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Old Sep 17, 2012, 06:07 PM   #276
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So I can't take out the ceiling turrets, right? Should just run?
revolver takes 'em out pretty easy
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Old Sep 17, 2012, 06:13 PM   #277
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revolver takes 'em out pretty easy
Yepper, that's what I take them out with
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Old Sep 17, 2012, 06:20 PM   #278
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Cool...don't have it yet but must be close.
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Old Sep 17, 2012, 06:25 PM   #279
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Cool...don't have it yet but must be close.
its in that room where the gaurd is behind the fence(before the first turret) you have to kill the mutant before it kills him then he lets you in and offers supplies including revolver
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Old Sep 17, 2012, 06:29 PM   #280
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Hl2 ENB works with this game.

Hey

Just to check, I've put the DLL in the bin directory and the others in:

F:\Games\Steam\steamapps\[username]\source sdk base 2007

Anything else to do to get this working? looks great
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Old Sep 17, 2012, 08:35 PM   #281
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I have to say thanks to you both Solaris and Renz,I tried both your cfg files and they both worked,I`m now at Blast Pit...If i recall 14 years ago i was stuck there too. Can not get that three headed monster to leave my whit butt alone.Fun as heck though,I forgotten how fun Half life was.
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Old Sep 17, 2012, 11:01 PM   #282
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I have to say thanks to you both Solaris and Renz,I tried both your cfg files and they both worked,I`m now at Blast Pit...If i recall 14 years ago i was stuck there too. Can not get that three headed monster to leave my whit butt alone.Fun as heck though,I forgotten how fun Half life was.
throw grenades and "distract" it away from you
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Old Sep 17, 2012, 11:30 PM   #283
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Hey

Just to check, I've put the DLL in the bin directory and the others in:

F:\Games\Steam\steamapps\[username]\source sdk base 2007

Anything else to do to get this working? looks great
You put both the enbseries.ini and d3d9.dll into

F:\Games\Steam\steamapps\[username]\source sdk base 2007
and
F:\Games\Steam\steamapps\[username]\source sdk base 2007\bin

and then can hit shift+f12 to toggle it on and off as well as tweak the .ini to change DOF and Ambient Occlusion and other stuff.
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Old Sep 18, 2012, 12:46 AM   #284
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I can't really tell anything from that ENB video.
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Old Sep 18, 2012, 12:47 AM   #285
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Why does the revolver have a strange delay in sound? I thought it was my sys at first but I'm using a receiver, so there's no audio latency issues, and I've seen the same thing happen with people's vids of the game when the revolver is used.
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Old Sep 18, 2012, 01:59 AM   #286
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Where are saves located?
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Old Sep 18, 2012, 02:07 AM   #287
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This game is pretty good. Just started playing it today and got a ton of screenies. Haven't found how to get health so I'm running around with only +2 lol. Anyone can help me out on this ?

Found one glitch where the guys chair is in his butt lol. I got a pic of that also. Will prob be putting them in the game shot thread
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Old Sep 18, 2012, 02:29 AM   #288
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Various ways to get health (and one or two I may not know of) such as the packs on the ground, the wall First Aid machines (a green "First Aid" sign often signals one is near) as well as activating the soda machines (1 HP each time). Also you can break open wooden crates which may have ammo and/or health and/or shield packs. But be careful...you may need one to move and jump on in order to get up in some air vent or something. Speaking of which, some grate covers can be busted open with the crowbar so you can crawl in the air ducts, if you haven't figured that out already. You can interact with the world in various ways. Butane cannisters and crates labeled Explosive can be shot a few times to detonate. Note how they are often near a couple stronger enemies...or you can carry it, toss and BOOM.

BTW, of course it's "good"...it's Half-Life!

Edit: I think I missed the Revolver. Is it before the freezer? Simple yes or no is good, trying to avoid spoilers.
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Last edited by Wrigleyvillain; Sep 18, 2012 at 02:48 AM.
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Old Sep 18, 2012, 02:58 AM   #289
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Originally Posted by Wrigleyvillain View Post
Various ways to get health (and one or two I may not know of) such as the packs on the ground, the wall First Aid machines (a green "First Aid" sign often signals one is near) as well as activating the soda machines (1 HP each time). Also you can break open wooden crates which may have ammo and/or health and/or shield packs. But be careful...you may need one to move and jump on in order to get up in some air vent or something. Speaking of which, some grate covers can be busted open with the crowbar so you can crawl in the air ducts, if you haven't figured that out already. You can interact with the world in various ways. Butane cannisters and crates labeled Explosive can be shot a few times to detonate. Note how they are often near a couple stronger enemies...or you can carry it, toss and BOOM.

