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Old Sep 12, 2011, 08:21 PM   #526
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Yeah, it works now. There are a few server crashing bugs one I just found out and submitted was when you place a chest at the foot of a bed it crashes the server.
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Old Sep 13, 2011, 03:31 AM   #527
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sorry guys, turns out i bought a shit power supply so the server will remain down. use erockers for now as he seems to have all his shit together!
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Old Sep 13, 2011, 08:07 PM   #528
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I am unable to login to erocker's even running 1.8pre. It says I am taking too long to login
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Old Sep 13, 2011, 08:09 PM   #529
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Quote:
Originally Posted by Killer_Rubber_Ducky View Post
I am unable to login to erocker's even running 1.8pre. It says I am taking too long to login
Same here. Not sure why.
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Old Sep 13, 2011, 08:11 PM   #530
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I was just updating it and I re-enabled authentication. You need the 1.8 preview B now. You may have to increase how much memory java uses as well for the update.

Client update: http://t.co/A3aXYOG

-make the file extension a .jar (from a .zip)

copy it into your .minecraft-->bin folder.

Last edited by erocker; Sep 13, 2011 at 08:29 PM.
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Old Sep 14, 2011, 01:04 AM   #531
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Okay. I'm able to log in. It says there are 2 people on, but no one will talk to me
Where is the home base?
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Old Sep 15, 2011, 09:19 PM   #532
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server is back up and running! 1.8 installed which means no plugins yet.
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Old Sep 15, 2011, 09:23 PM   #533
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server is back up and running! 1.8 installed which means no plugins yet.
Same map?
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Old Sep 15, 2011, 09:36 PM   #534
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yea, same map.
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Old Sep 15, 2011, 11:17 PM   #535
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woot so i fixed the memory issue on my client finally. i know there is a lot of info on the net but most of it is garbage poop. here is what i did.

#1 start button -> right click 'my computer' -> properties -> advanced system settings -> advanced tab -> environmental variables

#2 under system variables click 'new'

#3 variable name: PATH
variable value: C:\Program Files\Java\jre6\bin
NOTE: check that dir first to make sure it contains all your java, javaw and javaws
executables.

#4 click OK, then click OK again to get out of the environmental variables window. then click
OK again to get out of the system properties menu.

#5 go to the directory your minecraft.exe is located in and create a new text file.

#6 add this line:
java -Xmn1024M -Xms2048M -Xmx2048M -jar "Minecraft.exe"
NOTE: Xmx : max heap size (ex: -Xmx1024)
-Xms : min heap size.
-Xmn : the size of the heap for short lived objects (needs less memory allocation)

#7 save that as a .bat file. make sure you don't save it as a .txt file or .txt.bat cause those
won't work.
#8 double click the .bat and it will open up the cmd line and then launch the program.
NOTE: the cmd line is nice for debugging and seeing what is happening behind the scenes.
do not close the cmd line as it will close minecraft on you.

#9 if this works properly when you are in minecraft hit F3 and you will see the amount of memory you allocated in the top right corner.
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Old Sep 16, 2011, 02:36 AM   #536
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carto back up! look in the upper left for the village
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Old Sep 20, 2011, 09:01 PM   #537
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does anyone play anymore? very little activity the past 6 days.
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Old Sep 20, 2011, 11:03 PM   #538
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I do. ive just been tired after work
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Old Sep 20, 2011, 11:13 PM   #539
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Quote:
Originally Posted by Easy Rhino View Post
woot so i fixed the memory issue on my client finally. i know there is a lot of info on the net but most of it is garbage poop. here is what i did.

#1 start button -> right click 'my computer' -> properties -> advanced system settings -> advanced tab -> environmental variables

#2 under system variables click 'new'

#3 variable name: PATH
variable value: C:\Program Files\Java\jre6\bin
NOTE: check that dir first to make sure it contains all your java, javaw and javaws
executables.

#4 click OK, then click OK again to get out of the environmental variables window. then click
OK again to get out of the system properties menu.

#5 go to the directory your minecraft.exe is located in and create a new text file.

#6 add this line:
java -Xmn1024M -Xms2048M -Xmx2048M -jar "Minecraft.exe"
NOTE: Xmx : max heap size (ex: -Xmx1024)
-Xms : min heap size.
-Xmn : the size of the heap for short lived objects (needs less memory allocation)

#7 save that as a .bat file. make sure you don't save it as a .txt file or .txt.bat cause those
won't work.
#8 double click the .bat and it will open up the cmd line and then launch the program.
NOTE: the cmd line is nice for debugging and seeing what is happening behind the scenes.
do not close the cmd line as it will close minecraft on you.

#9 if this works properly when you are in minecraft hit F3 and you will see the amount of memory you allocated in the top right corner.
If you want to greatly simplify the process, see here:
http://www.techpowerup.com/forums/sh...postcount=1349
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Old Sep 21, 2011, 01:26 AM   #540
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that's pretty cool. you may want to add the xmn option too.
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Old Sep 21, 2011, 02:44 AM   #541
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Xmn should only be altered if there's an issue with garbage collection which, as far as I know, Minecraft doesn't have an issue there. The default value of Xmn is only 640K.

Xmx is the value that, if too low, will cause Minecraft to crash.

Xms is only really intended to allow users to be frugal with how much memory the JVM tries to claim on start.
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Last edited by FordGT90Concept; Oct 14, 2011 at 11:17 PM.
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Old Sep 21, 2011, 03:04 AM   #542
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New map time! Save the current map of course. I think a big draw would be to make a whole new "city" on the updated terrain.
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Old Sep 21, 2011, 12:15 PM   #543
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Quote:
Originally Posted by Easy Rhino View Post
does anyone play anymore? very little activity the past 6 days.
I havent played for two reasons.

1. Dead Island.
2. Waiting on the adventure patch.
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Old Sep 21, 2011, 12:46 PM   #544
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hrm, maybe tonight i will give a new map a go. any ideas for a new seed?
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Old Sep 25, 2011, 05:24 PM   #545
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server is going down. have to figure out something with the mobo and psu. who knows how long it will be down for.
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Old Sep 25, 2011, 07:10 PM   #546
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server back up. bukkit has released a version for 1.8.1 i think this would be a fine time for us to start a brand new map. don't worry, i will backup our current map.
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Old Sep 25, 2011, 07:32 PM   #547
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new map created. i will try and get up the latest plugins for us. could be an effort though.
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Old Sep 25, 2011, 08:43 PM   #548
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Quote:
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new map created. i will try and get up the latest plugins for us. could be an effort though.
What kind of plugins if you don't mind?

I always found the buildcraft mod to be nifty. Or industrialCraft Mod. The only other one I can think of that could be very useful was the multiverse plugin.
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Old Sep 25, 2011, 08:44 PM   #549
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Quote:
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What kind of plugins if you don't mind?

I always found the buildcraft mod to be nifty. Or industrialCraft Mod. The only other one I can think of that could be very useful was the multiverse plugin.
I believe they are listed in the OP.
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Old Sep 25, 2011, 10:16 PM   #550
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Quote:
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I believe they are listed in the OP.
Ah i did not see that. Although, those plugins are for the server version 1.7.3. surely the plugins have change for 1.8? I am just unsure. The multiverse would be a nice addon. Allowing you to link multiple worlds together without the annoying womp womp womp of portal gates.
When I was running my server I put that plugin into bukkit and was able to make a portal that activated as you passed through it. I made it so that you jumped down a shaft and you passed through the portal. It was pretty cool.
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