techPowerUp! Forums

Go Back   techPowerUp! Forums > Other > techPowerUp! Club Forum

Closed Thread
 
Thread Tools
Old Sep 9, 2011, 05:04 PM   #2976
TheMailMan78
Banstick Dummy
 
TheMailMan78's Avatar
 
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,109 (6.93/day)
Thanks: 1,337
Thanked 6,829 Times in 3,739 Posts

System Specs

Quote:
Originally Posted by GullyFoyle View Post
I've had a look at the dates, and I have concluded that Seattle is a knock-off of Tehran...
Nope. The Milad tower was done in 2007

http://en.wikipedia.org/wiki/Milad_Tower

Cheap middle east knock off like I said.
TheMailMan78 is offline  
Old Sep 9, 2011, 05:07 PM   #2977
GullyFoyle
75 Posts
 
GullyFoyle's Avatar
 
Join Date: May 2010
Location: Steeler Country
Posts: 108 (0.10/day)
Thanks: 113
Thanked 1,263 Times in 518 Posts

System Specs

More Battlefield 3 Details Revealed on Twitter

Spoiler
GullyFoyle is offline  
The Following 7 Users Say Thank You to GullyFoyle For This Useful Post:
Old Sep 9, 2011, 05:17 PM   #2978
blue.dot
75 Posts
 
blue.dot's Avatar
 
Join Date: Jun 2011
Location: Slovakia, Europe
Posts: 83 (0.12/day)
Thanks: 65
Thanked 22 Times in 17 Posts

System Specs

Will be B2K avaible still later after game is released? And if yes, will I have to buy it, like Vietnam for BC2?
__________________
blue.dot is offline  
Old Sep 9, 2011, 05:24 PM   #2979
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 878 (0.67/day)
Thanks: 1,002
Thanked 256 Times in 190 Posts

System Specs

Quote:
Originally Posted by GullyFoyle View Post
More Battlefield 3 Details Revealed on Twitter

Spoiler
I love the : Transport chopper pilot rewards

I love running transport. in BF2 i would create a squad and call it transport. Then I would fly the blackhawk from base to wherever and have my squad mates running the mini-guns. Worked great when I had people who knew how to fire a mini gun. I got shot down alot when people would sit in the mini gun position and do absolutely nothing.
__________________
Heatware

'To err is human, to really mess things up requires a computer.'
Killer_Rubber_Ducky is offline  
Old Sep 9, 2011, 05:32 PM   #2980
Anath
200 Posts
 
Join Date: Jul 2009
Posts: 457 (0.33/day)
Thanks: 61
Thanked 63 Times in 41 Posts

System Specs

can someone copy and paste the information?
Anath is offline  
Old Sep 9, 2011, 05:37 PM   #2981
newbsandwich
5 Posts
 
Join Date: Feb 2011
Location: Texas
Posts: 23 (0.03/day)
Thanks: 12
Thanked 10 Times in 8 Posts

System Specs

And once again, Dice actually makes me interested and want to play the single player! Awesome trailer, so much stuff happening. I know I'm going to just jump into playing the multi opening day, but these trailers keep making the single player look better and better.
newbsandwich is offline  
Old Sep 9, 2011, 05:54 PM   #2982
Black Haru
200 Posts
 
Black Haru's Avatar
 
Join Date: Feb 2010
Location: Indiana
Posts: 366 (0.31/day)
Thanks: 477
Thanked 274 Times in 201 Posts

System Specs

Quote:
Originally Posted by blue.dot View Post
Will be B2K avaible still later after game is released? And if yes, will I have to buy it, like Vietnam for BC2?
yes, it will be available (when it is released), and yes, if you did not pre-order, you will have to pay for it.
__________________


“Thanks. On TPU, it's a button.” -TheLaughingMan
Black Haru is offline  
The Following User Says Thank You to Black Haru For This Useful Post:
Old Sep 9, 2011, 06:27 PM   #2983
CDdude55
Crazy 4 TPU!!!
 