BTW, of course it's "good"...it's Half-Life!

Edit: I think I missed the Revolver. Is it before the freezer? Simple yes or no is good, trying to avoid spoilers.
no
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Old Sep 18, 2012, 03:31 AM   #290
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grr. Having trouble with jumping. That coulda been set a lil higher then it is. I'm stuck where i am.
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Old Sep 18, 2012, 04:24 AM   #291
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Oh you need to crouch jump dude. Hold crouch key then jump. It's a Half Life thing.
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Old Sep 18, 2012, 04:30 AM   #292
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I was trying that and it wasn't working for me. I could get on top of one box but not the second let alone the 3rd. Don't know how far you are in it but you might know where I am lol.
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Old Sep 18, 2012, 04:31 AM   #293
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grr. Having trouble with jumping. That coulda been set a lil higher then it is. I'm stuck where i am.
Have you been holding crouch right after the jump? Jumping is as follows:

Gaps (distance jumps) - sprint, Space, hold crouch immediately after.
Platforming - Space, then hold crouch immediately after
Hurdling - sprint, Space, hold crouch immediately after, or normal run jump, hold crouch, then tap S if hurdling over closely spaced lasers

Anyone seen these guys btw? They almost look scarier than some of the creatures in the game. LOL



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Old Sep 18, 2012, 04:43 AM   #294
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Why does the revolver have a strange delay in sound? I thought it was my sys at first but I'm using a receiver, so there's no audio latency issues, and I've seen the same thing happen with people's vids of the game when the revolver is used.
I have noticed it when using headphones,here i thought it was a delay with the HDMI cables.I will try the nade spam thing if i could only get out the door before that thing hits me.lol

Is that BUBBLES from trailer Park Boys(He play with RUSH in R30 DVD/Blu-Ray)only reason I would know that.
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Old Sep 18, 2012, 04:51 AM   #295
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Originally Posted by Frag Maniac View Post
Have you been holding crouch right after the jump? Jumping is as follows:

Gaps (distance jumps) - sprint, Space, hold crouch immediately after.
Platforming - Space, then hold crouch immediately after
Hurdling - sprint, Space, hold crouch immediately after, or normal run jump, hold crouch, then tap S if hurdling over closely spaced lasers

Anyone seen these guys btw? They almost look scarier than some of the creatures in the game. LOL

http://imageshack.us/a/img194/4077/drchorn.jpg

http://imageshack.us/a/img84/5401/drforeman.jpg
I'll try those out and see what works for me. I kept pressing all types of thing and couldn't figure it out. I'll try and get some good game time in tomorrow. Might look into upping the contrast a lil. I'm not a flashlight person but i think those days are behind me know for a while.

That pic is just plain out creepy. Where they at? I'll keep an eye out for them if I haven't gotten to them yet.

I take it alot of you guys are pretty far in the game. The games going pretty good other then that long intro ride lol.

Hay Sol, are those mods your doing?
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Old Sep 18, 2012, 05:05 AM   #296
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Oh you need to crouch jump dude. Hold crouch key then jump. It's a Half Life thing.
No, it's not a Half-Life thing for the millionth time... You did not need to crouch jump to get over every damn brick in original Half-Life...
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Old Sep 18, 2012, 05:52 AM   #297
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I'll try those out and see what works for me. I kept pressing all types of thing and couldn't figure it out. I'll try and get some good game time in tomorrow. Might look into upping the contrast a lil. I'm not a flashlight person but i think those days are behind me know for a while.

That pic is just plain out creepy. Where they at? I'll keep an eye out for them if I haven't gotten to them yet.

I take it alot of you guys are pretty far in the game. The games going pretty good other then that long intro ride lol.

Hay Sol, are those mods your doing?
what mods? to contrast?
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Old Sep 18, 2012, 07:13 AM   #298
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Well I have made it to Apprehension now the game just crashes with exception errors.
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Old Sep 18, 2012, 08:13 AM   #299
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That pic is just plain out creepy. Where they at? I'll keep an eye out for them if I haven't gotten to them yet.
Without giving too many spoilers away, I'll just say when you get to an area with office spaces and laser tech, look at the walls by some of the desks. Those are a couple the laser tech geeks.
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Old Sep 18, 2012, 10:51 AM   #300
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what mods? to contrast?
I just seen the bloom shots up top. Any other affects coming?
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