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Old Jul 12, 2012, 03:52 PM   #451
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I think they could improve the mod by adding ACRE and ACE support. CB/HAM radios would be authentic for post apocalyptic survival. It would fix that annoying VOIP crap for sure. The fact that there are multiple channels and scrambling is nice too. It even sounds (audibly) legit. Also, ACE would fix the arming and medical side of things too. Instead of having to constantly go into your inventory to bandage yourself or eat food etc, the ACE menus allow you to do so by selecting with a mouse what to do. It is very helpful. As far as CB/HAM goes, there could be locations on the map with a HAM base station that is usable or can be used to provide weather updates or locating places ingame. Just a thought since most ArmA II servers use ACE and ACRE and therefore require it to be installed to play, it would be using already existing content.
I'd rather see those sort of changes, just improvements to current gameplay. Would add a bit of immersion to the game.
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Old Jul 12, 2012, 03:59 PM   #452
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Does anyone have the "Anyone in Cherno" cartoon?
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Old Jul 12, 2012, 04:06 PM   #453
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[img]http://static.**********/pictures/Anyone+in+Cherno+.+For+all+the+DayZ+players.+Not+s ure+how_d4f96b_3805433.jpg[/img]
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Old Jul 12, 2012, 04:13 PM   #454
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Think you linked that as a image rather than a link, or the image you tried to link isn't an image.
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Old Jul 12, 2012, 06:43 PM   #455
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Nah, they've taken the image down. Fuckers!

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During the rectification of the Vuldronaii the Traveler came as a large, moving Torb. Then, during the third reconciliation of the last of the Meketrex supplicants they chose a new form for him—that of a giant Sloar! Many Shubs and Zuuls knew what it was to be roasted in the depths of the Sloar that day, I can tell you.

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Old Jul 12, 2012, 06:59 PM   #456
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ArmA II Combined Operations (what you need for DayZ), is 20% off on Steam right now: http://store.steampowered.com/sub/4638/
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Old Jul 12, 2012, 07:00 PM   #457
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25% off on Bohemia's website.
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During the rectification of the Vuldronaii the Traveler came as a large, moving Torb. Then, during the third reconciliation of the last of the Meketrex supplicants they chose a new form for him—that of a giant Sloar! Many Shubs and Zuuls knew what it was to be roasted in the depths of the Sloar that day, I can tell you.

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Old Jul 12, 2012, 07:41 PM   #458
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get PMC too. it improves AI and engine dramatically. There are also many things in DayZ that use file from PMC.
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Old Jul 12, 2012, 07:49 PM   #459
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There are also many things in DayZ that use file from PMC.
Really? Like what?
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Old Jul 12, 2012, 08:02 PM   #460
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He was talking about them today, the other day, and the day before that, and the day before that, and the day before that...
lol fair enough, i guess i should try not to encourage him then huh?
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Old Jul 12, 2012, 08:10 PM   #461
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lol fair enough, i guess i should try not to encourage him then huh?
No. No you shouldnt.
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Old Jul 12, 2012, 10:15 PM   #462
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Really? Like what?
you remember those errors that would pop up about "deleted.something.pbo"?

Those are files from the PMC expansion. Those are the weapons and vehicles etc that you find. I used to have those messages ( which were nice for letting me know I was in the vicinity of something good.) Then I installed PMC and those messages stopped. I still find the items but without the messages appearing.
I also looked up those errors and there were indicating that they were part of the PMC expansion.
Alot of the weapons in DayZ are from the multiple expansions all the way up to BAF. Soon, they will add dogs which are in the Latest Exapnsion Czech Armed Forces or something. Do remember this is a mod based on ArmA II as a whole. CO is all that is required but the rest of the expansions help improve the experience. For example, I can play on a server in ArmA II that has Vickers tanks from BAF. I do not have BAF so the tanks look like crap even though they are still there. The tanks also will lag out my rig because I am missing important files. I can still play, but my experience will be nerfed.

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No. No you shouldnt.
I thought you said you would create the art for the TPU DayZ/ArmA logo? The Team XML works in DayZ because it is running off of ArmA II Engine.

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lol fair enough, i guess i should try not to encourage him then huh?
When you install it make sure you do it through Six Updater.
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Old Jul 12, 2012, 10:52 PM   #463
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Quote:
Originally Posted by Killer_Rubber_Ducky View Post
you remember those errors that would pop up about "deleted.something.pbo"?