CDdude55's Avatar
 
Join Date: Jul 2007
Location: Virginia
Posts: 6,437 (3.01/day)
Thanks: 3,511
Thanked 1,285 Times in 937 Posts

System Specs

Battlefield 3: Guillotine Gameplay Trailer: http://www.youtube.com/watch?v=W1N1J...&feature=feedu

Not sure if this was already posted. If not then omg i posted something before GullyFoyle!!. lol
__________________
Currently playing: Team Fortress 2 (PC)

"And remember if you didn't build it yourself, it's not really yours."
CDdude55 is offline  
Old Sep 9, 2011, 07:04 PM   #2984
TheMailMan78
Banstick Dummy
 
TheMailMan78's Avatar
 
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,109 (6.93/day)
Thanks: 1,337
Thanked 6,829 Times in 3,739 Posts

System Specs

Quote:
Originally Posted by CDdude55 View Post
Battlefield 3: Guillotine Gameplay Trailer: http://www.youtube.com/watch?v=W1N1J...&feature=feedu

Not sure if this was already posted. If not then omg i posted something before GullyFoyle!!. lol
Nope. You failed.

http://www.techpowerup.com/forums/sh...postcount=2968
TheMailMan78 is offline  
Old Sep 9, 2011, 07:19 PM   #2985
FreedomEclipse
Crazy Dogmatic Bullsh!t!
 
FreedomEclipse's Avatar
 
Join Date: Apr 2007
Location: (British Born Chinese) London, United Kingdom
Posts: 7,522 (3.38/day)
Thanks: 824
Thanked 1,604 Times in 1,284 Posts

System Specs

Quote:
- Transport chopper pilot rewards
I flew loads of transport missions in BF2. the only time i got ANY sort of reward was when one of the guys on the mini-guns took someone out and BF2 Pre-1.51 patch was nigh on impossible.

Peoples attitudes reflected it in gameplay. players would just jump into the blackhawk and take off without picking anyone up. and the chopper usually ended up being dumped a few seconds later once the pilot has reached a cap point away from the carrier.

flying in the attack chopper was better though. gets more kills = more rewards for the pilot

(I always prefered to be the pilot)
__________________

“I used to be a serial upgrader like you, then i took a downgrade to the knee” -FreedomEclipse
FreedomEclipse is online now  
The Following User Says Thank You to FreedomEclipse For This Useful Post:
Old Sep 9, 2011, 07:30 PM   #2986
GullyFoyle
75 Posts
 
GullyFoyle's Avatar
 
Join Date: May 2010
Location: Steeler Country
Posts: 108 (0.10/day)
Thanks: 113
Thanked 1,263 Times in 518 Posts

System Specs

Don’t Revive Me Bro - Podcast Episode 24: Ian aka Crash7800. The BF3 CM for EA

Quote:
By redd_dragons on 09 September 2011 in Podcast

This week we talked to Ian Tornay aka crash7800 on Twitter, who is the new Community manager for Battlefield 3 for EA. We asked him how he got this job, what it entails and tried to get as much BF3 information out of him as we could! It was an awesome interview and we look forward to speaking with him again.

Also, as a special treat we have included a dubstep remix of the Battlefield theme done by Jon Cooke. Check it out here or at the end of this episode.

If you’d like to find out when our next episode will be follow us on Twitter and make sure to join us in our Livestream. This week we had a special guest, Seeson, another Community Manager for Battlefield 3 at EA answering questions in the chat and having a good time.

To subscribe to the DRMB Podcast on iTunes click here.

To download the episode please right-click Download under the player and select Save Link As.

Thank you for listening!
GullyFoyle is offline  
The Following User Says Thank You to GullyFoyle For This Useful Post:
Old Sep 9, 2011, 07:55 PM   #2987
CDdude55
Crazy 4 TPU!!!
 
CDdude55's Avatar
 
Join Date: Jul 2007
Location: Virginia
Posts: 6,437 (3.01/day)
Thanks: 3,511
Thanked 1,285 Times in 937 Posts

System Specs

Quote:
Originally Posted by TheMailMan78 View Post
...Ah darn it!!
__________________
Currently playing: Team Fortress 2 (PC)

"And remember if you didn't build it yourself, it's not really yours."
CDdude55 is offline  
Old Sep 9, 2011, 08:13 PM   #2988
newbsandwich
5 Posts
 
Join Date: Feb 2011
Location: Texas
Posts: 23 (0.03/day)
Thanks: 12
Thanked 10 Times in 8 Posts

System Specs

good try man, good try. I don't know how Gully does it all, but sure am glad he does.
newbsandwich is offline  
Old Sep 9, 2011, 08:18 PM   #2989
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 878 (0.67/day)
Thanks: 1,002
Thanked 256 Times in 190 Posts

System Specs

Quote:
Originally Posted by FreedomEclipse View Post
I flew loads of transport missions in BF2. the only time i got ANY sort of reward was when one of the guys on the mini-guns took someone out and BF2 Pre-1.51 patch was nigh on impossible.

