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Old Jun 12, 2011, 04:43 PM   #201
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Originally Posted by Spectrum View Post
pun intended? lol

why is the game released 5 days late in the US? Usually they get games before we do...


Not sure on the release date since it's a US company, but oh well, it's almost here!
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Old Jun 12, 2011, 04:55 PM   #202
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Originally Posted by TheMailMan78 View Post
These guys "get it".
You missed one out, bud.

If an uber post like this doesn't "get it", then I don't know what does.
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Old Jun 12, 2011, 05:01 PM   #203
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just to warn you americans.... that game's level of awesomeness can't be summed up in words.
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Old Jun 12, 2011, 05:04 PM   #204
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Old Jun 12, 2011, 07:48 PM   #205
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Quote:
Originally Posted by Spectrum View Post
pun intended? lol

why is the game released 5 days late in the US? Usually they get games before we do...
Probably a different publisher and either a separate contract (one publisher agreed to do it only if they are five days in advance of everyone else) or previous commitment (like publishing a different title) required production to be pushed back.
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Old Jun 12, 2011, 10:51 PM   #206
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I want to ask something to HookeyStreet or anyone else that has played this game on 360. Have you seen any performance issues so far? I was planing to get this game, but I don't know if it's a better buy than Dead Space or Dante's Inferno. Please comment. \m/
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Old Jun 12, 2011, 11:32 PM   #207
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Damn those framerate slowdowns! We need a patch, now!
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Old Jun 13, 2011, 12:41 AM   #208
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Damn those framerate slowdowns! We need a patch, now!
Maybe it'll get here in 10 years or so.
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Old Jun 13, 2011, 12:49 AM   #209
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Maybe it'll get here in 10 years or so.
Haha very funny. Not that long, but I bet it hits long after I've finished the game.

Previous slowdowns were very short and didn't hit in the wrong places. However, these ones lasted ages and happened while Duke was being attacked by hords of aliens outside. Made it kinda hard to fight back!
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Old Jun 13, 2011, 12:53 AM   #210
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Yup, I would expect no less from a game worked on by multiple developers, writers, producers, artists and programmers over more than a decade. I read some article today on it. The author kept repeating how 2K never said the game would be great.. or even good for that matter but they did state that it would indeed be launched! The fact that I can put a Duke Nukem Forever DVD in my computer and have some sort of graphics on my screen is good enough for me. This isn't a game, it's campy nostalgia. Their support service should be nothing more than an automated phone message or email with Duke himself giving a few kind words for asking for support in the first place.

Cheers!

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Old Jun 13, 2011, 12:56 AM   #211
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Quote:
Originally Posted by erocker View Post
nastalgia.
Sounds like a nasty alien apendage. Might need to hit up the doc, yo.
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Old Jun 13, 2011, 12:58 AM   #212
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Sounds like a nasty alien apendage. Might need to hit up the doc, yo.
Duke has lots of nastalgia.
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Old Jun 13, 2011, 01:34 AM   #213
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Duke has lots of nastalgia.
Considering where he decides to defecate, I'm not surprised. And we all know HE needs to go see the doc, for sure.
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Old Jun 13, 2011, 02:41 AM   #214
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Just like this guy.

Too many 'roids methinks.
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Old Jun 13, 2011, 03:34 AM   #215
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Eurogamer gave the 360 version a 3/10, but insisted they had heard the PC Version was much better.
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Old Jun 13, 2011, 04:08 AM   #216
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I am a lot more excited about Serious Sam, i liked the non comic graphics. It looks beautifully ugly
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Old Jun 13, 2011, 09:05 AM   #217
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Eurogamer gave the 360 version a 3/10, but insisted they had heard the PC Version was much better.
All of the console reviews I have seen are horrible. The PC reviews seems to be around 7/10, which is nice to see.
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Old Jun 13, 2011, 10:19 AM   #218
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Originally Posted by 1Kurgan1 View Post
All of the console reviews I have seen are horrible. The PC reviews seems to be around 7/10, which is nice to see.
That's odd, as it's a console port, isn't it? Perhaps it just runs more smoothly on PCs? One review complained about 45 second load times all the time. However, on my PC, it's no more than 10-15s.

Apart from the annoying intermittent frame rate issues, which I expect to see addressed with a patch, it runs fine.
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Old Jun 13, 2011, 10:59 AM   #219
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Originally Posted by qubit View Post
That's odd, as it's a console port, isn't it? Perhaps it just runs more smoothly on PCs? One review complained about 45 second load times all the time. However, on my PC, it's no more than 10-15s.

Apart from the annoying intermittent frame rate issues, which I expect to see addressed with a patch, it runs fine.
Apparently the console versions have horrible performance issues, some of which render the game borderline unplayable.
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Old Jun 13, 2011, 11:01 AM   #220
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Can somebody explain to me why this game took 12 years to develop?

Did it get cancelled and renewed or something?
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Old Jun 13, 2011, 11:06 AM   #221
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Quote:
Originally Posted by Raijian View Post
Can somebody explain to me why this game took 12 years to develop?

Did it get cancelled and renewed or something?
From Wiki
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Intended to be groundbreaking, Duke Nukem Forever has become infamous in the video games industry and become synonymous with vaporware due to its severely-protracted development schedule; the game has been in development since 1997. Originally in development under 3D Realms, director George Broussard, one of the creators of the original Duke Nukem game, first announced the title's development in April 1997, and various promotional information for the game was released between 1997 and 2008.

After repeatedly announcing and deferring release dates, 3D Realms announced in 2001 that it would be released simply "when it's done". In May 2009, 3D Realms was downsized for financial reasons, resulting in the loss of the game's development team. Statements by the company indicated that the project was due to go gold soon with pictures of final development. Take-Two Interactive, which owns the publishing rights to the game, filed a lawsuit in 2009 against 3D Realms over their failure to finish development. 3D Realms retorted that Take-Two's legal interest in the game is limited to their publishing right. The case was settled with prejudice and details undisclosed in May 2010. On September 3, 2010, after 13 years, Duke Nukem Forever was officially reported by 2K Games to be in development at Gearbox Software.[10] It was originally confirmed to be released on May 3, 2011 in North America, with a worldwide release following on May 6, 2011.[11] This has however been delayed by a month to June 10 internationally with a North American release on June 14. On May 24, 2011, it was announced that Duke Nukem Forever finally went gold after 14 years.[12][13] After going gold the launch trailer for Duke Nukem Forever was released on June 2, 2011.[14]
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Old Jun 13, 2011, 05:38 PM   #222
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Yeah...yeah...yeah...the reviews are not that hot, but my wife bought me the 'dukes package' edition (pc version) at GameStop for Fathers Day. I just hope i don't get the CD and then have to download it, that'd be über gay.

I for one, am a Duke fan. I've been playing Duke since I was 12 in 1997. I use to build maps, make mode, edit the cvars, etc...it was overall fun as hell. I don't care about the graphics, to me its more of a guilty pleasure for me to play it and these bias reviews are obviously not Duke fans. As Duke would say to the negative reviews:
Quote:
Blow it out your ASS!
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Old Jun 13, 2011, 05:55 PM   #223
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The game is just average. You don't have to be a Duke hater to aknowledge that.
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Old Jun 13, 2011, 06:10 PM   #224
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The game is just average. You don't have to be a Duke hater to aknowledge that.
If you were American I would have you deported.
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Old Jun 13, 2011, 06:29 PM   #225
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The game is just average. You don't have to be a Duke hater to aknowledge that.
WHAT!!!! It's great fun. I just used a can of Baked Beans for cover.....you don't find that kind of shit in ANY other game!
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