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Old Jul 21, 2012, 04:14 AM   #2801
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I keep trying to play but I'm not hooked anymore imana go try some other great games I guess
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Old Jul 21, 2012, 09:04 AM   #2802
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I keep trying to play but I'm not hooked anymore imana go try some other great games I guess
torchlight 2 (north blizzard), Grim Dawn ( titan quest developer made it )
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Old Jul 21, 2012, 10:31 AM   #2803
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it's been made clear since before release, that pvp and pve balance are two different things, so: no.
I wonder how they will be doing seperate balancing if people are using the same characters for both?
I haven't seen much info on PvP othen than it will be introduced in patch 1.1

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I keep trying to play but I'm not hooked anymore imana go try some other great games I guess
SoaSe:Rebellion for a total change of pace.
Have to played Defense Grid : The Awakening? Great tower defense game.
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Old Jul 21, 2012, 01:18 PM   #2804
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it's been made clear since before release, that pvp and pve balance are two different things, so: no.



(
But Do you really trust that Blizzard? Because it's been clear that they change their minds/bullshit players whenever they feel like it. see also: enrage timers, penalty upon death.
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Old Jul 21, 2012, 01:54 PM   #2805
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I wonder how they will be doing seperate balancing if people are using the same characters for both?
the skills themselves will have different values. so they will be more or less neutered to make them all feasible. but that will only be done in pvp matches, in regular pve the skill values stay where they have been , or at the least are not affect by pvp values.

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But Do you really trust that Blizzard?
no, i don't trust them. the decisions they made for the endgame and... most of the game before that point, are disappointing. that being said, they have been pretty clear in press statements that this is how it will work, with pvp/pve being separate in terms of balance. that doesn't seem like something worth lying about imo.
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Old Jul 23, 2012, 04:29 AM   #2806
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Gettng whipped on Inferno now. AM running a barb, with 10k dps, 30k health, 400-500 resists. I just fail to see how I can increase my dps any more. Am using a 600+ dps sword and a 1000+ dps shield.
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Old Jul 23, 2012, 05:58 AM   #2807
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GOD MODE - Be Totally Invulnerable Forever - Diablo 3 Wizard Exploit/Bug

http://www.youtube.com/watch?v=Z3UTnUA6ioA
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Old Jul 23, 2012, 06:18 AM   #2808
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Gettng whipped on Inferno now. AM running a barb, with 10k dps, 30k health, 400-500 resists. I just fail to see how I can increase my dps any more. Am using a 600+ dps sword and a 1000+ dps shield.
You need more DPS and resist than that in inferno. I run a Barb at 25000 DPS and 700+ resist and I can do it. You can use war cry to increase your resist all . I also have around 9500 in armor.
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Old Jul 23, 2012, 04:20 PM   #2809
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Originally Posted by Csokis View Post
GOD MODE - Be Totally Invulnerable Forever - Diablo 3 Wizard Exploit/Bug

http://www.youtube.com/watch?v=Z3UTnUA6ioA
This is 100% legit. It is crazy, you just put on all DPS+MF gear, don't worry about armor/resist because you are a god, then just clear act III/IV. Game Breaking IMO.

Also, this isn't an exploit. It is a huge, glaring, and horrible BUG. I mash buttons all the time when things get crazy. So it is very easy to see how this was found. "HIT ALL THE BUTTONS"...amazed this wasn't found in testing.
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Old Jul 23, 2012, 08:39 PM   #2810
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damn wish my wiz was more then lvl 9, just farm the shit out of act IV till they fix it
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Old Jul 23, 2012, 10:02 PM   #2811
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Just whored the exploit, dont think ill ever touch diablo III again. it was like finish the game, then some cheats, then let it just rest in peace
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Old Jul 24, 2012, 02:04 AM   #2812
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i tried it and it wont work for me in act 1 inferno (NA)
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Old Jul 24, 2012, 02:05 AM   #2813
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didnt they just patch it? it worked for me but I didn't do anything more then test it to laugh
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Old Jul 24, 2012, 02:07 AM   #2814
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didnt they just patch it? it worked for me but I didn't do anything more then test it to laugh
it might only work on later acts, as it wasnt working for me at all. the clones never appeared, but i took normal damage.
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Old Jul 24, 2012, 02:17 AM   #2815
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it might only work on later acts, as it wasnt working for me at all. the clones never appeared, but i took normal damage.
Your timing sucks then.
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Old Jul 24, 2012, 02:33 AM   #2816
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no it said sever will be down in 30 seconds blabla, so I clopsed diablo and came to tyhe forums a few minutes later and here you are saying it doesn't work, they probably hotfixed it
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Old Jul 24, 2012, 03:03 AM   #2817
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Yeah from what i've read they fixed it... Never tried before or after but it seems there was a hotfix in the last 30 mins to patch it.
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Old Jul 24, 2012, 06:05 AM   #2818
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I imagine the one who discovered it eons ago was milking it dry till AH and economy was f*cked up. Or I bet its a bliz thing to let people farm stuff so they can sell more on rmah, and gain profit from it... then again they can easily gain profit by making a bliz account, create godly gears from their in-house item creation kit, and sell it.