Peoples attitudes reflected it in gameplay. players would just jump into the Blackhawk and take off without picking anyone up. and the chopper usually ended up being dumped a few seconds later once the pilot has reached a cap point away from the carrier.

flying in the attack chopper was better though. gets more kills = more rewards for the pilot

(I always preferred to be the pilot)
Exactly! I hated the pilots who jumped in the Blackhawk and got a full load of us the jumped out over the destination with out warning.
I wish they had the option of roping down from the chopper too. That way I could hover and the guys on the mini guns could provide cover while the squad in the hold rappelled to the roof or ground. That would be cool. It would be nice if they included the option to engage hover so that the chopper could hover at a preset height like in ARMA II. It would be something that would have to be turned on or off like autopilot or cruise control.
That would be useful as the pilot could put the bird in hover and switch to mini-gun or bay and man a sniper rifle or something and use it as a floating nest. Or a sniper could be in the bay and the pilot could set it to hover while the squad rappelled and a sniper covers them as well as the mini-guns.....maybe that is a little too much like ARMA II and Rainbow Six...
__________________
Heatware

'To err is human, to really mess things up requires a computer.'
Killer_Rubber_Ducky is offline  
Old Sep 9, 2011, 08:23 PM   #2990
blue.dot
75 Posts
 
blue.dot's Avatar
 
Join Date: Jun 2011
Location: Slovakia, Europe
Posts: 83 (0.12/day)
Thanks: 65
Thanked 22 Times in 17 Posts

System Specs

Quote:
Originally Posted by Black Haru View Post
yes, it will be available (when it is released), and yes, if you did not pre-order, you will have to pay for it.
Then DICE should hurry up with the beta
Actually, it looks for very late September
__________________
blue.dot is offline  
The Following User Says Thank You to blue.dot For This Useful Post:
Old Sep 9, 2011, 08:34 PM   #2991
CDdude55
Crazy 4 TPU!!!
 
CDdude55's Avatar
 
Join Date: Jul 2007
Location: Virginia
Posts: 6,437 (3.01/day)
Thanks: 3,511
Thanked 1,285 Times in 937 Posts

System Specs

Quote:
Originally Posted by blue.dot View Post
Then DICE should hurry up with the beta
Actually, it looks for very late September
Ya and that's a terrible date for the Beta.

I so eager to play!!
__________________
Currently playing: Team Fortress 2 (PC)

"And remember if you didn't build it yourself, it's not really yours."
CDdude55 is offline  
The Following User Says Thank You to CDdude55 For This Useful Post:
Old Sep 9, 2011, 08:52 PM   #2992
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 878 (0.67/day)
Thanks: 1,002
Thanked 256 Times in 190 Posts

System Specs

Quote:
Originally Posted by CDdude55 View Post
Ya and that's a terrible date for the Beta.

I so eager to play!!
Heh, i'd love to know the forum site address for the suggestion box for BF3. Submit a couple suggestions including "move up the Beta" ^_^
__________________
Heatware

'To err is human, to really mess things up requires a computer.'
Killer_Rubber_Ducky is offline  
The Following User Says Thank You to Killer_Rubber_Ducky For This Useful Post:
Old Sep 9, 2011, 09:30 PM   #2993
TheMailMan78
Banstick Dummy
 
TheMailMan78's Avatar
 
Join Date: Jun 2007
Location: Crystal River, FL
Posts: 15,109 (6.93/day)
Thanks: 1,337
Thanked 6,829 Times in 3,739 Posts

System Specs

I wonder if DICE has discovered some kinda neurological algorithm that will make peoples nuts explode if they take the F#$KING transport helicopter EMPTY at the start of a match.
TheMailMan78 is offline  
The Following User Says Thank You to TheMailMan78 For This Useful Post:
Old Sep 9, 2011, 09:41 PM   #2994
CDdude55
Crazy 4 TPU!!!
 
