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#276 |
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Doctor Moderator
Join Date: Oct 2004
Location: Bendigo, Australia (NOT THE USA)
Posts: 34,557 (10.97/day)
Thanks: 3,700
Thanked 8,692 Times in 6,391 Posts
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ladder just tires me out. i prefer to play for fun, than to play competitively. i hate losing games because i've played 3 hours straight and i'm losing focus.
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#277 |
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Knows what makes you tick
Join Date: Jan 2006
Location: DFW/ Texas
Posts: 6,047 (2.26/day)
Thanks: 714
Thanked 912 Times in 696 Posts
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Fixing to be on.
__________________
Core 2 Duo Overclocking guide Athlon 64 overclocking guide “If I were to do this, it'd be my luck that the door would rip off the hinges, burst into flames, and rape my face with fiery hot death.” -El Fiendo
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#278 |
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Graphical Hacker
Join Date: Feb 2006
Location: San Antonio, Texas
Posts: 7,478 (2.80/day)
Thanks: 798
Thanked 1,174 Times in 834 Posts
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As long as we play a gamemode other than the heroes one, I'm ok with coming on.
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#279 |
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Doctor Moderator
Join Date: Oct 2004
Location: Bendigo, Australia (NOT THE USA)
Posts: 34,557 (10.97/day)
Thanks: 3,700
Thanked 8,692 Times in 6,391 Posts
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coming on now.
and fiiiine, no heroes for you.
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#280 |
![]() Join Date: Nov 2008
Location: Langenburg Saskatchewan Canada
Posts: 218 (0.13/day)
Thanks: 63
Thanked 42 Times in 33 Posts
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im going to be on now if anyone wants to play (looking at you mussels)
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#281 | |
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Eligible for custom title
Join Date: Dec 2007
Location: KU
Posts: 6,921 (3.51/day)
Thanks: 1,598
Thanked 2,048 Times in 1,602 Posts
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Looks like 1.3.0 flushed the Archon toilet for the last time:
http://us.battle.net/sc2/en/blog/2356436#blog Quote:
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#282 | |
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Doctor Moderator
Join Date: Oct 2004
Location: Bendigo, Australia (NOT THE USA)
Posts: 34,557 (10.97/day)
Thanks: 3,700
Thanked 8,692 Times in 6,391 Posts
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Quote:
also, be on soon. had to finish bulletstorm.
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#283 |
![]() Join Date: Nov 2008
Location: Langenburg Saskatchewan Canada
Posts: 218 (0.13/day)
Thanks: 63
Thanked 42 Times in 33 Posts
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yah this sucks they nerfed high templar
does not want i like my HT the way they are.
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#284 | |
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Doctor Moderator
Join Date: Oct 2004
Location: Bendigo, Australia (NOT THE USA)
Posts: 34,557 (10.97/day)
Thanks: 3,700
Thanked 8,692 Times in 6,391 Posts
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Quote:
heh, thats fun to do
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#285 |
![]() Join Date: Jul 2008
Location: California
Posts: 2,558 (1.43/day)
Thanks: 312
Thanked 533 Times in 435 Posts
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That actually will make the game more challenging...
You can't no longer psi-storm a big group of multalisks using a single HT for example.
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#286 |
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TPU Janitor
Join Date: Nov 2009
Location: Science Museum, Londinium
Posts: 5,971 (4.70/day)
Thanks: 261
Thanked 1,461 Times in 1,210 Posts
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Fuuuuu, No more Archon toilets! No more Khydarian Amulet! Stim increased! BLIZZARD, WHY DO YOU HAVE TO SPOIL EVERYTHING?! Mothership is now actually useless. At least they improved BC's
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#287 |
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Knows what makes you tick
Join Date: Jan 2006
Location: DFW/ Texas
Posts: 6,047 (2.26/day)
Thanks: 714
Thanked 912 Times in 696 Posts
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Heh, really starting to get good at 1v1. Taken out a guy that was a diamond player in 4v4 and another guy that was silver in 2v2. All those beatdowns that mussels and deathmore have been putting on me are making me better.
__________________
Core 2 Duo Overclocking guide Athlon 64 overclocking guide “If I were to do this, it'd be my luck that the door would rip off the hinges, burst into flames, and rape my face with fiery hot death.” -El Fiendo
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#288 |
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Eligible for custom title
Join Date: Oct 2005
Location: Newport Beach, CA
Posts: 8,631 (3.10/day)
Thanks: 1,362
Thanked 2,018 Times in 1,585 Posts
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The best way to improve your game is to play against people that are better than you. I was taught most of everything I know from a Diamond 1's player since release, and I finally beat him last week.
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#289 |
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Doctor Moderator
Join Date: Oct 2004
Location: Bendigo, Australia (NOT THE USA)
Posts: 34,557 (10.97/day)
Thanks: 3,700
Thanked 8,692 Times in 6,391 Posts
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i've been learning a lot from playing with the TPU'ers as well, the tricks that i've missed.
learning how to play zerg helped me play against them too, i suggest everyone learns all 3 races to know how to counter them.
