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Old Feb 9, 2011, 04:38 AM   #1
kuroikenshi
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Rift - Planes of Telara

Alrighty... I know we had a thread for Beta keys but lets talk about the actuall game play here...

PRO's.
- Awesome way to do talent tree's and specs
- Well Polished for a beta compared to some games (Looking at you FF 14)
- Great Graphics
- Ability to have huge rift fights with with lots of players and NPC's with hardly any lag (Playing from Japan using an old 4870 at 1920x1080 windowed mode)
- Guild's can gain levels and earn perks for all involved
- Can break down crafted items to retrieve ingrediants which can speed up leveling
- Editable UI from the get go
- Servers are clustered into groups of 4 for war fronts queue's.

CON's
- No Guild bank's (uggh)
- Animations feel sluggish
- Beta is only open for a few days at a time


So lets hear it!

I am playing on the Lotham PvP server defiant side. Gankiskhan is the name! Playing a Ranger/Assasin/Marksman build!

I have already pre-ordered the game and happy that there is so much to do even from the get go. Especially with the amount of ways you can make your character via the talents, I won't be getting bored any time soon.

If you havent tried it, Open Beta will begin on the 15th of Feb. GOGOGOGO!
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Rift
Miza - level 50: Ranger/Assasin/Marksman
Haruna - level 32: Sentinal/Warden/Purifier
Gankiskhan - level 22: Revear/Beastmaster/Paladin
Briarcliff (Brocliff) server - 420 Shake Weights everyday!
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Old Feb 9, 2011, 05:18 AM   #2
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Pros: I really like it. Every keybind is exactly the same as WoW, so I already know how to navigate the UI for all the info I want/need.

Cons: It's still under NDA.
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Old Feb 9, 2011, 07:16 AM   #3
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they cloned lots of wow features but i think i'll give it a try at launch and see how end game looks like. enjoyed the beta up to level 20 when i stopped to not see too much content before launch
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Old Feb 9, 2011, 07:44 AM   #4
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they cloned lots of wow features but i think i'll give it a try at launch and see how end game looks like. enjoyed the beta up to level 20 when i stopped to not see too much content before launch
Yea they did, and they openly admit that... now only did they take a lot of good things from WoW but from other MMO's as well.

UI Elements - WoW
Public Quests - WAR
Warfronts - WoW/WAR
Multi Spec Talent Tree's - WoW/Probably something else

Regardless WoW did the same thing from other MMO's prior to it... Not saying its a bad thing but it shows that Rift has taken those elements and tried to give them a new spin/polish them and it shows!
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Miza - level 50: Ranger/Assasin/Marksman
Haruna - level 32: Sentinal/Warden/Purifier
Gankiskhan - level 22: Revear/Beastmaster/Paladin
Briarcliff (Brocliff) server - 420 Shake Weights everyday!
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Old Feb 9, 2011, 12:31 PM   #5
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The game is pretty entertaining, i felt very comfortable playing, and didn't feel lost, as i normally do when i play a new game. deff felt "at home"
Me and the Fiance are going to pre order, she loves the game too.

hmm, i had it looking pretty sweet with the hd 6950, but last day of beta i dont know what happened, i couldnt get back the AA settings that gave me really good edge angles... dunno what was up with that.
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Old Feb 9, 2011, 01:00 PM   #6
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It has a ways to go for class balancing apparently. Nice graphics, good class system (though more variety never hurt anyone). I'm still on the fence about pre-ordering it. Mainly because it will become such a huge time sink, an object which I am short of these days it seems.
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Old Feb 14, 2011, 10:15 PM   #7
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Originally Posted by Ninkobwi View Post
It has a ways to go for class balancing apparently. Nice graphics, good class system (though more variety never hurt anyone). I'm still on the fence about pre-ordering it. Mainly because it will become such a huge time sink, an object which I am short of these days it seems.
I know what you mean about having a lack of time... with that the current rate of leveling doesnt seem to be so bad. In a total of 6 days of real world time of playing I hit level 20. I did a variety of things such as regular questing, Rift's, and warfronts (Battle Grounds).

All three of those items are viable ways of leveling up. I think its great because there are times where I dont want to go on my 44th quest to collect bear asses so the local town cook can make something.