Those are files from the PMC expansion. Those are the weapons and vehicles etc that you find. I used to have those messages ( which were nice for letting me know I was in the vicinity of something good.) Then I installed PMC and those messages stopped. I still find the items but without the messages appearing.
I also looked up those errors and there were indicating that they were part of the PMC expansion.
Alot of the weapons in DayZ are from the multiple expansions all the way up to BAF. Soon, they will add dogs which are in the Latest Exapnsion Czech Armed Forces or something. Do remember this is a mod based on ArmA II as a whole. CO is all that is required but the rest of the expansions help improve the experience. For example, I can play on a server in ArmA II that has Vickers tanks from BAF. I do not have BAF so the tanks look like crap even though they are still there. The tanks also will lag out my rig because I am missing important files. I can still play, but my experience will be nerfed.



I thought you said you would create the art for the TPU DayZ/ArmA logo? The Team XML works in DayZ because it is running off of ArmA II Engine.


When you install it make sure you do it through Six Updater.
There's one thing that PMC changes with DayZ and that is the character textures. Nothing else. As far as Arma II goes, I don't really care.
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Old Jul 13, 2012, 12:39 AM   #464
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as much as i want this, i dont want ARMA II so i'm going to miss out until its <$10, or until it becomes standalone.
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Old Jul 13, 2012, 09:01 AM   #465
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as much as i want this, i dont want ARMA II so i'm going to miss out until its <$10, or until it becomes standalone.
I had Arma II, never played it. I bought OA just to play this mod, still haven't ever played either games. I've already played this game enough to warrant the price I paid, so even if you don't want Arma II (I assume because oyu don't plan to play it), if you got a few others to play this with, it'll make it worth it to buy for just this mod alone.
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Old Jul 13, 2012, 09:34 AM   #466
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I loved ARMAII but it just took so long to get everyone on and organised, however the games did last hours.

I would always say how I wanted a STALKER mod for ARMA and some folks were doing it but it wasn't ever finished. Then I bumped into DayZ and I'm having a hard time finding another game that take me away from it.
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Old Jul 13, 2012, 11:37 AM   #467
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I loved ARMAII but it just took so long to get everyone on and organised, however the games did last hours.

I would always say how I wanted a STALKER mod for ARMA and some folks were doing it but it wasn't ever finished. Then I bumped into DayZ and I'm having a hard time finding another game that take me away from it.
I like the mission editor. I just made an AI Helo insertion raid on a Russian outpost in Balota.

It was fun to watch.
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Old Jul 13, 2012, 11:45 AM   #468
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The mission editor isn't something I've pissed about with, I think I'll do that whilst we wait for 1.7.2.2 which is scheduled for some point today.
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During the rectification of the Vuldronaii the Traveler came as a large, moving Torb. Then, during the third reconciliation of the last of the Meketrex supplicants they chose a new form for him—that of a giant Sloar! Many Shubs and Zuuls knew what it was to be roasted in the depths of the Sloar that day, I can tell you.

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Old Jul 13, 2012, 03:21 PM   #469
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Quote:
Originally Posted by InnocentCriminal View Post
The mission editor isn't something I've pissed about with, I think I'll do that whilst we wait for 1.7.2.2 which is scheduled for some point today.
Ahh a new reason for me to play dayz again? New patch today?
Mission editor is fun..
Word of advice if you use it, restart your game before you jump into a match. The editor has been linked to being a bad memory hog, if you jump directly into a game after edting it may lead you to crash or run badly..
Was that way with arma 1, I expect the same with 2, as the coding is pretty identical..

PS: memory flush trick: Hold left shift and hit the mius key on the numpad, release them both then type "Flush" (no quotes).. screen
will flash and purge your vram.. Sometimes helps with stability if you start running badly.
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Old Jul 13, 2012, 05:07 PM   #470
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as much as i want this, i dont want ARMA II so i'm going to miss out until its <$10, or until it becomes standalone.
ARMA II was 7.99 just last year. Not gonna pay more then that.

http://www.techpowerup.com/forums/sh...d.php?t=144749
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Old Jul 13, 2012, 06:04 PM   #471
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as much as i want this, i dont want ARMA II so i'm going to miss out until its <$10, or until it becomes standalone.
Keep an eye on the Steam Summer Sale. Might get lucky and get the "full package" for cheap
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Old Jul 13, 2012, 06:26 PM   #472
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Keep an eye on the Steam Summer Sale. Might get lucky and get the "full package" for cheap
It's already on sale. 20% off on Steam, 25% of on Bohemia's website. They aren't going to cut the price anymore at this time... Unless on one of the days of the summer sale they have some sort of larger package deal.
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Old Jul 13, 2012, 06:27 PM   #473
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I like the sound of this mod. Been following this thread for a while but get the feeling i'd get pissed off at bugs and pricks killing me on sight. An open ended sandbox zombie survival game is about as good as it gets in my book. Should i take the plunge?
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Old Jul 13, 2012, 06:28 PM   #474
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Without a doubt, yes.
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Old Jul 13, 2012, 06:28 PM   #475
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Not if you get pissed off with bugs and pricks. This is mod is an alpha which means bugs and pricks galore.
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