Well at least now I know what it feels to be a character with 2000+ resist, 500k+ hp and 5000+ loh. Pretty boring if you ask me. Especially if your the only one who can appreciate the character.

350%+ mf has nothing to do with stat roll quality either. All it does is give you a higher chance for elites to drop 3x rare. Note that it wasnt 100% 3x rare per elite kills. It would still sometimes drop 1x ilvl 55 on act 3 o_0. Played it for straight, Act 3/4 with 3x junk rares dropping. The amount of damage I was doing was so little (30-40k per whack) that I was litterally falling asleep whilst holding left mouse click. Took like 2-3 hours to finish the whole act 3/4 with junk items.

Imo, higher dps and blazing through an Act 2 Vault of Assasin 30 minute run would yield more rares, thus higher chance of a good stat roll. Anyways, back to my DH.
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Old Jul 24, 2012, 06:07 AM   #2819
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/sigh
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Old Jul 24, 2012, 10:54 AM   #2820
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Next is... the Barbarian!

Barb God Mode Immense Life on Hit Exploit
http://www.youtube.com/watch?v=2W8N-97rQxw
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Old Jul 24, 2012, 11:53 AM   #2821
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Next is... the Barbarian!

Barb God Mode Immense Life on Hit Exploit
http://www.youtube.com/watch?v=2W8N-97rQxw
LOL even the exploits are weaker for us barbs.
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Old Jul 24, 2012, 01:19 PM   #2822
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Originally Posted by Bjorn_Of_Iceland View Post

350%+ mf has nothing to do with stat roll quality either. All it does is give you a higher chance for elites to drop 3x rare. Note that it wasnt 100% 3x rare per elite kills. It would still sometimes drop 1x ilvl 55 on act 3 o_0. Played it for straight, Act 3/4 with 3x junk rares dropping. The amount of damage I was doing was so little (30-40k per whack) that I was litterally falling asleep whilst holding left mouse click. Took like 2-3 hours to finish the whole act 3/4 with junk items.

Imo, higher dps and blazing through an Act 2 Vault of Assasin 30 minute run would yield more rares, thus higher chance of a good stat roll. Anyways, back to my DH.
I will agree with you about Vault of Assassin and Act 2 runs in general. Vault of Assassin is dense with elites for such a small area to cover. There is about 7-10 elites in there every time.

Your suggestion about MF is not true though. MF does not give you a higher chance to get rares or legendaries. I wanted to clear this up so nobody invests in MF gear thinking they will have a better chance of getting more rares / legendaries.

Quote:
Magic find affects the quality of items you acquire from killing enemies (but not treasure chests, vases, weapon racks, or other environmental objects). It doesn’t give you a chance to get more items on a given kill – instead, it increases the chance that an item you find will be magical, and more potent than it would be otherwise.

When a monster drops an item, Diablo III randomly determines the item’s quality from a chart that includes item quality and the number of affixes present. The game randomly "rolls" on each property in the chart to determine which affixes your item will get. Your magic find score is applied as a bonus to these rolls.

For example, if a monster has a 4% chance to drop a 6-affix rare item and you have +50% magic find, it now has a 6% chance to drop that item.
^From the horses mouthhttp://us.battle.net/d3/en/game/guid...ent#magic-find

This games fun is diminishing for me but I still enjoy it. I'm really hoping future patches fix many things, with too many to list really.

Almost forgot to mention. I personally don't feel that MF gear is worth investing in at this point of the game. Maybe in the future I will change my mind if they change how MF is applied.
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Old Jul 24, 2012, 01:35 PM   #2823
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Another Barbarian bug/exploit!

The Jay Wilson Exploit
http://www.youtube.com/watch?v=ofA0D9rwunY
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Old Jul 24, 2012, 04:17 PM   #2824
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Had a good game last night. Found my first set item...of course it is for a monk. Also sold a 2h xbow I found in act 3. 2H, 1275 DPS, socket, 140 Dex - Sold for 90m!
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Old Jul 25, 2012, 09:59 AM   #2825
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I will agree with you about Vault of Assassin and Act 2 runs in general. Vault of Assassin is dense with elites for such a small area to cover. There is about 7-10 elites in there every time.

Your suggestion about MF is not true though. MF does not give you a higher chance to get rares or legendaries. I wanted to clear this up so nobody invests in MF gear thinking they will have a better chance of getting more rares / legendaries.



^From the horses mouthhttp://us.battle.net/d3/en/game/guid...ent#magic-find

This games fun is diminishing for me but I still enjoy it. I'm really hoping future patches fix many things, with too many to list really.

Almost forgot to mention. I personally don't feel that MF gear is worth investing in at this point of the game. Maybe in the future I will change my mind if they change how MF is applied.
depends on how you define "more". it turns whites into blues and yellows, so 3 whites 1 blue 1 yellows -> 1 blue 4 yellows = more rares.
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