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#751 |
![]() Join Date: Apr 2010
Location: London
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This is what I meant, I will try later to see how it goes: http://www.hardocp.com/news/2011/10/..._texture_fix63
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At the going down of the sun and in the morning, We will remember them |
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#752 | ||
![]() Join Date: Feb 2009
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Our speculation can head as to WHAT KIND OF DEVELOPERS they laid off ... i'll give you an idea, it's probably stampers as Carmack related to them "an army of stampers" ... those are the guys that make the maps look great, they make the world and all those small details. They're just users of the id studio software, they aren't key employees or anything at all. I am active on official bethesda Rage forums , we had discussed this already. http://www.gamasutra.com/view/news/3...d_Software.php Kotaku is an unreliable speculator, since Kotaku changed it's front page theme it's an ever more increasingly untrusted gaming news source as it's propagating the views of gawker's business practices, many of Reddit users are anti-kotaku, because we have a reason. Kotaku just taken Carmack's texture tweet in a wrong context, carmack hasn't denied anything, he only said something didn't work on some little progress the other day. Carmack has confirmed twitter feed is only a tiny amount of some few snips and notes he writes as well as some answers to the community. It's in no way a full picture. Carmack has started posting some blogs on software analysis and other topics ... sort of a return from to the old days of .plan files. Quote:
Whatever you make of it, no important people were laid off. ID Software has always had around 50 developers, they just ramped up to +200 for Rage mass production, now they obviously aren't in mass production of anything ... we don't know if doom 4 has entered mass production yet or they're still making the tech, preparations, plans, pretty much the start doesn't need that much developers, you have nothing to develop if you don't first make up the story, tools , stable codebase, decisions and all the other stuff that goes into a game. ID will staff up the stampers once again in future when Doom4 enters mass production. Carmack confirmed the ID TECH5 Technology will be developed PAST RAGE release date, here is a list of known engine improvements in Doom4 I cannot link all the sources, since my mind is the source of what i read and been following closely, but obviously it didn't learn the url, but you can find all ID_AA_Carmack tweets. http://www.gamasutra.com/view/news/3...d_Software.php PC Patch 1.2 for Rage released a few days ago. ID Studio is next: https://twitter.com/#!/Thollenshead/...94545709146113 Last edited by RuskiSnajper; Feb 9, 2012 at 10:00 AM. |
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#753 |
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Banstick Dummy
Join Date: Jun 2007
Location: Crystal River, FL
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So wheres the texture pack?
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#754 |
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Eligible for custom title
Join Date: Nov 2007
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texture pack is cost benefit fail for them... Not worth it.
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#755 |
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Banstick Dummy
Join Date: Jun 2007
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#756 |
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Eligible for custom title
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lol yep... point was spot on.
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#757 |
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Resident Grammar Amender
Join Date: Feb 2005
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We may see community driven HD packs at some point, but I doubt we'll see anything official soon, if at all.
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Post count isn't an intelligence meter. During the rectification of the Vuldronaii the Traveler came as a large, moving Torb. Then, during the third reconciliation of the last of the Meketrex supplicants they chose a new form for him—that of a giant Sloar! Many Shubs and Zuuls knew what it was to be roasted in the depths of the Sloar that day, I can tell you.
Musek: "InnocentCriminal - a Chuck Norris of the TPU - knows what you are about to type and he WILL type it faster than you." |
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#758 |
![]() Join Date: Feb 2009
Location: slovenia , europe
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No idea ... it wasn't announced nor menitoned this year, it might happen but they aren't talking about it.
I was just so excited i taken carmack words too much ... Last edited by RuskiSnajper; Feb 9, 2012 at 10:12 AM. |
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#759 |
![]() Join Date: Mar 2005
Location: Ancient Greece, Acropolis
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Rage stops working?
I keep getting an error message, Rage has stopped. And this is with simple click of the mouse to start the game via Steam and/or desktop shortcut.
I then installed the newest beta CAT 12.2 (12.1 didn't work) and now I can get in game, but it's bloody buggy, it keeps crashing to desktop. Any suggestions? Thanks,
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#760 | |
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Banstick Dummy
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Quote:
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#761 |
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Dam, but now Skyrim plays better with 12.2. What's with the Open GL messup? AMD shoukd have fixed this long ago.
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#762 |
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They should have, but their drivers team is terrible. They fix one thing, but break another. That has always been ATIs curse: great hardware, bad drivers.
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#763 | |
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Banstick Dummy
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Quote:
Thats not true. Its only been VERY recent the drivers have had major issues and the issues it has is very specific. The REASON why the issues even came about is because they got a new team in over at AMD. Thats all. |
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#764 |
![]() Join Date: Apr 2010
Location: London
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With the latest patch some textures have better quality, but it still doesn't look like it should for a game that takes 25Gb on your hard drive.