CDdude55's Avatar
 
Join Date: Jul 2007
Location: Virginia
Posts: 6,437 (3.01/day)
Thanks: 3,511
Thanked 1,285 Times in 937 Posts

System Specs

Quote:
Originally Posted by TheMailMan78 View Post
I wonder if DICE has discovered some kinda neurological algorithm that will make peoples nuts explode if they take the F#$KING transport helicopter EMPTY at the start of a match.
lol, Ive done that sometimes but only when the people that spawn aren't entering the heli with me, so i would just take it and go on a suicide mission where i try to crash the heli into as many enemies as possible.
__________________
Currently playing: Team Fortress 2 (PC)

"And remember if you didn't build it yourself, it's not really yours."
CDdude55 is offline  
Old Sep 9, 2011, 09:45 PM   #2995
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 878 (0.67/day)
Thanks: 1,002
Thanked 256 Times in 190 Posts

System Specs

Quote:
Originally Posted by CDdude55 View Post
lol, Ive done that sometimes but only when the people that spawn aren't entering the heli with me, so i would just take it and go on a suicide mission where i try to crash the heli into as many enemies as possible.
My algorithm is to plant c4 on the chopper when they are going to take off and blow them away over the water. or mow em down with the AA weapons
__________________
Heatware

'To err is human, to really mess things up requires a computer.'
Killer_Rubber_Ducky is offline  
The Following User Says Thank You to Killer_Rubber_Ducky For This Useful Post:
Old Sep 9, 2011, 09:50 PM   #2996
CDdude55
Crazy 4 TPU!!!
 
CDdude55's Avatar
 
Join Date: Jul 2007
Location: Virginia
Posts: 6,437 (3.01/day)
Thanks: 3,511
Thanked 1,285 Times in 937 Posts

System Specs

Quote:
Originally Posted by Killer_Rubber_Ducky View Post
My algorithm is to plant c4 on the chopper when they are going to take off and blow them away over the water. or mow em down with the AA weapons
I used to do the same (plant C4) on land vehicles and try to blow up in the right spots lol. It's so entertaining.

I miss doing that.
__________________
Currently playing: Team Fortress 2 (PC)

"And remember if you didn't build it yourself, it's not really yours."
CDdude55 is offline  
Old Sep 9, 2011, 09:58 PM   #2997
FreedomEclipse
Crazy Dogmatic Bullsh!t!
 
FreedomEclipse's Avatar
 
Join Date: Apr 2007
Location: (British Born Chinese) London, United Kingdom
Posts: 7,522 (3.38/day)
Thanks: 824
Thanked 1,604 Times in 1,284 Posts

System Specs

Quote:
Originally Posted by Killer_Rubber_Ducky View Post
Exactly! I hated the pilots who jumped in the Blackhawk and got a full load of us the jumped out over the destination with out warning.
Equally as annoying, but im usually pilot anyway and i dont do something like that unless the chopper is fucked and we really need to bail out

Quote:
Originally Posted by Killer_Rubber_Ducky View Post
I wish they had the option of roping down from the chopper too.

Thats why they give you parachutes as standard.

Quote:
Originally Posted by Killer_Rubber_Ducky View Post
It would be nice if they included the option to engage hover so that the chopper could hover at a preset height like in ARMA II. It would be something that would have to be turned on or off like autopilot or cruise control.
That would be useful as the pilot could put the bird in hover and switch to mini-gun or bay and man a sniper rifle or something and use it as a floating nest. Or a sniper could be in the bay and the pilot could set it to hover while the squad rappelled and a sniper covers them as well as the mini-guns.....maybe that is a little too much like ARMA II and Rainbow Six...
Not gonna happen. Pilots Always have to be at the stick especially when theres so many threats, especially when your attempting a drop or pickup in a hot LZ

small arms fire, tanks, mounted MGs, Engineers with RPGs. and we havent even counted enemy choppers and Jet aircraft.

Might sound like a good idea on paper, but put to practise no one would ever use that feature/function.

Transport choppers dont handle very well so you need to be aware of your surroundings and incoming threats so you can react. Autopilot would just get you killed.

