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Old Sep 25, 2012, 03:24 AM   #2126
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The bows and arrows from the skeleton grinder have been moved to the armoury in Winterfell Castle (coordinates: -1131 72 -5011, simply use /tp and paste the numbers into the command), together with what was already there. Swords have been added as well, and potions will be made available later.
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Old Sep 25, 2012, 09:56 PM   #2127
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OMG! I think the iron golem collector is finally working. It just needs to be...supersized. XD


Edit: Definitely working. When I posted that previously, I had 3 iron blocks. Now I have 6 iron blocks and one red rose.

Now to increase it's output by 7.
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Old Sep 25, 2012, 10:25 PM   #2128
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I suppose it is still located next to Kard Kathedral (were you placed the testing setup)?
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Old Sep 25, 2012, 10:38 PM   #2129
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No, it's where it was before (Iron Golem Access/Collector). What was next to Kard Cathedral is already removed. It was just a test to make sure the water will work.

http://tpuminecraft.servebeer.com:85....8749999999999
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Old Sep 26, 2012, 09:30 PM   #2130
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Iron Golem Collector is done:
http://tpuminecraft.servebeer.com:85...4.082019814281
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Old Sep 26, 2012, 09:40 PM   #2131
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You built another few reproduction facilities above the first four, I see. Clever.

Last edited by Chevalr1c; Sep 28, 2012 at 10:18 AM. Reason: typo
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Old Sep 28, 2012, 01:17 AM   #2132
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Subway between Kard and Underground complete. Ran out of gold in the process. Anyone want to trade blocks of iron for gold bars?


Edit: The server restarted (or something happened that caused disconnects) at about midnight. Any idea what that was about?
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Old Sep 28, 2012, 09:46 PM   #2133
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The server restarted (or something happened that caused disconnects) at about midnight. Any idea what that was about?
The DSL hiccuped would be my guess.
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Old Sep 30, 2012, 03:07 AM   #2134
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If anyone needs iron, let me know. Anderson has been sitting in the collector for days now and has built up quite the stash. Also, there's an almost full double chest of red roses at the collector.
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Old Sep 30, 2012, 02:15 PM   #2135
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No need for iron for now, although if we want to finish the railway from Winterfell to the Was-a-farm railway transferium gold will be welcome.
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Old Oct 1, 2012, 08:36 AM   #2136
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I extended the subway so it now goes all the way from Underground to Prime. Also expanded storage capacity at Iron Golem Collector. Our reserves of iron are almost full. After they are, I'll start putting the iron Anderson collects into the chests at the collector.
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Old Oct 3, 2012, 04:39 PM   #2137
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The server is going to be down for a couple hours. The office is having some electrical work done, and I'm shutting all the servers and computers down just in case.

Edit: Should be back up.
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Old Oct 4, 2012, 01:10 AM   #2138
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Somone, call the plumbers:


Glitch with the block attaching animation. Even though the block was gone, the textures for the animation remained:


To get rid of the old iron golem collector faster, we burned it. Here's only picture I got of it ablaze:


Still working on unclogging the golem collector...
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Old Oct 5, 2012, 05:11 AM   #2139
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It jammed up again so, on -KarL-'s suggestion, I put 4 kill boxes in instead of 1. It should now be jam-proof.
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Old Oct 8, 2012, 04:07 PM   #2140
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Does anyone have any objection to me bringing the aqueduct I started at Cape Coon through the desert and into a reservoir just inside the walls in western Kard? Or any recommended adaptations to my plan that would make it more favorable?




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Old Oct 8, 2012, 09:29 PM   #2141
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LB Photo realistic texture pack?
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Old Oct 8, 2012, 09:44 PM   #2142
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I talked with -KarL- and we are both not fond of anything going through or under the short walls around island other than foot paths. If you want to stop it at the river that would be fine.
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Old Oct 8, 2012, 11:30 PM   #2143
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Quote:
Originally Posted by FordGT90Concept View Post
I extended the subway so it now goes all the way from Underground to Prime. Also expanded storage capacity at Iron Golem Collector. Our reserves of iron are almost full. After they are, I'll start putting the iron Anderson collects into the chests at the collector.
It might be a good idea to connect the subway to the Was-a-farm railway transferium, using the tunnel I made between that building and Underground (if you have enough gold for the powered rails at least, because it is quite a climb). The end point of the line could best be somewhere outside, so that the stairs connecting that line with the others (in/on top of the former farmhouse) stays intact.

