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#1876 |
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Doctor Moderator
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the challenge map is more what i meant, making the enemies more aggressive
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#1877 |
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"I go fast!1!11!1!"
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I don't think any thing is different about the mobs on the challenge map. They spawn in the same numbers following the same rules they would normally. Don't want any mobs? Leave the area, come back, and light the place up.
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#1878 |
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I don't think that is true, there are hordes of mobs at night. Also I don't remember spiders being able to jump that high.
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#1879 | |
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Quote:
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#1880 |
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Go into the dungeons to try and get the wool, there is no going away and coming back, there are so many spawners of every kind of hostile mob it is insane. The ghast, creeper, and blaze spawners are the worst...
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#1881 | |
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Doctor Moderator
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Quote:
??? profit with wool
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#1882 |
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If you have the time to place dirt, then one could as well grab a pickaxe and destroy the spawner. In that high tower in the east of the map, two spawners shared a room so it was a matter of lighting the room and destroying the spawners as wuick as I could.
BTW, if no one likes the current map anymore and found the regular we played on to boring or whatever it is okay to me if we start on a fresh regular SMP map.
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#1883 |
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I wouldn't mind this, but how about a regular SMP on normal or hard, just to make it a little more challenging wrt mobs.
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#1884 |
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You can block of the spawners with dirt, it doesn't do anything, they still spawn on the other side of the dirt. And most of the spawners are burried already so you can see them.
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#1885 |
![]() Join Date: Nov 2007
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I've been digging and all that I'm finding are huge deposits of coal. Does this map have a non-standard materials spread or something? I should have SOME iron by now, but nada.
edit: Seems it might be deeper than normal. Meh
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http://www.heatware.com/eval.php?id=62786 Last edited by Silverel; May 6, 2012 at 08:12 PM. |
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#1886 |
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The SMP map we were playing at was on normal.
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#1888 | |
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"I go fast!1!11!1!"
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Quote:
![]() Don't see how changing the map would make it more fun. Running farther into the wilderness is basically the same thing. What we need is more people actively playing. What I need is inspiration.
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#1889 |
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Doctor Moderator
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find a mod with a goal and work towards it? EG, creepers no longer sit at doors and wait, they blow up to try and kill you from the other side. makes it more challenging to build houses, traps, etc.
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#1890 |
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Well, there's no diamonds on this map as far as I can tell. The ore distribution must have been modified when the map was made for SMP. Does someone have a link to the author or where the map came from? It might be specific about that.
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#1891 | |
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Quote:
And there is an assload of diamond, you just have to find it. ![]() If you can find this cavern, you'll be set with diamonds:
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#1892 |
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Doctor Moderator
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Hmmm.... i wish capture the flag was out already, for some nice TPU on TPU combat with lava moats, castle defence and such
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#1893 |
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"I go fast!1!11!1!"
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That sounds more like Ace of Spades. Never played it, but looks fun.
Come to think of it, Terraria is a lot more combat oriented than Minecraft.
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#1894 |
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I found a single 5-block diamond section near the bottom of the level. I've found no diamond since, but plenty of iron. I wouldn't mind going back to the old SMP map tbh.
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#1895 |
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Too bad there isn't a way to take some of the weapons, armor, and supplies from the other map into the challenge map.
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#1896 |
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Maybe it's a biome issue. I'm out in the hills, doesn't seem to be any within a thousand blocks or so. I'll go try over in the swamp later tonight. I generally dig around the bottom looking for diamond, a block above where the weird light level starts.
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#1897 |
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Ar. Plenty o diamonds in the swamp. Gonna have to construct some railway over there for easy access.
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#1898 | |
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Quote:
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#1899 |
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I'll leave this map up through the weekend, then I'll probably switch back to the our old map.
Try tackling some dungeons and getting some wool, don't worry about settling in. Get some supplies, and raid a dungeon. That is the point of this map.
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#1900 |
![]() Join Date: Jan 2012
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I needed to find materials and get food without dying though, so I kind of had to (even if I did go overboard.) I'm exploring more now that I have a store of food with me and loaded with armor.
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