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#76 | |
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#77 | |
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#78 |
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I think this may be what they want to push gamers away from how good the game looks and to hae us see how fun it is to play instead.
Todays hardware is more than capable of playing games like Metro 2033, Crysis and Witcher 2, the problem is bad coding IMO.
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#79 |
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#80 |
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Bad coding might be wrong wording... less then optimum sounds about right.
And what do GPU makers have to do with the development of the game, they just pay them to implement their SDKs (3D stereoscopy stuff, nVidia's PhysX, AMD's Global Illumination enhancements and so on...) or render stuff in a certain way as to take advantage of their architecture better, and last, but certainly not least, (which makes up the bulk of it, especially in older TWIMTBP games) pay to have first-hand access to the game's inside, as to optimize their drivers as much as possible for the incoming title. With the shovelware of console ports coming this way, PC has little say in improving how the game looks or runs, GPU makers even less, as they're only a part of PC as a gaming platform. |
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#81 |
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Yes wrong choice of words.
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#82 | |
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OTOH, the 7000 series was a complete redesign compared to the 5000/6000 series, and yes there were HUGE gains, but because those gains happened on the compute side, most people don't notice it. |
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#83 |
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The graphics drivers definitely weren't there at launch, Catalyst 12.7b/12.8WHQL fixed most of that, but still. Not sure how compute stacks up, then and now, tho.
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#84 |
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#85 |
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I don't think AMD have dropped support for older generations either anyway (DX10 part at least)... they just release actual updates for them on a much slower (but probably consistent) basis.
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#86 |
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Not sure I understand why they went back to smaller 256 mem buss?
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#87 | |
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I agree with that, amd did a smart move getting the 7 series out some mnths back, when my card came out, i think it was around 500$-600$ if i remember, 3 weeks ago i paid 320$ 7 odd mnths later etc, nearly half price. I was thinking of nvidia for a change, but the equivelant card[660ti?650ti?], because its just released, was more pricey than the 7950. Perhaps the memory bus doesnt make a significant enough difference in performance? , i noticed in max payne3, when i pushed the af [or was it aa] up high, it used much more memory, but not the full 3 gb, maybe around half if i remember, yet the game still jagged out on that setting?
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his masters voice Illuminous Epanoia Technocrati Last edited by mediasorcerer; Oct 9, 2012 at 08:37 PM. |
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#88 |
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Already the CrossfireX support for 5xxx is complete crap for newer games, and no signs that they will improve it soon...
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#89 |
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your comment is making me fall asleep, Im going to bed good night
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Athlon XP USERS with COD 4 FIX http://www.techsupportforum.com/foru...ls-202011.html http://www.howorks.com/2011/02/24/ho...-memory-limit/ “Sometimes my level of fail is unprecedented.” -TheMailMan78
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#90 |
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We can only hope AMDs drivers a worked on more due to the extended time gap before each release and not because they have secretly laid off driver developers.
There is always going to be someone worrying about performance loss with older generation cards as AMD releases a new generation on GPUs. |
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#91 | |
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Athlon XP USERS with COD 4 FIX http://www.techsupportforum.com/foru...ls-202011.html http://www.howorks.com/2011/02/24/ho...-memory-limit/ “Sometimes my level of fail is unprecedented.” -TheMailMan78
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#92 | |
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#93 |
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I looked this up the other day. I was left with the impression that vliw4 was basically vliw5 with the 5th pipe cut out, because it was rarely used after they did some game profilings. Most peak usage was 3-4 pipes at a time. Cut 20% per unit, and stamp 20% more units out.
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#94 | |
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Athlon XP USERS with COD 4 FIX http://www.techsupportforum.com/foru...ls-202011.html http://www.howorks.com/2011/02/24/ho...-memory-limit/ “Sometimes my level of fail is unprecedented.” -TheMailMan78
“This is what the force of a thousand suns looks like.” -3870x2
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