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At the going down of the sun and in the morning, We will remember them |
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#765 | |
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Quote:
That's because they aren't using traditional texture tiles which get repeated to create a surface, they use one big unique texture (that is broken down to cells and then rendered in parts - sort of virtualized streaming) that covers the whole game area , no texture is repeated except stamping of multiple same items such as logos or written texts, and the texture can be manipulated pixel by pixels (ex. painters) It's all going to be released in the Rage SDK (mod tools only , no free engine) and everyone will get more idea what the tech is like. The tools is what ID has been making for a long time too, the tools that speed up the production of art asset production considerably. Plus the sheer amount of unique detail and stamping that's pun on maps, specifically environimental details, is what makes the data large. The full quality data (uncompressed) is more than 100 GB in size, Carmack's words. The game was compressed just because of the current console generation , to fit on the discs and to run at all, but it's not perfect even now. The console's texture pop issue cannot be fixed by ID software, both X360 and PS3 have - this is probably the game that shows an utterly edge limit on what the age old console tech can do. Consoles allow direct hardware access by developers. PCs don't. This is the main difference why such old crappy hardware can still run decent games these days. Without direct access, console games would have been much much worse. If PCs got this direct access then PC would have ran significantly faster ... carmack is really frustrated about this. So ... 25 GB is really not a lot. Last edited by RuskiSnajper; Feb 17, 2012 at 02:25 PM. |
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#766 | |
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Quote:
if you have crash errors you can post the error report file and your system specs to john carmacks email directly , or ask him on his twitter id_aa_Carmack |
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#767 |
![]() Join Date: Apr 2010
Location: London
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I always play until I get a BSOD; not once I've been able to quit the game, it can take from 15 minutes to an hour.
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At the going down of the sun and in the morning, We will remember them |
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#768 |
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No need to revert, just add a working opengl dll to the rage folder. That sorted the issues I had with RAGE back when I was using a HD 5770 @ 1680x1050. A solid 60fps with no pop up.
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#769 | |
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Quote:
I'll send you a PM for instructions how to do this if you don't know on fly. This may help ID to fix bugs. |
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#770 | |
![]() Join Date: Mar 2005
Location: Ancient Greece, Acropolis
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Quote:
Thanks
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#771 |
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Moderato®™
Join Date: Apr 2009
Location: Statesville, NC
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Hey guys! I just won this game! I'll be making a "Rage Config Utility" for myself, would anyone else be interested in getting the tool? If so you can PM me or post something in here. if enough people want it then I'll create a thread like I made for my "BF3 Config Utility" and my new "BF3 Browser Utility". Thanks guys!
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“As long as I feel the warmth from the sun and breathe precious air…. I must ask questions to feed the Mind!” Battletag: Mindweaver#1523 |
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#772 |
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Banstick Dummy
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I just beat the game. Worst ending I have seen in years. There wasnt even a boss battle?! WTF!
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#773 |
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yeah... not 'in the style of ID also additional content is not there even been an announcement...
A nice game, so much potential thrown ! |
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#774 | |
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Resident Grammar Amender
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Quote:
__________________
Post count isn't an intelligence meter. During the rectification of the Vuldronaii the Traveler came as a large, moving Torb. Then, during the third reconciliation of the last of the Meketrex supplicants they chose a new form for him—that of a giant Sloar! Many Shubs and Zuuls knew what it was to be roasted in the depths of the Sloar that day, I can tell you.
Musek: "InnocentCriminal - a Chuck Norris of the TPU - knows what you are about to type and he WILL type it faster than you." |
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#775 |
![]() Join Date: Feb 2009
Location: slovenia , europe
Posts: 1,435 (0.92/day)
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Why didn't you send PM about this, missed to notice it here.
EDIT: hmm i think i mixed you with the guy who said about bsod Anyways: (this example pics are not from my custom PC) This guide is for win7 You start by going into task manager to check your total physical memory (RAM) ![]() Setting up pagefile above the total RAM:
If you want to make a Complete Memory Dump you need to tweak the registery for that, because it's disabled by default from the UI for PCs above 2 GB RAM.
Replicate the error and when the BSOD happens DO NOT RESET the system , wait until the crash dump is written (until the HDD stops spinning) , if the BSOD screen doesn't indicate it's writting something then you didn't set up properly. Crash dump will be in the Windows folder once your reboot the system, that file can then be used to investigate with symbols but you don't have to do this, just upload the file on mediafire preferably. When you're doing a dump intentionally, it's best to close down as much background misc programs as possible, do not load anything else except the game causing the BSOD and also start from a fresh reboot so the memory is not filled with clutter, also avoid doing anything private since that may end up in memory as well, no browser no nothing... Full dump might help more if the game's causing it to crash, but this is most probably driver issue, but i personally have never had a BSOD in Rage. With the DUMP file also post txt with full system specs info, to get the specs use: DX Diag report CPU-Z dump (About tab > Save Report (txt) Last edited by RuskiSnajper; Feb 25, 2012 at 11:14 AM. |
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