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Old Sep 14, 2012, 12:01 AM   #1
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NVIDIA Rolls Out GeForce 306.23 WHQL Drivers

Following launches of its GeForce GTX 660 and GTX 650 graphics processors earlier this day, NVIDIA released the latest stable version of its GeForce driver suite. GeForce 306.23 WHQL was released for Windows 7/Vista and Windows XP. This is NVIDIA's first WHQL-signed driver launch after GeForce GTX 660 Ti was launched last month. Hence, it includes official support for GeForce GTX 660 Ti, GeForce GTX 660, and GeForce GTX 650. The company also notified that the next WHQL-signed drivers will remove support for legacy GeForce GPUs such as 6-series and 7-series.

GeForce 306.23 WHQL also adds GPU and game-specific performance improvements. Along with the latest patch by its developer, Total War: Shogun 2 will see up to 60% performance improvement with GeForce GTX 680. Performance is also significantly improved for games such as Batman: Arkham City, Dragon Age II, STALKER: Call of Pripyat, and Battlefield 3 (in SLI). SLI profiles were added or improved for a large number of games. The drivers provide early support for applications built with CUDA 5 Preview.

DOWNLOAD: NVIDIA GeForce 306.23 WHQL for Windows 7/Vista 64-bit, Windows 7/Vista 32-bit, Windows XP 32-bit, Windows XP 64-bit

A list of changes follows.

GPU Support
  • Adds support for GeForce GTX 660 Ti, GeForce GTX 660, and GeForce GTX 650.
  • Legacy Support Notification: GeForce 6-series and GeForce 7-series GPUs will be moved to legacy support after GeForce R304 drivers. GeForce R310 drivers (the next major family of drivers) will not support these products.
Performance Boost – Increases performance for GeForce 400/500/600 Series GPUs in several PC games vs. GeForce 301.42WHQL-certified drivers. Results will vary depending on your GPU and system configuration:

GeForce GTX 680:
  • Up to 18% in Batman: Arkham City
  • Up to 15% in Dragon Age II
  • Up to 10% in S.T.A.L.K.E.R.: Call of Pripyat
  • Up to 60% in Total War: Shogun 2 (fixes performance issue with latest game patch)
GeForce GTX 560:
  • Up to 14% inBatman: Arkham City
  • Up to 5% in Battlefield 3with SLI
  • Up to 4% in Dragon Age II
  • Up to 8% in The Witcher 2: Assassins of Kingswith SLI
  • Up to 7% in Lost Planet 2
NVIDIA SLI Technology – Adds or updates the following SLI profiles:
  • Alan Wake's American Nightmare – added
  • Borderlands 2 – added
  • Darksiders 2 – added
  • End of Nations - added
  • F1 2011 – updated
  • F1 2012 – added
  • Final Fantasy XIV – updated
  • Nexuiz - added
  • Orcs Must Die! 2 – added
  • PlanetSide 2 - updated
  • Saints Row: The Third – updated
  • Shogun 2: Total War – updated
  • Sleeping Dogs – added
  • Spec Ops: The Line - added
  • The Secret World - updated
  • Torchlight II - added
  • Tom Clancy's Ghost Recon Future Soldier - added
  • Tornado Force - added
  • Tribes: Ascend – updated
Other Profile Updates
  • Added NVIDIA Control Panel antialiasing support for Diablo III
  • Added NVIDIA Control Panel antialiasing support for L.A. Noire
  • Added NVIDIA Control Panel antialiasing support for Rayman Origins
  • Disabled FXAA for several Windows programs like Media Player and Movie Maker.
NVIDIA CUDA
  • Includes support for applications built using CUDA 5 Preview or earlier version of the CUDA Toolkit.
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Old Sep 14, 2012, 12:23 AM   #2
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should I be scared to upgrade to this with my SLI 670s? Pixel Clock Rate is supposed to be butchered down to 330~ on SLI with these drivers.
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Old Sep 14, 2012, 12:41 AM   #3
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Quote:
Originally Posted by cmaxvt View Post
should I be scared to upgrade to this with my SLI 670s? Pixel Clock Rate is supposed to be butchered down to 330~ on SLI with these drivers.
Pixel clock on a 1080p 120Hz panel is under 300MHz. Why would NVIDIA suddenly alienate 3D Vision approved 1080p displays ?

In reality it effects people who are overclocking 2560*1440 panels, which are limited to about 82Hz refresh on NVIDIA cards already.
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Old Sep 14, 2012, 01:09 AM   #4
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Quote:
Originally Posted by Jstn7477 View Post
Pixel clock on a 1080p 120Hz panel is under 300MHz. Why would NVIDIA suddenly alienate 3D Vision approved 1080p displays ?

In reality it effects people who are overclocking 2560*1440 panels, which are limited to about 82Hz refresh on NVIDIA cards already.
Indeed. That is my issue, I want one of these new IPS's from overlord and they are 2560x1440 and I am afraid of getting one. Luckily Toasty's fix is still working on these so no worries
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Old Sep 14, 2012, 01:59 AM   #5
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No Guildwars 2 fix?
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Old Sep 14, 2012, 05:54 AM   #6
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Originally Posted by Bjorn_Of_Iceland View Post
No Guildwars 2 fix?

I am not sure what fix you are looking for? I am playing with one GTX 660ti and it seems to be working just fine. Am I missing something? Not picking a fight just not sure what I am missing here.
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Old Sep 14, 2012, 07:00 AM   #7
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no improvemnts for 400 series, so does this mean i dont need to update?
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Old Sep 14, 2012, 08:14 AM   #8
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no improvemnts for 400 series, so does this mean i dont need to update?
Whenever I see 560, I update in the hope some improvements carry over to my 460s. Both are Fermi and both are similar in design. But I never get around to testing to see if it is true.
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Old Sep 14, 2012, 09:26 AM   #9
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Originally Posted by de.das.dude View Post
no improvemnts for 400 series, so does this mean i dont need to update?
I copy & paste from the Nvidia Drivers website:
"Performance Boost – Increases performance for GeForce 400/500/600 Series GPUs in several PC games vs. GeForce 301.42 WHQL-certified drivers"
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Old Sep 14, 2012, 06:22 PM   #10
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Dam, I need to remember to get this when I go home.. I forgot the last few nights.. XD
Thanks.. ^^
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Old Sep 15, 2012, 12:17 PM   #11
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660 Ti's red-screen-of-death

hi, i have some issues with my newly bought system. with MSi 660 Ti Power edition

after installing windows like usual, also after testing some games, the screen of the monitor suddenly turned red. the whole screen. and it stucked like that endlessly. after rebooting, the same problem occured. i've tried uninstalling all the suspected programs that might have caused it but all was to of no avail.

i know i'm a noob, therefore i wish to ask your advice. TQ in advance
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Old Sep 15, 2012, 12:36 PM   #12
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@lordcrazex ... you would be better off starting your own thread on the problem.
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Old Sep 15, 2012, 11:38 PM   #13
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OT but still Nvidia related...

Nvidia Confirms Departure of Mobile-Chip Chief

Interesting that the man particially responsable for so much growth "$" at Nvidia resigns to go somewhere else.
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Old Sep 28, 2012, 11:16 AM   #14
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Quote:
Originally Posted by Fairlady-z View Post
I am not sure what fix you are looking for? I am playing with one GTX 660ti and it seems to be working just fine. Am I missing something? Not picking a fight just not sure what I am missing here.
It had a problem in GW2 with Ambient Occlusion turned on in the nvcp, wherein some objects would go "transparent"..
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