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#101 |
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The Knife in your Back
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Mine all get destroyed (I am not a neat person). Only one I think I got left is my Age of Conan Collectors Edition, and it's just sitting in my closet. And now with a kid, paper is just fun for him to tear, and cd's are fun to throw around.
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#102 |
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This whole thread is like people argueing whether apples are better than oranges.
If you like oranges, no ones forcing you to buy an apple. |
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#103 | |
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If you get my drift. Carry on ... keep it civil (as it has been so far).
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#104 | ||
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not really. it's more like someone saying apples are better than oranges because oranges
have a whole set of restrictions on them.which they don't. or rather, if they did - they have the same restrictions as apples do. ![]() steam uses so little in the way of cpu/ram , and the ancillary installs are hardly worth mentioning. i like it running all of the time(means i'm up to date), and it's all-included. Quote:
there is no difference in ownership between digital and physical, you just feel like there is because you have something physical to hold. if anything, digital has MORE advantages. Quote:
I really thought he wasserious about 200mb!
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Donate to TPU TeamSpeak Server ![]() TPU TS: ts21.gameservers.com:9207 PSN / XBL / Steam = digibucc | Origin / BF3 = digibuc Last edited by digibucc; Jul 6, 2011 at 08:24 PM. |
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#105 | ||
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![]() For those who don't know (highly generalized definitions). . . Leasing - Static contract, long term. Renting - Variable contract, short term. Steam could go tits up tomorrow and we'd all be SOL. That's kinda the basis for the slow internet people's argument. (No one ever owns a game, as has been stated. You buy the right to play it.) Quote:
![]() @digibucc - Clearly you don't get ironing.
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Last edited by streetfighter 2; Jul 6, 2011 at 08:28 PM. |
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#106 | |
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The Knife in your Back
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Quote:
And I don't want your Oranges!
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#107 | |
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So you want his apples? YOU'RE SICK !!!
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#108 | ||
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you don't "own" the game when you have a physical copy, either. just like digital, you purchase the right to play. you just have a shiny piece of plastic to make you feel better about dropping $60 on it. Steam will put out a way to play games if it goes under, which i don't see happening anytime soon. they make a ton of cash, have a huge userbase, and are very conservative about what changes they actually make. they'd have to make a big mistake to be in ANY danger, and a huge one for going under to be a possibility. i don't see that happening anytime soon. Quote:
I really thought he wasserious about 200mb!
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#109 |
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The Knife in your Back
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Like Digi is saying (and has been), almost any game out there you do not own. You own the disc, you own the time you put in, but you are still entering a massive user agreement that you probably don't even read.
I'll chop down his tree if you know what I mean.
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#110 |
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A second Minnesotan must sound off here. Where I am (a suburb of the twin cities) our fastest connection option can occasionally reach 2 MBps. On rare occasions when the planets are aligned, the air temperature is perfect, and you sacrifice a 56k modem to the blood gods of the internet. Those that live in the Midwest know that the hardest part of that statement is probably getting the perfect temperature....
All joking aside, I'm inside the population bubble and still only get Docsis 1.0 service at my home. Whenever I can, I like to purchase discs. They can be backed up, take minutes to load, and generally are less beholden to stupid DRM schemes and service failure. This said, Steam is excellent. I can purchase much older games that don't see store shelves, the pricing is better than the complete wallet rape you get at most stores, and it only takes a couple of hours to download over night. Steam should not replace physical media, it should be a supplement to it. All three of you are arguing over petty differences. That software license you click through, whether on Steam or not, basically forces you to give up all "ownership" of the game. You don't rent, lease, or own; you are a timeshare. Lord, I feel dirty even saying it. Without getting into the piracy debate, you really have to ask yourself why people try to circumvent DRM in any form. I own a legal (disc) copy of Oblivion, but installed the cracked version on my computer. I do this because DRM causes harm to consumers, that only stops legal consumers from finding joy. When I purchase a game on Steam most of the DRM is hidden well, and doesn't influence my enjoyment of a game. From where I sit, this is what scares physical media lovers. Steam (generally) does DRM without the intrusion (a huge leap forward), but lacks the perceived solidity and ease of use of traditional media. If Steam wasn't as good as it was, we wouldn't be having this debate. Troll bait: Steam has proven itself so effective that EA is trying to steal the ideas (Origin). Isn't that the sign that you've done something right?
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#111 |
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Stronger ownership, nah its the same retail/digi, as said many times here. U pay to play, but own nothing aka DRM/Copyright.
Some like shiny things on their shelf's others not, and i dont even wanna think about moving to a new place: hmm, oh shinys, but 100 pounds of discs/cover vs 2 pound of HD, i would take the HD anytime. More convinient that way. Just my 2 cent. |
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#112 |
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The Knife in your Back
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Well said lil, whatever makes someone happy should be their choice, or if they have slow internet, probably lean towards buying the boxed games.
I'm surprised your net is so slow down by the cities, even my parents who live 10 miles outside of a 10,000 pop town I think have 3 mb/s dsl.
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#113 | |
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Quote:
Generally the difference eludes (non-tech) people, so I make sure my nomenclature remains correct as much as possible.
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You haven't seen anything until you've seen this. *pokes computer* Wow! I didn't know the blue screen of death could get a blue screen of death. |
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#114 |
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The Knife in your Back
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I mean Mbps, didn't see your caps, 15-16 mb/s should be fine for dling, there isn't much faster really available in the US (for an average speed).
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#115 | |||
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I'm glad Blu-ray has the movie content on the disc instead of downloaded. Well sometimes. Wonder what's keeping companies from releasing PC games onto Blu-ray discs especially titles such as GTA IV. I'm sure I'll put the isos and mods onto a Blu-ray disc sometime. Or what about far greater resolution stock graphics on an extra disc for those willing to get it and also who have powerful systems? No low low res textures/meshes.
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Anti-Mac. Doctor Who fan. Lag = internet connection issues and unrelated to single player framerates.
Last edited by Ray_Rogers2109; Jul 6, 2011 at 11:10 PM. |
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#116 |
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Everyone has their preferences, but as for a rule of thumb, I tend to buy games on steam which I will most likely keep forever and probably play from time to time. Games which I see having a decent/high re-sale value or something that I will probably get tired of after I beat it...even after multiplayer (if it has it)....I will buy as a full boxed retail version and sell off later. I think this is the best way to go about it...mixing and matching because no 1 way is the best way, its all about your needs
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#117 | |
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BUT for gifting games on Steam, I don't mind gifting titles in a buddies wishlist though. The majority of them know I have a preference for rather owning the retail and the other two bits from the prior paragraph. All about options really. Disregarding my internet connection speed. I have all my games set to auto-update, monthly download caps be damned.
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Anti-Mac. Doctor Who fan. Lag = internet connection issues and unrelated to single player framerates.
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#118 |
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Senior Moderator
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#119 | |
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Why when I pay for 16mbps a month but when I check SpeedTest it's 30-32? I think waiting for stuff to download especially huge games such as GTA IV would get on my nerves but when installing right from disc the data's already there. YMMV but it depends on certain things. Maybe not torrenting since I can always buy the retail later if I enjoy what I torrented enough. Especially for games since where are all the demos?
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Anti-Mac. Doctor Who fan. Lag = internet connection issues and unrelated to single player framerates.
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