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#101 |
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If skooma is weed, why do they have it as a liquid...actually...the less I know, the better.
I want vampirism and lycanism, with all realism. If your a vampire, a bite from a lycan/wolf should be near to lethal, and vice versa. I dunno if anyone ever used Nekhanimals vampirism mod, but that was awesome. Much more realistic etc. |
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#102 |
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I tried it once it was funneh. LOL. I made fun of twlight!
OMG they'd better have vampirism. Nothin like some hot vampire action. They should throw some sex scenes in there for good measure. I'd love to get kinkay with a vampire! Then I'd be vampire khajiit and go om nom everyone!!!! mmmmmmmm bloooddddd.
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#103 | |
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And I didn't like vampirism, so I doubt I'll like it now.
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#104 | |
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#105 | |
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#106 |
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You haven't understood my point.
It's like weed because of the effects, but it's not grown like weed. It's like meth because it is "made", but it's not really like meth.
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#107 |
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It's a game. They can make it whatever the hell they like.
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#108 |
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Yes but still, calling it in game weed is quite off.. weed makes you steady, slow and laidback.. its a downer.. far from the effects in game. Skooma in the game increases speed and strength..
in anycase, yeah, they can do what they like hehe. No sense in being concerned with trivial issues
Last edited by Bjorn_Of_Iceland; Dec 16, 2010 at 04:33 PM. |
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#109 |
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Chief Broken Rig
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skooma's effect is more like what happens to Jason Statham in Crank lol
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#110 |
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Can't. Wait. O_O
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#111 |
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#112 |
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Don't expect too much about the engine though, since all they're looking for is "maximizing the consoles...it would look like as if it's a new console..." LOL
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#113 |
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Can someone please slap me to wake me up from this awesome dream, so i can go back to reality this can't be true I <3 U Elder Scrolls
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#114 |
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So any new info about the game? What engine will it use? Sorry if these are answered before, I'm too lazy to read 100 posts!
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#115 | |
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" and "Oblivion, teh most epic game evar!" and "omg cant wait!"
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#116 | |
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#117 | |
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thanks for summing it up for me! I already saw the trailer, now I feel greedy enough to ask what post has the info about the new engine? BTW, can't wait
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#118 |
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Until the horde of Cliff Racers shows up. Though there were mods to take care of that (and pretty much everything else of course).
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#119 |
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there's not much to know. beth has a new engine made in house that they are using for skryim and hunted:demons forge or whatever. I haven't seen a name for it or any more info than that right there.
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#120 | |
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the tweet could mean anything. a lot of people are saying they upgraded the Gambryo Engine or licensed a new engine completely. I don't think they created a new engine from scratch either way i'm sure it will look and function great on all platforms. Last edited by BumbleBee; Dec 16, 2010 at 07:25 PM. |
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#121 |
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Like their current engine? (oblivion/fallout3 & NV). I tell the games were/are excellent but extremely glitchy.
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#122 |
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So excited for this!
TES are awesome.
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#123 |
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#124 |
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yea that movie rocks
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#125 |
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Pretty much all the movies I have seen Jason Statham are entertaining to the better degree.
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