Quote:
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Does anyone have any objection to me bringing the aqueduct I started at Cape Coon through the desert and into a reservoir just inside the walls in western Kard? Or any recommended adaptations to my plan that would make it more favorable?

http://www.techpowerup.com/forums/at...1&d=1349712332
http://www.techpowerup.com/forums/at...1&d=1349712332
http://www.techpowerup.com/forums/at...1&d=1349712332
http://www.techpowerup.com/forums/at...1&d=1349712332
I think I understand now why you seemed to be so much impressed with (amomg other things) the bridge providing access to the West Gate (the large one with the arches) of Winterfell. It must be looking fabulous with that texture pack. When I tried that pack myself (assuming it is the one I think it is) the settlement was in too early stages of development to see "the potential" and I decided to use the Faithful pack instead to keep more true to the original (nicer looks but I see things pretty much like the others do).

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Old Oct 9, 2012, 12:35 AM   #2144
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I talked with -KarL- and we are both not fond of anything going through or under the short walls around island other than foot paths. If you want to stop it at the river that would be fine.
That's fine, but considering the height, I think it could completely pass over the wall. It's your call.
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Old Oct 9, 2012, 01:00 AM   #2145
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I checked the heights a bit ago, the walkway under the water is at 75, the walls on that side of the island are at 74, so it would just clip the walls. I don't think that is going to work too well.

I noticed some of the hills in the desert got close to that height. Maybe it would work to put your reservoir or an oasis on one of those hills. Might have to build the sand up a little though.
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Old Oct 9, 2012, 01:40 AM   #2146
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I checked the heights a bit ago, the walkway under the water is at 75, the walls on that side of the island are at 74, so it would just clip the walls. I don't think that is going to work too well.

I noticed some of the hills in the desert got close to that height. Maybe it would work to put your reservoir or an oasis on one of those hills. Might have to build the sand up a little though.
Just by the wall I could bring the walkway up alongside the water for the span going over the wall, but I think you're right. Even 3 blocks doesn't given a lot of breathing room and bringing the walkway up for that section might look weird.
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Old Oct 9, 2012, 01:51 AM   #2147
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anything going through or under the short walls
Sorry, I just noticed this error. What we meant there was anything going over or through the walls. I don't think there would be any problem if it went under the walls. We would just add an iron gate like the rest of the rivers that run through the castle. But going over the walls defeats the security of the walls.
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Old Oct 17, 2012, 07:33 AM   #2148
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If the storage of the Iron Golem Collector becomes troublesome, I suggest we will use "The Big Attic" (public storage 2) for storing iron, roses and whatever else still fits into that room (assuming it is not better/already being stored elsewhere, e.g. Prime or the Granary).
The /tp coordinates for this storage are: -1363 75 -5097

On a sidenote, the Granary is currently under reconstruction in order to fit more wheat (seeds), cacti, sugar canes, melon seeds, cocoa beans and pumpkin seeds. I let you know when it is done.

Edit: Here are some (slightly outdated) screenshots of the Big Attic public storage.




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Old Oct 18, 2012, 02:38 PM   #2149
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The Big Attic Public Storage is done, I think. That elevated walkway is made to make the upper rows of chests reachable (in the central walkway, the chests heve been placed up to four rows high).















There is some space for a few more chests here (picture below), but I think it is okay to leave this space unused for now. Else there my be some issues riing in terms of knowing what's were, if there is to little "system" in it.



Anyway, we could store all the iron and roses of the Golem Collector in this storage, plus anything else that we still seek additional room for. Albeit I rather have edible objects stored in the Granary once that building has been properly expanded with (among other things) a decent basement.

BTW, I am feeling very tempted to have a "Big Basement" public storage right across the street (opposite to the doors of the entrance of the Big Attic) for things that don't belong in Prime or the Granary and don't fit in the Big Attic.
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Old Oct 18, 2012, 02:59 PM   #2150
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I'm not collecting at Golem Collector with Anderson anymore. Not doing any kind of collecting with Anderson anymore in fact. I would do pigman if there were a way to but I don't think there is.

There's more iron than I know what to do with at this point. XD
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