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#1226 |
![]() Join Date: Apr 2008
Location: london
Posts: 608 (0.33/day)
Thanks: 170
Thanked 185 Times in 140 Posts
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Starting to carve out a 1000x50x2 mine. This ought to be beautiful.
Edit: worked out the minimum yield of this mine. visible blocks 204200 diamond blocks (0.08%) 163.36 gold blocks (0.10%) 204.2 lapis lazuli blocks (0.02%?) 40.84 redstone blocks (0.70%) 1429.4 iron blocks (0.50%) 1021 coal blocks (1.00%) 2042 Last edited by razaron; May 14, 2011 at 01:21 PM. |
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#1227 |
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"I go fast!1!11!1!"
Join Date: Oct 2008
Location: IA, USA
Posts: 10,562 (6.29/day)
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Hope you got a lot of torches and don't hit any lava. XD
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Golden Rule of Programming: Never assume. try { SteamDownload(); } catch (Steamception ex) { RageQuit(); } |
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#1228 |
![]() Join Date: Apr 2008
Location: london
Posts: 608 (0.33/day)
Thanks: 170
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I reached a point where a "wall" (1*x*y) of blocks are glitched and can only be affected from above. Wierd.
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#1229 |
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"I go fast!1!11!1!"
Join Date: Oct 2008
Location: IA, USA
Posts: 10,562 (6.29/day)
Thanks: 1,751
Thanked 2,594 Times in 1,959 Posts
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The only time I saw something like that was when mining around the spawn. You could attack the one side that is outside the spawn area but that's it. The rest reappear after being destroyed.
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Golden Rule of Programming: Never assume. try { SteamDownload(); } catch (Steamception ex) { RageQuit(); } |
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#1230 |
![]() Join Date: Jan 2007
Location: Kent, Washington
Posts: 1,000 (0.43/day)
Thanks: 127
Thanked 63 Times in 51 Posts
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Can I have this spot to build a house on?
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#1231 |
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Semi-Retired Folder
Join Date: Nov 2005
Location: Indiana
Posts: 17,735 (6.49/day)
Thanks: 780
Thanked 5,110 Times in 3,702 Posts
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How big do you plan on making it? If it isn't going to be that tall, yeah you can build there.
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#1232 |
![]() Join Date: Jan 2007
Location: Kent, Washington
Posts: 1,000 (0.43/day)
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Okay, Thank you. Shouldn't be too tall. Just 2 stories and maybe a basement
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#1233 |
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"I go fast!1!11!1!"
Join Date: Oct 2008
Location: IA, USA
Posts: 10,562 (6.29/day)
Thanks: 1,751
Thanked 2,594 Times in 1,959 Posts
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Current state of the UFO:
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Golden Rule of Programming: Never assume. try { SteamDownload(); } catch (Steamception ex) { RageQuit(); } |
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#1234 |
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Semi-Retired Folder
Join Date: Nov 2005
Location: Indiana
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That should be fine.
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#1235 |
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"I go fast!1!11!1!"
Join Date: Oct 2008
Location: IA, USA
Posts: 10,562 (6.29/day)
Thanks: 1,751
Thanked 2,594 Times in 1,959 Posts
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The UFO is done:
![]() Relevant warps: collector Roswell
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#1236 |
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Semi-Retired Folder
Join Date: Nov 2005
Location: Indiana
Posts: 17,735 (6.49/day)
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Definitely reminds me of Independence Day. That thing is massive.
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#1237 | |
![]() Join Date: Jun 2008
Location: In front of a PC screen. If not there, Kialla West, Australia
Posts: 1,234 (0.69/day)
Thanks: 190
Thanked 50 Times in 46 Posts
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Quote:
Que giant green lazer
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Derp?™ “mid mars? but interplanetary shipping suuuuucks” -Mussels
Before you flame: http://en.wikipedia.org/wiki/Asperger_syndrome I got no idea whats going on lol |
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#1238 |
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"I go fast!1!11!1!"
Join Date: Oct 2008
Location: IA, USA
Posts: 10,562 (6.29/day)
Thanks: 1,751
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Houston, we have a problem. I think I identified why no passive mobs spawn anymore (making the passive deck of the UFO useless). Tame wolves count against the maximum passive mobs allowed. We have tons of tame wolves and therefore, we get no passive mobs. I'm going to find a way to kill my wolves (most likely run around a lava lake) in order to hopefully get passive mobs spawning. I would be grateful to anyone who does the same.
Edit: I killed all my wolves and immediately after, I could see a group of pigs again by the cabin. Pigs have also spawned in the UFO/Collector.
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Golden Rule of Programming: Never assume. try { SteamDownload(); } catch (Steamception ex) { RageQuit(); } Last edited by FordGT90Concept; May 18, 2011 at 11:03 AM. |
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#1239 |
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Semi-Retired Folder
Join Date: Nov 2005
Location: Indiana
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Damn, that sucks, I hope notch increases the passive mob limit.