I only tend to use the blackhawk as a gun platform with my clan, but we're all on teamspeak so any of the guys on the guns can just tell me to give them more of a firing angle if they need to chase a target.
__________________

“I used to be a serial upgrader like you, then i took a downgrade to the knee” -FreedomEclipse
FreedomEclipse is online now  
Old Sep 9, 2011, 10:09 PM   #2998
Killer_Rubber_Ducky
500 Posts
 
Killer_Rubber_Ducky's Avatar
 
Join Date: Oct 2009
Location: Starkville, MS
Posts: 878 (0.67/day)
Thanks: 1,002
Thanked 256 Times in 190 Posts

System Specs

Quote:
Originally Posted by FreedomEclipse View Post
Equally as annoying, but im usually pilot anyway and i dont do something like that unless the chopper is fucked and we really need to bail out




Thats why they give you parachutes as standard.



Not gonna happen. Pilots Always have to be at the stick especially when theres so many threats, especially when your attempting a drop or pickup in a hot LZ

small arms fire, tanks, mounted MGs, Engineers with RPGs. and we havent even counted enemy choppers and Jet aircraft.

Might sound like a good idea on paper, but put to practise no one would ever use that feature/function.

Transport choppers dont handle very well so you need to be aware of your surroundings and incoming threats so you can react. Autopilot would just get you killed.

I only tend to use the blackhawk as a gun platform with my clan, but we're all on teamspeak so any of the guys on the guns can just tell me to give them more of a firing angle if they need to chase a target.
Well, I only meant the hover for assisting the pilot in tough spots not an actual autopilot. The roping would be kind of like BF2 zip line or grapple hook. This way, the chopper could really do a drop in a zone where landing could be deadly. I agree that parachutes is what they give us but I still think that maybe if you have a grapple hook or something, you could use that and rappel down instead of parachute or land. Just a thought. i threw in the pilot switching positions as an after-thought. The primary idea was for a sniper platform. i usually try to have guys on TS or VOIP when im piloting. i just hope the controls will be like BF2 for the chopper. The blackhawk handles on BFBC2 like a pregnant cow with a spinning blade keeping it up, BF2 seemed easier to pilot the chopper. Also, joysticks should be recommended for PC gamers so that we would know what sticks work best and are fully supported or at least require less customizing.
__________________
Heatware

'To err is human, to really mess things up requires a computer.'
Killer_Rubber_Ducky is offline  
Old Sep 9, 2011, 10:35 PM   #2999
FreedomEclipse
Crazy Dogmatic Bullsh!t!
 
FreedomEclipse's Avatar
 
Join Date: Apr 2007
Location: (British Born Chinese) London, United Kingdom
Posts: 7,522 (3.38/day)
Thanks: 824
Thanked 1,604 Times in 1,284 Posts

System Specs

A good tip with coming in low to do drop offs with the transport chopper is to gain some altitude when you take off, roll off the torque a little. Ideally you want the throttle at around 70-80% - even as low as 60-65% if possible.

set up a steep angle of decent so youre still accelerating - the remaining 20-30% of throttle is youre reserve power or overdrive incase you need to dodge jets or anti-aircraft on the way in.

when you come in low. keep an eye on altitude, you want to come in as low to the ground without touching it.

you can cut down on the torque to 40% so you can at least hover. order everyone to bail out, then crank the throttle to max and the blackhawk should respond almost instantly and get you out of the area.

Also when you are hovering, make sure the chopper isnt at a complete stop or the 'overdrive' wont react the same when you floor it. Gotta keep the chopper moving.

think of the blackhawk as having turbo lag like a racing car.

-----

as for hover, I still think its a bad idea, as hovering is so easy to do.
__________________

“I used to be a serial upgrader like you, then i took a downgrade to the knee” -FreedomEclipse
FreedomEclipse is online now  
The Following User Says Thank You to FreedomEclipse For This Useful Post:
Old Sep 9, 2011, 11:11 PM   #3000
1Kurgan1
The Knife in your Back
 
1Kurgan1's Avatar
 
Join Date: Dec 2008
Location: Duluth, Minnesota
Posts: 6,713 (4.13/day)
Thanks: 3,097
Thanked 2,314 Times in 1,558 Posts

System Specs

I forgot to mention earlier, but with Recon spawn beacons out doors deploying you in the air is interesting. I don't think I like the concept though, expect to see people landing on roofs and on hills that are on the border of the maps, and the only way to access these places is by spawning off a beacon.

