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#1 |
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Assetto Corsa by Kunos, PC racing sim.
http://www.assettocorsa.net/?lang=en
http://www.virtualr.net/assetto-cors...da-r-announced Zonda R anyone? I thought a thread for this already existed, but doesn't look like it. The developer Kunos made Netkar pro and Ferrari Virtual Academy, both PC racing sims, and is set to release Assetto Corsa late this yr. If you own Netkar pro{$15euro} you gain access to a tech demo being released soon, but they're also releasing a demo later as well. Assetto Corsa has 15 or so Cars, 10 Lazer scanned tracks, MP, DX11 GFX, and modding support. |
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#2 |
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Another simulation on boring circuits. Give us racing simulation that uses real world well known regular road routes. Who cares about some boring race circuits you can play in every damn racing game. Only circuit that i'd still leave in the game is Nurburgring because it's a very special case and thats it. Bah...
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#3 |
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take a look at this http://store.steampowered.com/app/21...sFilteredDLC_1
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#4 | |
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Quote:
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#5 | |
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#6 | |
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Quote:
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#7 |
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Yeah it's locked into "Easy Mode" for sure.
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#8 |
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I dream about a laser scanned Nurburgring 24h VLN, don't think it's viable though, i hope i'm wrong.
confirmed cars so far (http://www.racedepartment.com/forum/...ks-list.52638/) Abarth 500 SS 1.0 BMW 1M 1.0 BMW M3 E92 Coupé 1.0 BMW M3 E30 1.0 BMW Z4 GT3 (2011 Aero-package) 1.0 BMW Z4 1.0 Ferrari P4/5 Competizione by Pininfarina 1.0 KTM X-bow R 1.0 Lotus Elan Lotus EVORA GTE - 1.0 Lotus EVORA S - 1.0 Lotus 2-ELEVEN - 1.0 Lotus 2-ELEVEN GT4 - 1.0 Lotus Exige ´12 - 1.0 Lotus Elise SC - 1.0 "probably" Lotus 25 Lotus 33 Lotus 49 - 1.0 Lotus 49C Lotus 72 - 1.0 Lotus 98T - 1.0 Lotus T125 Pagani Zonda R - 1.0 BMW M3 GT2/S/Pro 1.0 means that they will be available in the first version, the others will come later.
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#9 | |
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Then again, if anyone is reading this, take NFS Porsche routes and mod it for this game. NFS Porsche had quite some realyl amazing pieces of tarmac from Corsica, Cote D'azur, industrial routes, forest routes, Piranesi etc etc. Not that such roads are much more fun since they are casual road, they are also harder to drive with elevation changes, banked corners and very uneven terrain. Something racetracks rarely have in a decent enough ammount...
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#10 | |
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Hmmm, that's more than I thought....this is crazy good!!! |
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#11 |
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#12 |
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Project CARS has normal roads, like Monaco Coast line and California Highway which are point to point tracks, you either race on the complete version that takes about 9m to finish depending on the car or choose segments of it to race.
The first part of this video was recorded on California Highway and after 0:53 on Monaco Coastline http://vimeo.com/47730294#at=0 |
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#13 |
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i forget to add these two to the car list:
Tatuus FA01 Tatuus PROTOTYPE PY 012 (not officially announced yet) and the track list (more tracks and cars will be added trough DLCs later) Imola Monza Magione Mugello Nurburgring GP Nurburgring Nordschleife VLN Silverstone Vallelunga and some pics ![]() ![]()
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#14 | |
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Quote:
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#15 |
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Its called Azure Coast ingame
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#16 |
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Ironic? Not the first time Monaco has been renamed Azure
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#17 |
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It is one of the names the french give to the French Riviera
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#18 |
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Despite how good this game looks, Kunos mentioned it was easy on resources, probably due to ground up DX11 build, so probably $100 7750 would work "well" with this, but with a demo, we'll be able to test ourselves.
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