
Posts: 567 (0.49/day)
Thanks: 545
Thanked 56 Times in 44 Posts
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| The Following 2 Users Say Thank You to guitarfreaknation For This Useful Post: |
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