Anyays, open beta will be happening tomorrow so if some of you are on the fence about it... sign up and give it a whirl!
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Rift
Miza - level 50: Ranger/Assasin/Marksman
Haruna - level 32: Sentinal/Warden/Purifier
Gankiskhan - level 22: Revear/Beastmaster/Paladin
Briarcliff (Brocliff) server - 420 Shake Weights everyday!
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Old Feb 14, 2011, 11:15 PM   #8
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Originally Posted by kuroikenshi View Post
I know what you mean about having a lack of time... with that the current rate of leveling doesnt seem to be so bad. In a total of 6 days of real world time of playing I hit level 20. I did a variety of things such as regular questing, Rift's, and warfronts (Battle Grounds).

All three of those items are viable ways of leveling up. I think its great because there are times where I dont want to go on my 44th quest to collect bear asses so the local town cook can make something.

Anyays, open beta will be happening tomorrow so if some of you are on the fence about it... sign up and give it a whirl!
Oh I've played in the last two betas lol. Its a very good game. I have toyed around with several classes. Current fav is Lock/Domi/xx. I tried the warpriest, and while he is grossly overpowered, hes very boring to play.
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Old Feb 15, 2011, 05:27 PM   #9
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Beta 7 starts today, can't wait!
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Old Feb 15, 2011, 08:50 PM   #10
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So far I have no complaints granted I'm only lvl 8 I'm a Elementalist / Storm caller / some other thing, but I am really enjoying it and really strongly considering a day 1 purchase, as bullet storm is already payed for.
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Old Feb 15, 2011, 09:15 PM   #11
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Originally Posted by [H]@RD5TUFF View Post
So far I have no complaints granted I'm only lvl 8 I'm a Elementalist / Storm caller / some other thing, but I am really enjoying it and really strongly considering a day 1 purchase, as bullet storm is already payed for.
its a damn fun game

if you pre order, you get early play access starting on Feb 24th, vs March 1st non pre order
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Old Feb 15, 2011, 10:35 PM   #12
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forums are down, and my characters just all disappeared. Anyone else having this issue? lol
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Old Feb 15, 2011, 10:38 PM   #13
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whatttt theeeee fuuuuuuckkkkkkkkk..... lol
i hope they are testing something :P

edit:i just went to go get a drink, then this happened

2nd edit: woot there back
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Old Feb 15, 2011, 10:41 PM   #14
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whatttt theeeee fuuuuuuckkkkkkkkk..... lol
i hope they are testing something :P

edit:i just went to go get a drink, then this happened

2nd edit: woot there back
did your characters come back? mine are still gone ;/
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Old Feb 15, 2011, 10:54 PM   #15
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they came back, but now all servers are down, looks like there are mega issues

edit: im stuck on my server with no char, and shard button is greyed out.
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Old Feb 15, 2011, 11:14 PM   #16
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Like everyone said, Rift has cloned a lot of things from WoW. But WoW set a lot of new standards. And even WoW cloned some it's objects into it's game. But these game pretty much has it all.

Keybinding/UI = WoW
Hybrid Class = Titan Quest is the first and only game that i can remember that has Hybrid Class.. ex Elementist/Champion.. so on
Warfronts = Almost every MMO has this type of play.. It be Battlegrounds or whatever

But kuroikenshi pretty some up the rest

Can't wait till Feb 24
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Old Feb 16, 2011, 05:10 AM   #17
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so can anyone say what the game's really about and what we have to do in it, so a non-buyer can get interested and maybe become will-buy???
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Old Feb 16, 2011, 02:55 PM   #18
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so can anyone say what the game's really about and what we have to do in it, so a non-buyer can get interested and maybe become will-buy???
Typical MMORPG things. The genre kind of defines the gameplay, I think. Open Beta just give it a try.
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Old Feb 16, 2011, 05:06 PM   #19
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that sums it up lol

after playing all Beta's im still trying out new builds!
currently trying out Paragon(26) / Paladin(8) / Reaver(4), as a dual wield DPS warrior spec.

This looks like its going to be sick

check out http://rift.zam.com/en/stc.html to create potential Builds, mind you, you never know what to expect, so try them out!!
go to the trainer of your calling and buy "Roles" then play around... totally worth it
dont forget to Learn(upgrade) skills after placing all talent points
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Old Feb 16, 2011, 10:02 PM   #20
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Been having another blast with this game and have noticied something else that is awesome... Some of the warfronts have a limit to how many people can join the game... Blackgarden, the first warfront you can do has a limit of 10 and the codex warfront has a limit of 15 people... well since I play on non-peak hours for the US there arent that many people... what I did notice that when I entered a black garden game there were only 5 of us but only 5 of the other team as well... so it balances out perfectly unlike some games where they keep loosely close but may allow either side to have a 1 or two player advantage which can make a huuuge difference.

