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#26 | |
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Only you abreviated people every time you mentioned them. It's the only full word that is abbreviated. Ppl. Four times.
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#27 |
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long live Razor Callahan
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#28 |
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I always say "ppl" instead "people". Old habit i guess.
These cut scenes in Most Wanted were pretty good. I think it was the first time they used green background where they blended real actors with rendered graphics. There was a behind the scenes video showing how they made it. Too bad there weren't many videos in the other half of the game, just racing. Videos connected the game itself pretty well with funny moments like this 5 grand scene
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#29 |
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I wonder if this has anything to do with the original. I mean it is called Most Wanted and not Most Wanted 2. the only thing they could have in common is open world, police and persistent car upgrades. Criterion does have an excellent track record so i'm not worried.
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#30 |
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my favorite in the series by far is the original underground, it sort of worked properly, and gameplay was nice as well. you needed you're whole life to complete the second one though, 220+ races!
I think also that the worst in the series by a long way was Hot Pursuit 2010, childish gameplay, all gz dz wz stuff. arrrgh, no open world free run mode, buggy and so on. undercover could be good, nice story line (not as good as most wanted or carbon, but better than let's say, SHIFT 2), but man was it buggy. if the next one made by criterion is anything like HP 2010, i won't be bothering with it. |
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#31 | ||
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Teleporting traffic cars, glitchy spike strips, cheaters and helicopters dropping spikes on you directly even though it was you who called it in. Lack of car selection in the lobby where you had to wait 60 seconds most of the time for game to even begin and then got 30 seconds to actually pick the car. Similar nonsense like in The Run, just less severe. And all this is because of retarded consoles which don't have enough memory to run the lobby and game selection menu at once. Obviously, because i cannot think of a single other reason why that cannot be done. Plus the car control was really crucial and with proper driving skills you could outrun much faster cars easily. Where in The Run it's apparently faster to just grind the protective railings than to try and drive properly through the corner. Have seen bunch of dorks just smashing into the railing fulls peed and then just grind it all the way and then press nitro to get it going. If you do that in Hot Pursuit 2010 you'll lose even more time.
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#32 |
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I'd rather have an Underground remake. I'm very cautious with MW as it was the beginning of the custom tuner genre's downward slope. Underground 2 was and still is the pinnacle of the series. Could take cars and tweak them to insane lengths. I'll still play it again from time to time.
But MW added the tier system, took away a lot of the customizing fun and added police chases. It would not have been bad to do the chases and such had it have just been Underground 2 with chases. MW's upper tiers were just chock full of super cars. Which started the NFS series back to the boring stock super car racing. Yeah I can ooo and ahhh the big cars at times but it was just real fun tweaking the heck out things and being able to use them for as long as you wanted.
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#33 | |
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#34 | |
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#35 |
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#36 |
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Give me a "history" NFS with decent scenery and tracks, like NFS Porsche Unleashed (2000), but updated and with MP. If for legal reasons they cant do Porsche again (shame, it would be great to have a 2012 quality version of the game) then choose another car franchise. It might be less exciting than Porsche, but the history aspect and using it, and adding realistic engine upgrades, was part of the game progression and was pretty cool.
For those that havent played NFS PU then you have really missed a classic. Unfortunately it is so dated now (2000) that it is hard to recommend today unless you are up for some old x386 nostalgia. Imagine what you could do with a modern CPU, GPU and updated games engine...
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#37 |
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The only Criterion game I've really enjoyed was Burnout Paradise, but even that was a bit frustrating due to being too easy and repetitious, having no AI bike races, and no PC DLC. You spend a lot of time getting that Elite license breezing through easy races and burn routes only to find the game ends with no Elite level races. Just to prove my point I made several videos doing the tougher races and burn routes with no boost on the races, and tons of stunts or extremely long alternate routes on burn routes.