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#290 |
![]() Join Date: Mar 2007
Location: ontario canada
Posts: 1,691 (0.75/day)
Thanks: 113
Thanked 164 Times in 146 Posts
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i started playing random in ladder for the portraits and learning the races. now i like it cause its something different.
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xboxlive: Hybrid461 PSN: ryan461 Steam name: Hybrid_theoryTPU. |
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#291 |
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Graphical Hacker
Join Date: Feb 2006
Location: San Antonio, Texas
Posts: 7,478 (2.80/day)
Thanks: 798
Thanked 1,174 Times in 834 Posts
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I missed you guys tonight, other things more important. Hope we can play tomorrow night! I am definitely improving! I can actually semi play toss now!
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#292 |
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Knows what makes you tick
Join Date: Jan 2006
Location: DFW/ Texas
Posts: 6,047 (2.26/day)
Thanks: 714
Thanked 912 Times in 696 Posts
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I am starting to think that "Random" in 1vs1 actually means Zerg. I played random at least 5 times and 5 times in a row, I got Zerg. Also, there is no greater feeling than having a protoss army that is way larger than yours assembling for attack and you wiping them out with 4 measly Dark Templar, then destroy his probes, then watch as he scrambles to get cannons up. Big props to deathmore for doing the EXACT same thing to me.
__________________
Core 2 Duo Overclocking guide Athlon 64 overclocking guide “If I were to do this, it'd be my luck that the door would rip off the hinges, burst into flames, and rape my face with fiery hot death.” -El Fiendo
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| The Following User Says Thank You to JC316 For This Useful Post: |
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#293 |
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TPU Janitor
Join Date: Nov 2009
Location: Science Museum, Londinium
Posts: 5,971 (4.70/day)
Thanks: 261
Thanked 1,461 Times in 1,210 Posts
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Random is very hard. I can only 4gate with toss and mass roach with zerg, both solutions are not ideal all the time. Learning how to play Terran properly takes more effort than I expected. That said, Terran is the most flexible race, so that is to be expected.
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#294 | |
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Doctor Moderator
Join Date: Oct 2004
Location: Bendigo, Australia (NOT THE USA)
Posts: 34,557 (10.97/day)
Thanks: 3,700
Thanked 8,692 Times in 6,391 Posts
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Quote:
in some of the games with the TPU'ers, i'll change from 4gate to VR suddenly to throw them off, or VR to immortals and stalkers to screw with their counter to my voids.
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#295 |
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#296 | |
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Doctor Moderator
Join Date: Oct 2004
Location: Bendigo, Australia (NOT THE USA)
Posts: 34,557 (10.97/day)
Thanks: 3,700
Thanked 8,692 Times in 6,391 Posts
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Quote:
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#297 | |
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TPU Janitor
Join Date: Nov 2009
Location: Science Museum, Londinium
Posts: 5,971 (4.70/day)
Thanks: 261
Thanked 1,461 Times in 1,210 Posts
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Quote:
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#298 | |
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Doctor Moderator
Join Date: Oct 2004
Location: Bendigo, Australia (NOT THE USA)
Posts: 34,557 (10.97/day)
Thanks: 3,700
Thanked 8,692 Times in 6,391 Posts
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Quote:
terran get more 'generic' units - marines work against almost everything (ranged, anti air, easy to blob) for example, while the protoss get a close ranged unit that tears through things like tanks, but is easy to micro away from. add in something like force fields from those little drone thingies to herd the enemy however, and you get to kick some ass. i think a good summary would be that the terran units tend to multi task well, while protoss units excel at one thing, and suck at everything not that thing. their only real multi taskers are void rays, carriers and stalkers.
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#299 | |
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TPU Janitor
Join Date: Nov 2009
Location: Science Museum, Londinium
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Quote:
Terran units do multitask well, but they are more of jack of all trades and master of none kind. Toss has very specific units, which is why I don't really like their playstyle: They completely rely on a certain unit to counter a threat. IMO the only real Toss multitasker is Stalker, Carriers are too high in the techtree to do much most of the time, Voidrays gets countered by almost everything which shoots air. Strong, yes, but at the same time extremely fragile. |
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#300 |
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Doctor Moderator
Join Date: Oct 2004
Location: Bendigo, Australia (NOT THE USA)
Posts: 34,557 (10.97/day)
Thanks: 3,700
Thanked 8,692 Times in 6,391 Posts
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we share opinions.
its just that with protoss, IF you get that right combination you can dominate. early dark templar vs zerg, and target his gas? no stealth detect for him. phoenix vs siege tanks? gravitron, pwn, run. i love the feeling of finding that one weakness in my enemies psychology, macro, micro, or strategy and exploiting it. people i play against regularly (the TPU'ers) would have noticed - i never do the same thing twice in a row (unless i'm sure they arent expecting me to do it :P), and i always work towards the perfect counter for what they've got. I fight an economy war of getting the most out of my units and them getting the least out of theirs. once i get to know them, i dont even need to counter their race - i counter THEM. Dan (i think his name was), one of deathmores friends is a great example. he's a fan of regular move and not attack move, so once i trace the path of his units either reinforcing or retreating, i'll sit some units along that path and pick him off piece meal.
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