With that I have been leveling up strictly from warfronts along with their daily quests they have for them and I am pretty satisfied.

Also had some crazy game ordering issues but their customer service guy's resolved the issues in a very timely manner and they gave me a free upgrade to the collectors edition for my troubles!

Needless to say I am pretty happy with the game and can't wait untill release! Hope everyone is having a good time as well!
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Rift
Miza - level 50: Ranger/Assasin/Marksman
Haruna - level 32: Sentinal/Warden/Purifier
Gankiskhan - level 22: Revear/Beastmaster/Paladin
Briarcliff (Brocliff) server - 420 Shake Weights everyday!
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Old Feb 16, 2011, 10:06 PM   #21
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are there any massive PVP battles like warhammer?
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Old Feb 16, 2011, 10:20 PM   #22
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are there any massive PVP battles like warhammer?
Well i havent left the "newbie" area to see the other portions but with those types it depends on how many people are in the area and if people can organize an attack. I know that in one of the higher levels there are PvP objectives that both sides will fight for which in turn promotes world PvP. Is is there PvP battles like warhammer? There probably are!

With that here is the spec that I am going for PvP/Ganking provided that there are no major changes to these classes.... http://rift.zam.com/en/stc.html?t=0M...Gsf00ko.V0toqd

I chooes this because it gives my ranger full stealth with increased run/walk speed while stealthed along with a high crit rate with tons of abilities for crowd control and high mobility.

I have already seen this build work very well since last night I was constantly on the edge with a level 29 rogue while I was 21. See you out in the battlefield!
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Rift
Miza - level 50: Ranger/Assasin/Marksman
Haruna - level 32: Sentinal/Warden/Purifier
Gankiskhan - level 22: Revear/Beastmaster/Paladin
Briarcliff (Brocliff) server - 420 Shake Weights everyday!
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Old Feb 17, 2011, 02:06 AM   #23
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ranger/assasin/marksman you & i have the same playstyle. i didn't want to get to jaded on beta this time round. i usually burn myself out before the game releases so i have only played VERY casually. i'll be playing day 1. this is the only MMO i want to play before SW:TOR
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Old Feb 17, 2011, 02:13 AM   #24
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Quote:
Originally Posted by copenhagen69 View Post
are there any massive PVP battles like warhammer?
yes, on pvp servers.. i believe players can jump threw rifts... not really sure, just something i heard

Quote:
Originally Posted by kuroikenshi View Post
Well i havent left the "newbie" area to see the other portions but with those types it depends on how many people are in the area and if people can organize an attack. I know that in one of the higher levels there are PvP objectives that both sides will fight for which in turn promotes world PvP. Is is there PvP battles like warhammer? There probably are!

With that here is the spec that I am going for PvP/Ganking provided that there are no major changes to these classes.... http://rift.zam.com/en/stc.html?t=0M...Gsf00ko.V0toqd

I chooes this because it gives my ranger full stealth with increased run/walk speed while stealthed along with a high crit rate with tons of abilities for crowd control and high mobility.

I have already seen this build work very well since last night I was constantly on the edge with a level 29 rogue while I was 21. See you out in the battlefield!
It is a nice setup, I used it back in beta 4.. But for pvp, my theory.. it's not all about dmg. I would choose a pvp... Might hit hard but you'll also get hit hard also. But from 1-49 spec IMO doesn't matter.. just whatever you comfortable with. Till you get prestige
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Old Feb 20, 2011, 09:00 PM   #25
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yes, on pvp servers.. i believe players can jump threw rifts... not really sure, just something i heard
Ahh no, that's just a rumor. That may be possible in an expansion or a huge update but you can't do that now.

With that, there are only a few day's left and I have messed with a Cleric, specifically Sentinel, Shaman, and warden? That has some good survivability and have had a great time taking on a large amount of enemies and not having to worry about dying.

Also last night I made a bard and plan on dumping most of my points into her just to see how it goes! needless to say its been a great time with this game and got a few other friends to join up!

Can't wait until headstart!
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Rift
Miza - level 50: Ranger/Assasin/Marksman
Haruna - level 32: Sentinal/Warden/Purifier
Gankiskhan - level 22: Revear/Beastmaster/Paladin
Briarcliff (Brocliff) server - 420 Shake Weights everyday!
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