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#1240 |
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"I go fast!1!11!1!"
Join Date: Oct 2008
Location: IA, USA
Posts: 10,562 (6.29/day)
Thanks: 1,751
Thanked 2,594 Times in 1,959 Posts
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I never used mine so I had no problem killing them off. Leather is more useful to me than wolves. XD
We really need more of the wolves killed off though. The number of passive mobs spawning is still relatively low.
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Golden Rule of Programming: Never assume. try { SteamDownload(); } catch (Steamception ex) { RageQuit(); } |
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#1241 |
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Semi-Retired Folder
Join Date: Nov 2005
Location: Indiana
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I just hopped on real quick and killed off all of mine, I just killed them with my sword, and for some reason I felt really bad about it.
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#1242 |
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"I go fast!1!11!1!"
Join Date: Oct 2008
Location: IA, USA
Posts: 10,562 (6.29/day)
Thanks: 1,751
Thanked 2,594 Times in 1,959 Posts
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I just ran around an underground lava lake so they all burned up quick. It was sad, but not as sad as slaying them. It was quick too.
After I slayed mine, I only got 6 leather from the passive deck of the UFO. Hopefully the volume of passives went up...way up. And yeah, I hope they remove tame wolves from the passive mob limit. Then again, something has to stop everyone from accumulating 100 wolves. XD
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Golden Rule of Programming: Never assume. try { SteamDownload(); } catch (Steamception ex) { RageQuit(); } |
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#1243 |
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Senior Moderator
Join Date: Jul 2006
Location: Milwaukee, WI.
Posts: 31,869 (12.77/day)
Thanks: 2,778
Thanked 12,245 Times in 7,801 Posts
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Queue corny wolf T-Shirt in rememberance.
Last edited by erocker; May 19, 2011 at 01:10 AM. |
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#1244 |
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Hardcore Monkey Moderator
Join Date: Feb 2007
Location: Cheeseland (Wisconsin, USA)
Posts: 12,104 (5.28/day)
Thanks: 591
Thanked 5,488 Times in 2,932 Posts
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To say that you are sad because of the loss of an intangible, digital representation of something in a game means that you are making an emotional investment in a non-existant, virtual environment.
You guys are scaring me. You may need to get out more. Seriously.
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Cloud (noun, singular): A dynamic arrangement of multiple potential single points of failure, with a user at one end and their data at the other. Get more tech news on a wide variety of topics at NextPowerUp
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#1245 | |
![]() Join Date: May 2009
Location: In the mountains :) Adirondacks in NY (US)
Posts: 3,705 (2.54/day)
Thanks: 4,533
Thanked 1,442 Times in 1,038 Posts
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Quote:
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Donate to TPU TeamSpeak Server ![]() TPU TS: ts21.gameservers.com:9207 PSN / XBL / Steam = digibucc | Origin / BF3 = digibuc |
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#1246 |
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Semi-Retired Folder
Join Date: Nov 2005
Location: Indiana
Posts: 17,735 (6.49/day)
Thanks: 780
Thanked 5,110 Times in 3,702 Posts
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I installed an extra 2GB of RAM in the server. I've increase the usable memory available to the Minecraft server to 2GB, though we've never come close to even using the 1GB it had before. I've also combined the tectonicus and minecraft servers onto the same machine, finally. This means totally automated tectonicus updates are now possible and will happen every monday, wednesday, and friday.
![]() Please note the new tectonicus address especially the port, as the standard port 80 will not work. No, it just makes a really realistic sound when they are hit, and having 4 dogs myself that the sound of a dog crying makes me sad.
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#1247 |
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Banstick Dummy
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,109 (6.94/day)
Thanks: 1,337
Thanked 6,829 Times in 3,739 Posts
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#1248 |
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"I go fast!1!11!1!"
Join Date: Oct 2008
Location: IA, USA
Posts: 10,562 (6.29/day)
Thanks: 1,751
Thanked 2,594 Times in 1,959 Posts
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The UFO looks awesome on Tectonicus. It really, really stands out. XD
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Golden Rule of Programming: Never assume. try { SteamDownload(); } catch (Steamception ex) { RageQuit(); } |
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#1249 |
![]() Join Date: Feb 2007
Location: scotland
Posts: 887 (0.39/day)
Thanks: 31
Thanked 137 Times in 122 Posts
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nice, id join if i wasnt already on a server, buildin stuff like this . .
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http://www.hwbot.org/user.do?userId=8360 check out this music http://lapfox.tumblr.com/2nd system - Spare Bits - sempron64 3100@1.8ghz - 1gb ddr - 80gb wd hd - nvidia 6800 ultra 256mb - server2003 msi history - 6368coppermine 6373palomino 6577northwood 6570thoroughbred-b 7094san diego 7125toledo “if it's stupid but works, it's not stupid.”
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#1250 | |
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Semi-Retired Folder
Join Date: Nov 2005
Location: Indiana
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Yeah...right...
Quote:
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