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#326 | |
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Doctor Moderator
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Quote:
third person views with no HUD dont cut it.
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#327 |
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#328 |
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I want to preorder damn it
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#329 | |
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Hardcore Monkey Moderator
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New IGN article on Skyrim ...
Quote:
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#330 |
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i wonder if the dragons will attack ONLY YOU or will they attack other NPCs and creatures too !? and exactly how will the game deal with dragons attacking towns (and citys !?),are the NPC characters who give quests and are part of the quests invincible !? how will the downs defeat the attacking dragons !?
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#331 |
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Well crap, Altec, You don't want to know everything before you play the game, do you?
I'm purposefully not reading all the articles so when I play the game I have to figure it out for myself.
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#332 | |
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Doctor Moderator
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Quote:
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#333 |
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I can't hear you ... la la la (lol)
I hate it when games I want to play are this far out to release.
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#334 | |
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before people ask.
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#335 | |
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Skyrim DX 9c unfortunately i didnt find any good "progress-you're doing it wrong !" pics on the net,so just imagine something
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#336 |
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The Elder Scrolls V: Skyrim will have some DX11 support.
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#337 |
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fallout 3 was never DX10...
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#338 |
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#339 |
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so.... good DX9 to good DX9 on DX11 with boosted performance for the same graphics, is not progress? its exactly what i want.
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#340 |
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#341 |
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its kind hard to word what i wanted to say.
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#342 |
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The Elder Scrolls V: Skyrim First Look Preview http://www.gamespot.com/pc/rpg/elder...opslot;thumb;2
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#343 |
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If they're using DX9 shaders, then there is a good chance that somebody will make a mod with DX10/11 shaders, etc.
So stop complaining.
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#344 | |
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Banstick Dummy
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Bethesda does not own iD. They are now sister companies. They are both owned by ZeniMax Media. Big difference. To be clear SKYRIM does not use any iD software tech. |
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#345 |
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![]() ![]() New info on Skyrim here -- check out the video, and more screenshots. I'm so sad I have to wait till November for this... |
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#346 |
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I am kinda surprised that you can get so much out of DX9, kinda makes me wonder why the frig we have DX11 when DX9 is still looking pretty good...
Hopefully anticipating this game.
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#347 |
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well devs aren't yet making use of the main features dx11 uses - but the real promise is it should be more efficient doing things dx 9 and 10 can also do.
in regards to skyrim... i am greatly looking forward to it, and it will stand as a top tier current rpg... but the more i see the more i wish for a prettier morrowind. (mods don't do it) it looks to be continuing the simplification oblivion had to allow for consoles and a broader, younger, audience. I know Morrowind had it's problems, and I welcome new RPGs,e specially bethsoft ones.... but i REALLY hope this game is deeper and has more to draw you back than oblivion did.
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#348 |
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Banstick Dummy
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Its a port. Everyone here will run it maxed out NP.
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#349 | |
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Quote:
I think that that Skyrim does not use id tech is well known since page 3 on these thread or so. It would have been better if they used id tech though (IMO), as a renderer at least, especially since id has worked so much in order to make id tech 5 so good for open environments (while still mantaining the excellence in interiors and shader/lighting). Also I do know that Zenimax is the parent company, back at the time when I wrote that I was not sure if Bethesda Soft. itself had "acquired" id software. And TBH it's all semantics, since ZeniMax Media was founded by Christopher Weaver who also founded Bethesda Soft (primarily to produce Morrowind and future Bethesda games) and Zenimax's current Executive producer Todd Howard is also the Game Director in charge of latest Fallout and TES games, employed for these tasks by Bethesda instead by parent company, so in the end it's all the same. Either way, even if they were trully just 2 different developers owned by a 3rd party (completely unrelated with either of them) they could still get access to id tech if that's what they wanted, being under the same hood... like how there's a lot of tech sharing by game developers under EA. PS: I said "acquired" because they retain 100% independence on making their own games the game they want to, no deadlines, etc. They are independent except in the bussiness side and I'm sure even there they still mantain many advantages and perks that usual non_independent devs don't get. Last edited by Benetanegia; Apr 19, 2011 at 11:04 PM. |
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#350 |
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If its DX9 it just makes me feel as though they hold out each game. For any gaming company. Its like well why didn't you do this last game?
Granted Oblivion looked great and I really can't wait for this game. I'm just saying.
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