Quote:
Originally Posted by Conti027 View Post
Thats another problem I have is the LMGs. They are way to accurate. I see people walking/running and picking someone off with 1 or 2 shots from a pretty far distance.
By the looks of it thats something they have fixed in BF3. LMGs only seems to be real accurate if you're prone and/or using a bio-pod and not accurate if your walking/running.
They fixed the LMG accuracy problem a long time ago with nerf after nerf to the M60. I put a ton of hours in with the M60 back when it was great, and it shows it's accuracy. The besrt LMG now is the PKM, and here's the stat differences for me. M60 = 13.3 headshots/hour and 55.6 kills/hour vs the PKM = 12.6 heads/hour and 70.6 kills/hour. I didn't start using the PKM till they made it the best LMG, and it by far is a better killing machine than the M60 was, but I felt like a sniper with the M60, I rarely kill people at range with the PKM. (using Iron sights for both examples) I do like the look of the Bipod though, should be interesting to see in use.

Quote:
Originally Posted by Conti027 View Post
Recon does seem to be better in BF3. My main problem with it was how they did it in BC2. Recon just seemed off balance. It didn't take skill to use. I play Hardcore a lot and I'm stopping cause everyone just uses recon. Its one shot anywhere for a kill. Hopefully they aren't overpowered in BF3. I probably wont play HC in BF3. Recon shouldn't be allowed to use shotguns. Drives me crazy.
Recon is a great tool, but I don't see why they are so OP in HC mode, without a minimap, their greatest tool (motion mine) isn't too useful. Motion mine + shotgun = lame as hell if the player is really good.

Quote:
Originally Posted by Conti027 View Post
What is CG?
CG is M2CG (the personnel rocket). I feel RPG's arc isn't that great against troops, and it's movement is slow.

Quote:
Originally Posted by Conti027 View Post
I think some classes need to be limited a little more so people work as a team more then they lone wolf.
Its not complicating it. Just making classes more specialized and more unique.
I think what they are doing with classes in BF3 is great. I just would like to see a little more in the terms of making them more specialized and unique.
Teamwork is what Battlefield is all about. Well and having fun. I realize why they do it the way they do.
I like the diversity. I have the Specact dlc and I use it to play all of my kits 2 ways since I can save 2 loadouts for each kit.
Assault 1 = AR/Noob tube extension/Mag Ammo (this is my removing ranged cover spec) Assault 2 = Usas-12/Extended C4/Extended Shotty Clip (close range ownerer, and c4 for removing other team off flag caps).
Engi 1 = Shotty/Extended Rockets/Extra Rocket Damage/Tracer (I stay in towns to own people with shotty, and hammer tanks from distance)
Engi 2 = SMG/landmines/extra landmines (my favorite, place landmines and forget about them, work on flag capping).
Medic 1 = shotty/sprint/extended shotty clips (flag capping meat grinder who keeps allies up) Medic 2 = PKM/sprint/mag ammo (Medium range and more tactical play)
Recon 1 = Sniper Rifle/Mortar/12x Scope (long range lamer) Recon 2 = Usas 12/Sprint/Extended shotty clips (close range meat grinder you can't hide from, and will c4 to remove you off flag)

Thats just 2 ways off playing each kit, but you can do more, like Assault toss on a scope and almost become a Sniper (with an ammo box for your wookie friends), or Medic do the same and sit with your Wookie Squad and revive them when other Snipers get them. Or Recon use a VSS rather than a Shotty and be the guy who moves outside a flag, motion mines it, others move in then you do right after them and clear the flag. I just like being able to make the classes have multiple play styles.
__________________
1Kurgan1 is offline  
Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Battlefield Bad Company 2 Clubhouse 1Kurgan1 techPowerUp! Club Forum 13419 Feb 27, 2012 05:35 PM
Battlefield Clubhouse TheMailMan78 techPowerUp! Club Forum 152 Mar 7, 2010 12:52 AM
Battlefield Heroes: Free Battlefield Game. 3870x2 Games 22 Jul 25, 2009 11:55 PM
BattleField 2 Clubhouse BloodTotal techPowerUp! Club Forum 68 Feb 17, 2008 03:08 AM


All times are GMT. The time now is 05:44 PM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
no new posts