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Old Apr 28, 2012, 03:37 PM   #1
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TechPowerUp OSD Server: new beta build

Over the last weeks I've been secretly working on reviving this project.

Added the ability to select any font from the system and customize colors etc.



Download, run the installer

It will enable the OSD in all 32-bit DirectX games (no OpenGL, no 64-bit).

You can change settings by clicking the icon in the systray.

If you have GPU-Z running it will pick up the GPU-Z sensors and add them to the OSD

I'm unsure what kind of customization people are looking for. Also thinking about some sort of auto arrange that takes a few input parameters, but again, unsure of what you want.

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Old Apr 28, 2012, 04:08 PM   #2
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Now all we need is overclocking added in to gpu-z along with this and we have something better than everything else on the market
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Old Apr 28, 2012, 04:37 PM   #3
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Displays okay in VS 2010 in windowed mode.
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Old Apr 28, 2012, 05:15 PM   #4
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uh, it should exclude devenv.exe

is yours called differently ?
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Old Apr 28, 2012, 05:19 PM   #5
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That is cool!!!!

I'll give it a shot!

Thanks W1z
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Old Apr 28, 2012, 05:24 PM   #6
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I just have the express versions here at home for 2010 so ...
vcsexpress.exe for VC#
VCExpress.exe for VC++
vbexpress.exe for VB
VWDExpress.exe for Web developer.

My full copy of VS 2008 uses devenv.exe.
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Old Apr 28, 2012, 07:08 PM   #7
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Since the OSD service has to detect when a 3D app is started to show itself, how about a "Time Played" display? ... or maybe an alarm function where the user could set a time that the OSD would alert them when they reach?

Just some thoughts.
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Old Apr 28, 2012, 07:14 PM   #8
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i like the time played idea. not sure about the alert
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Old Apr 28, 2012, 07:17 PM   #9
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Quote:
Originally Posted by Kreij View Post
Since the OSD service has to detect when a 3D app is started to show itself, how about a "Time Played" display? ... or maybe an alarm function where the user could set a time that the OSD would alert them when they reach?

Just some thoughts.
Also maybe a plain old clock as well so I'm not late for work again

I know it's a longshot since I don't think many people have/use one, but a logitech g15/ g17/etc keyboard display app would be cool too.
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Old Apr 28, 2012, 07:21 PM   #10
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Causes Windows Live Mail to crash.
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Old Apr 28, 2012, 07:29 PM   #11
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Quote:
Originally Posted by dank1983man420 View Post
Also maybe a plain old clock as well
clock is included
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Old Apr 28, 2012, 07:36 PM   #12
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OK, crash limited to when GPU-Z is opened after OSD tool.

If GPU-Z is opened first, it's fine.
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Old Apr 28, 2012, 07:39 PM   #13
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I think the timer would be more useful than time played. Hate to burn the pizza and chicken wings !!

Maybe a frame rate limiter in case you need one for certain games? (shrug)
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Old Apr 29, 2012, 12:18 AM   #14
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Wizz could you add a screenshot ability?
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Old Apr 29, 2012, 06:57 AM   #15
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Quote:
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Wizz could you add a screenshot ability?
that was just my through aswell 1nf3ern0x, a screenshot ability would be really wicked to have in it W1zzard if it's possible ofc

and it works like a clam just tested it for 10mins and nice with all the options from GPU-Z u can choose on ur own, i mean which u want to have to look at even the time clock ^^
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Old Apr 29, 2012, 05:08 PM   #16
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it would be nice if it would save ur settings when u close the program, bcs mine doesn't O.o
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Old Apr 29, 2012, 05:23 PM   #17
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I was wondering why I only had 3 settings (current fps, rendering api, time) Then I double checked and I'm running 64bit.

I do like this program and will be very useful in full screen mode to still monitor things since toolbar is gone. I'm guessing at some point there will be 64bit support?
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Old Apr 29, 2012, 05:38 PM   #18
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u remember to run GPU-Z before the osd? if not do that ^^
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Old Apr 29, 2012, 05:53 PM   #19
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Thanks Puma. There all there now. lol. I wasn't thinking of the ones missing were the ones you get from gpu-z sensors. lol
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Old Apr 29, 2012, 06:18 PM   #20
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Quote:
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OK, crash limited to when GPU-Z is opened after OSD tool.

If GPU-Z is opened first, it's fine.
I did not get a crash but a locked up system for about 4 minutes.


I wish it would save were you put it as it always defaults tot he corner i select.
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Old Apr 29, 2012, 06:52 PM   #21
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in what way are you guys arranging your sensors?

right now a very primitive auto arrange is active that messes up custom placement. I'm unsure though how a manual auto arrange should work
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Old Apr 29, 2012, 06:58 PM   #22
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I just leave everything at default. THe footpront of the text is small enough to not be obtrusive with all the sensors enabled.

However, I see that with two GPUs, it swaps between displaying data from each. It is a bit hard to distringuish which GPU is which, or under load, what's actually going on, as my cards run very similar temps and fan speeds. When i get my third card back form RMA, it's going to be worse.
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Old Apr 29, 2012, 07:02 PM   #23
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gpuz's shared memory has no support for multiple gpus. so the instances overwrite each other's data.

not on the list of things to get fixed immediately. in a perfect world gpuz would be rewritten to poll multiple cards with a single instance of gpuz and new shared memory layout that has info and sensors for all gpus in the system
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Old May 2, 2012, 03:09 PM   #24
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bump
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Old May 2, 2012, 03:50 PM   #25
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Causes Windows Live Mail to crash.
This,

Also, it seems to block steam ingame windows.

Apart from that, works fine with my set-up

Edit: windows live messenger (msnmsgr.exe) probably doesnt benefit from this, so i guess it can be added to the exclusions list.

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