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#1 |
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Banstick Dummy
Join Date: Jun 2007
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Fallout: NV problem
I just did a clean install of Fallout:NV and my OS on a new SSD. Now I'm sure this is a software issue but you never know. Anyway here is the issue.
The game runs great. However after a little while of play the sound (music) stops. Then after a few seconds the game just freezes and the ambient sounds keep playing. Then all of a sudden the game unfreezes and works normal. Only once did it crash completely to desktop. Now I'm not sure if its my SSD or the new patch. It didn't do this before ether.....hope its the patch
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#2 |
![]() Join Date: Dec 2008
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probably a bad install
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#3 |
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psh that's not your pc, that's you laggin, lay off the crack man.
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#4 |
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Have you added any audio codecs like ffdshow? (and if you added ffdshow, did you set FalloutNV.exe as an exception?)
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#5 | |
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Banstick Dummy
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Quote:
No thats tonight. |
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#6 |
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using update fix to repair it
i got same problem, but now it's gone |
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#7 | |
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Senior Moderator™
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Quote:
The fps falls to 0 then 2, 4 etc. Exiting and re-entering VATS kinda makes the game work again.. |
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#8 |
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This game has been running so smooth for me and so bug free that I'll not install any patch. I'm 40+ hours in and at the strip. My game has crashed to desktop exactly twice during all of these hours. I'm just going to finish the game tonight anyway if I can. I'm ready to move on to another game now.
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#9 | |
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Quote:
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#10 |
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Banstick Dummy
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I am currently testing these ini files by Crazyeyes. Someone else feel free to give them a go.
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#11 |
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1.21 Gigawatts
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I bought the game myself last night and installed it along with the patch, no issues at all for me and im running a ssd as well... Like buddie recommended its probably a bad install
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#12 | |
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TPU addict
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#13 | |
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Quote:
This didn't used to happen before the patch. I've got a fresh Win 7 install, and only the one 160GB SSD (due to lack of space in case) and the only game I have installed is FONV. |
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#14 |
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Chief Broken Rig
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mostly the ini file increases the number of cells to load and and memory that can be allocated for storing data aka entire cell data
default is 3 / 36 i upped it to 6 / 72 also increased ipreloadsize 2621440 to 104857600 basically going from 25mb of cell data at any time to 100mb increased Havok Thread count and increased Shadowmap size from 256x256 to 2048x2048. I forgot to reset my New Vegas game to ultra settings tho so using the ini files means you have to re Max out the Graphic settings in the launcher again when changing over to them. I should have checked that but i forgot to re max the settings since the last time i played New Vegas i was running a 150 npc battle scene i was working on which even at 4ghz with dual cards still runs at 25fps at best. Also increased the Ugridstoload from 5 to 7 meaning the cell data for things on the horizon is usually cached and in some situations allows for greater detail at distance but comes with a fairly large performance hit for weaker gpus |
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#15 | |
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Quote:
Does the ini fix need to be applied to the ini file in the My Documents directory only or also to the ini file in SteamApps? |
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#16 |
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Chief Broken Rig
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to both thats why theres 2 ini files in the folder mailman linked in order to add redundency and make sure it loads the proper settings
the fallout_default ini in the steamapps = default the launcher will load so you need to remax that with ultra in the graphics settings but otherwise it maintains the same edits i made to the regular ini file in the my documents folder. you wont notice a huge impact but .. if you add the above and make New Vegas Large Address aware it does smooth things out a bit after all from what i know mailman went from unplayable to playable again with the above changes and a new dx9 dll hell if you have the time you can now create your own dx9 dll file for any gpu period i was just lazy as the current dll fix works fine but if the ATi fix dosent work on say the 5000 or 6000 series card you have you can always make a DLL file that sees and labels your gpu correctly and forces the right shaders fixing that performance issue as well. another tweak that can be tried if your using an SSD is to turn on harddrive caching in the ini file as it can help eliminate texture pop in(note thats its a rare fix dosent do much usually causes a performance hit as it trashes the hdd but with an SSD it should be fine and potentially help more often then not) Last edited by crazyeyesreaper; Nov 19, 2010 at 09:22 PM. |
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#17 |
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Mine doesn't use steam at all. So no worries there.
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#18 |
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Chief Broken Rig
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to be blunt tho even the new patch is a sorry affair the games still buggier then any other game using the same game engine. Obsidian just sucks at fixing stuff so most users should be prepared to have to edit a few things to get the ball rolling.
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#19 |
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I solved the problem -
1) Tell Steam not to update the game; 2) right click on Fallout.exe in steamapps, click Properties, then Previous Versions, restore the previous patch (by copying it instead of the current Fallout.exe, and voila! ![]()
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#20 | |
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Banstick Dummy
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Quote:
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#21 |
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In my case at least that's for sure.
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#22 |
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Chief Broken Rig
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its different for different people for some the patch was a god send fixed all issues yadda yadda game runs like it was suppose to for others it caused massive issues worse then the previous version, Like anything tech related theres no end all be all answer to fix it yet
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#23 | |
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1.21 Gigawatts
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#24 |
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Chief Broken Rig
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run fraps and see what your FPS is when your playing and let us know what your fps is when you hit the vegas strip for the first time. Im willing to bet your gonna hit the wall BP hit on release where even a 5970 was brought to its knees
but time will tell.
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#25 | |
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Quote:
![]() My fps have always been okay on the vegas strip. Perhaps you're confusing me with somebody else? ![]() Edit: You made me check my strip fps ![]() There is something funny there I never noticed it before. When I'm in front of gomorrah I have 60 fps, Spoiler
then in the actual strip the fps dropped to 36/37. Never noticed it before ... Spoiler
Last edited by Black Panther; Nov 20, 2010 at 10:17 AM. |
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