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Old Mar 17, 2012, 01:23 PM   #26
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Originally Posted by 1Kurgan1 View Post
It's all just discussion, what else to discuss in a thread based completely off the smallest amount of information. Everything is all just speculation, if there was no one throwing any out there and discussion of the speculation, then there would be 0 posts in the thread
I know it's all speculation, Kurgan, and you are right that without it there would be no posts in many of the threads on TPU.
It just seems that lately a lot of people immediately jumps on the pessimistic bandwagon instead of thinking, "Hey ... if they do it well it could be awesome." I like to give games the benefit of the doubt until they prove to be giant turds.

As far as the end of SP games if an MMO comes out, it does not have to be that way at all and would be a bad move for Bethesda. All they have to do is keep releasing SP areas of Tamriel before adding them to the MMO and they win the hearts of both the SP afficianados and later the MMO players. Since the time frame of the MMO is 1000 years before the SP games, they still have ample opportunity to make both.

There is enough Tamriel lore that they could probably make ES games for the next 1000 years without duplicating anything.
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Old Mar 17, 2012, 01:51 PM   #27
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Why is everything turning MMO these days...

The Elder Scrolls VI: Valenwood, please
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Old Mar 17, 2012, 02:01 PM   #28
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Because people like MMOs as can be attested to by the 10s of millions of people that play them regularly.

The Elder Scrolls VI : Black Marsh, please
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Old May 3, 2012, 11:32 PM   #29
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http://www.gameinformer.com/b/featur...ls-online.aspx



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Long rumored and much anticipated, The Elder Scrolls Online is finally being unveiled in the June issue of Game Informer. In this month's cover story we journey across the entire land of Tamriel, from Elsweyr to Skyrim and everywhere in between.

Developed by the team at Zenimax Online Studios, The Elder Scrolls Online merges the unmatched exploration of rich worlds that the franchise is known for with the scale and social aspects of a massively multiplayer online role-playing game. Players will discover an entirely new chapter of Elder Scrolls history in this ambitious world, set a millennium before the events of Skyrim as the daedric prince Molag Bal tries to pull all of Tamriel into his demonic realm.

"It will be extremely rewarding finally to unveil what we have been developing the last several years," said game director and MMO veteran Matt Firor, whose previous work includes Mythic's well-received Dark Age of Camelot. "The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise."

An in-depth look at everything from solo questing to public dungeons awaits in our enormous June cover story – as well as a peek at the player-driven PvP conflict that pits the three player factions against each other in open-world warfare over the province of Cyrodiil and the Emperor's throne itself.
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Old May 6, 2012, 12:46 PM   #30
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First screenshot:
http://www.gameinformer.com/games/th...ls-online.aspx

My IMHO? Total crap.
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Old May 6, 2012, 01:17 PM   #31
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I have been thinking about this since 2004 when MMOs first became seriously popular to the mainstream: Imagine the gameplay of Zelda: OOT or similar adventure games in a MMO.

I am kinda sick of all the current MMOs having this insanely boring auto-battle system where you stare at the screen and wait for something to happen.
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Old May 6, 2012, 04:55 PM   #32
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In WoW i push buttons nonstop...
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