Here's Catch My Drift using a very long route via the quarry: BP's steering wasn't bad, but Hot Pursuit 2010 was plagued with steering lag. Worse yet one of the primary ways to fill the boost meter was close calls with oncoming traffic, like those two combined makes any sense at all. The supercharger was very arcade and over the top, as was the locked in vs manual drift steering. Pursuit weapons were very hit and miss and often didn't deploy properly, or at all. Getaway AI would often do constant 180's, and between the camera yoyoing to zoom when slowing with no peripheral, and the mini map offering little help in locating them, it was at times a try it again affair. I don't see Hot Pursuit 2010 as being any better than any of the NFS games made in the last several years that were poorly done, and since Criterion made it, I have to put it on them. |
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#38 |
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if you bought Burnout Paradise Ultimate Edition for PC you can unlock the DLC.
http://forums.steampowered.com/forum....php?t=2609756 |
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#39 | |
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"I go fast!1!11!1!"
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#40 |
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#41 | |
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#42 |
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I like the Burnout takedowns, driving through signs, jumps, etc. it's got the property damage counter like in Most Wanted. police look aggressive. driving looks good. Frostbite looks good.
Last edited by BumbleBee; Jun 6, 2012 at 09:07 AM. |
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#43 |
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Using Frostbite 2 engine for NFS series is imo one of the better things EA has done lately.
This engine is freakin superb. Looks breathtaking, yet it still runs super fast. Yesterday i've installed NFS World and it looks horrible and runs like at 30fps with constant jitter and lag while steering. NFS The Run, all max settings, feels like it's running at 60+ fps. Just no comparison. This thread pulled me so much into it, i've decided to purchase NFS Most Wanted again, this time for PC. I already own the PS2 version but hey, it's just few EUR retail so why the heck not ![]() I have the need for some high speed police chases. I remember it was quite fun wrecking hundreds of cop cars, pulling off insane roadblock misses and so on.
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#44 |
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it was originally Burnout Paradise 2 but EA changed the name and license because Need for Speed is a brand that sells.
doesn't look like there will be a story. http://ca.ign.com/articles/2012/06/0...out-paradise-2 |
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#45 |
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Hot Pursuit 2010 didn't have any story either. If everything else is done properly i don't really need one. Though the one in original Most Wanted was pretty good.
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#46 |
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Last edited by BumbleBee; Jun 7, 2012 at 06:15 AM. |
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#47 |
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I see quite a few people quoting NFS Porsche Unleashed but oddly enough the best NFS game that changed the scene was High Stakes. The online MP on the PC was the game changer in my opinion. Had many awesome tracks along with awesome sets of cars, of which could be upgraded and such. Plus you had a chance to race for pinks. Of which that doesn't happen in racing games anymore.
Back on topic, I would probably buy this game if it did continue on from carbon. I don't think the story is finished...I could be wrong though.
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#48 |
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Actually pink slips were in Most Wanted as well where you were picking "?" fields and sometimes you got pink slip. But it wasn't as a specific race like in High Stakes. Plus High Stakes was just an upgrade of NFS3 Hot Pursuit (that's why it has all the old tracks and most of the cars). Which was nice at the time. Imagine a game where Most Wanted, Carbon and Undercover cities are joined into one mega city. Zomg...
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#49 | |
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the other issue was the car selection they are making to put in. I really don't like travelling at over 5000 kmph in a veyron supersport, where drifting gives you more speed and stupid points. I want game play to be realistic and not childish like those nintendo gameboy games, but I don't like either focusing too much on driving technicalities like getting the perfect line whilst driving through corners or entry speeds of a corner and having to drive tiring and boring laps in silverstone. What I would like to say as a summary is that I like a driving game to have Realistic ganeplay and more importantly physics, meanwhile driving on a nice open road with beautiful sceneries. good quality and realistic engine and exhaust noise, good sense of speed (you don't fell like you're going 210 when the speedo shows 329), and not aggressive. in short the perfect game is: TDU 2 or 1 world, Car control and physics like NFS Shift "1", Good story line not like, but of the same qualities as NFS Carbon, Graphics appearance like NFS Run, interior view like Shift 1. so come on developers! make that, please I beg of you! |
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#50 | |
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