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#451 | |
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You don't have to do the main quest in Oblivion either. The amulet weights nothing so carrying it around does not change anything about you while you have it. I will admit there was some serious need for a larger, more diverse voice acting cast. That cannot be denied and occasionally seeing a VO talking to himself or me talking to the same VO like 4 times in a row was quiet annoying, but it didn't happen often. It is very clear that you did not experience Oblivion. You seemed to have turned it on, did a few pieces of the main quest, screamed "This is not Morrowind!" and quit. Because locks are your kryptonite. I just picked the lock. There is a distinct culture, history, problems, and secrets to every single town in Oblivion. The reason all of them look alike is because all the cities were built by Imperials. Over the years people settled in different cities for various reasons such as climate, racism, classism, and/or business needs. Argonians are treated like crap, so they try to avoid humans (Imperials in particular), and settled in Cyradiil as close to the Black Marsh as possible. There is a underground drug trade. The Ruler of Skingrad is a vampire and a nice guy, but can take on 4 armed men with his bare hands, so don't mess with him. The only slave trade i remember was people enslaving ogres. There was a lot of other things that shaped the world of Cyradiil, but I will stop there. The difference is the game was centered around these social issues raised by racism and unfair treatment of the various races. Mainly because more important crap was going on. |
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#452 |
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I've played both Morrowind and Oblivion extensively.
Morrowind is superior to Oblivion in almost every way other than graphics, in my opinion.
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#453 |
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The Knife in your Back
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I've heard the same, but it wouldn't mean Oblivion wasn't a great game. I personally couldn't stand the melee combat in either so I couldn't bring myself to play them sadly.
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#454 |
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Don't use melee.
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#455 |
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hey so its coming out in dx 11 right? and also do you need to try other elder scrolls to follow this game or does this have its own unique story?
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#456 |
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Generally unique. Not like Mass Effect series, for example.
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#457 |
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Yes. And you may want to brush up on general history and their pantheon of Gods, but not the entire previous games. It will be a unique self-contained story.
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#458 | |
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Magic FTW.
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#459 |
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I don't play girly casters, when I play games in that setting, I am the Kurgan. I like feeling like the big action star, who when people see me coming they just crap their pants. And with no body adjustments in Oblivion it was hard form e to get into that, just couldn't make an impressive looking hero. Fallout I could get into a bit more because I was using guns and crap, felt more like an FPS, didn't make me want to cut people up.
Plus I didn't really find casting all that enjoyable either, I might mix it up with the nice 2 hand system in Skyrim though if they have some sweet stuff.
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#460 | |
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Actually there are several mods to give you crossbows and/or muskets. They were not game braking either.....cause the muskets sucked for accuracy. Or you could use a nice magic mod like Midus Magic Emporium. Some of the spells were a little OP, but they were also a bitch to create as well. You had to earn the OP stuff. Sorry, I tend to fix any weakness the game with mods. Its why I am a little bias. lol Last edited by TheLaughingMan; May 17, 2011 at 05:27 PM. |
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#461 |
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I havent played any of them. Im a big Fallout guy. Will I be able to pick SKYRIM up and know whats going on? In Fallout you can.....but its better to know the backstory.
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#462 |
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I picked up Oblivion without even knowing Morrowind existed... so i'm going to say yes.
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#463 | |
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Most of it you will be able to read on books that you can find in-game (if you bother to read them) so you don't loose anything for not having played the previous ones, except that reading the accumulated number of books from all the games in a single game, can become tedious. |
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#464 | |
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#465 | |||
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I had to laugh at that, because I usually make all my magic-users female
![]() BTW, Skyrim looks like it might cater pretty well to both melee combat and magic. Quote:
Quote:
Quote:
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#466 | |
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Good luck
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#467 |
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Creator Solaris Utility DVD
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that seems legit i hope you dont have any penalties for carrying those swords or any failures because of armor check penalties I also hope that your dodge ability allows you to navigate your way through my holding spells assuming your dexterity is high enough. Or hopefully your hasted enough to dodge a spell of two before i nuke the entire area with a spell of "catastrophic" range. Thats all assuming you manage to get anyware before i cast time stop and mangle your body where you stand in real time, while you watch.
good luck.
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#468 |
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Nah, I take whatever weapon size-related feat/s the game has to offer (oversized two-weapon fighting, monkey grip, or whatever they provide), and I tend to stick with studded leather so no penalties there.... my (starting) dexterity is generally around 16 or 17 (can't give an average number beyond that), so that's not too bad.... and I've got plenty of healing spells too, it's not like you can do too much with time stop....
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#469 | |
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Creator Solaris Utility DVD
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Quote:
though this is kinda fun maybe we should join a RP forum.
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#470 |
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I knew you were talking about level 10 or so, but I don't really plan my characters that much... I usually start with about the same character and then end up doing whatever I feel like (probably take a level or two of Cleric, maybe rogue, or fighter for weapon specialization) so I don't exactly have a guide for what I would be/have at level 10 (levels 1-4 are pretty much concrete though).
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#471 | |
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![]() not to mention the arrows specialty damage |
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#473 | |
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Creator Solaris Utility DVD
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#474 |
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That pic has been shown in this thread already.
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#475 |
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