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Old Oct 3, 2012, 05:11 PM   #16476
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Originally Posted by TheMailMan78 View Post
Yeah they love CoD so I guess you are right. They should just call this the Call of Duty color mod.
Why don't you break out your crayons and show us how it's done, then, HMMM?!?

Oh, that's right, you're colour-blind. STFU.


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Old Oct 3, 2012, 05:15 PM   #16477
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I like it! Wished they would atleast come out say we can or cannot use it.
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Old Oct 3, 2012, 06:22 PM   #16478
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Originally Posted by Wrigleyvillain View Post
As I assume this is due to the mordorhq tools I'm not going to use it for obvious reasons...but it sure is pretty.

http://i.imgur.com/JSAiY.jpg

BF3 Mod - "Natural Colors"
(download link(s) comments if you are so inclined)


P.S. Why do I get the distinct feeling that "soft serve" refers to something that came out of Brandon's ass last week? Never mind, I'll stay blissfully ignorant.
One thing that you need to remember though. That looks bright as hell, and BF3 already has the blinding sun problem, I wonder if that makes it even worse?

I been using the FXAA tweak for a few months and made a setup to cut down on Blue as much as I could with it's limited settings, it's not nearly as blue free as that, but I think it's a pretty big difference. I went to the same spot to get some screens just for comparison sake.

Before FXAA


After FXAA


I think that ones a bit too saturated, I think a middle ground between where I'm at with FXAA and that would make me pretty happy though.
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Old Oct 3, 2012, 06:25 PM   #16479
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How the colors are now is more realistic looking honestly.
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Old Oct 3, 2012, 06:33 PM   #16480
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Originally Posted by TheMailMan78 View Post
How the colors are now is more realistic looking honestly.
I have to disagree, I never seen blueish sand when I was deployed to iraq.
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Old Oct 3, 2012, 06:44 PM   #16481
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I have to disagree, I never seen blueish sand when I was deployed to iraq.
I don't see the blue at all . Im talking values not tones. The contrast is more accurate the way it is now. All these things are doing is bumping up the contrast and saturation making them look cartoonish.

Blue I won't argue but any location on the planet has an ecological tone to it. For example in the Everglades everything has a tan feeling to it. It has to do with how the light is reflected off of the dominant surfaces in that area. It also depends on the time of day. Could be warm light or cool. That also changes the tone. However no place on Earth except in man made light has high contrast values with no dominant tone.

Thats your lesson in art for today. Enjoy. lol

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Old Oct 3, 2012, 06:57 PM   #16482
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I have noticed the same thing as others have mention that the game has a blue hue to it and it gets kinda old after a while. Some colors seem dull due to this hue and a brighter pack would help out much better.
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Old Oct 3, 2012, 07:03 PM   #16483
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I have noticed the same thing as others have mention that the game has a blue hue to it and it gets kinda old after a while. Some colors seem dull due to this hue and a brighter pack would help out much better.
If it was tan or red you would feel the same way. I believe they chose blue as it tends to be a cool neutral color. They use it a lot in movies. Look at any Micheal Mann movie. He loves that crap.

Video games haven't been able to do true eco tones yet. They always look like a cartoon. BF3 is trying to look like a movie. If they didn't do that it would look cartoonish as hell or to drab. Remember BF2? Karkland looked like mud and everyone bitched. However that's was a great attempt at eco tones. The engine just failed at the lighting at that time.

Remove that blue and leave the colors "raw" and you might as well play Call of Duty.
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Old Oct 3, 2012, 07:05 PM   #16484
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you might as well play Call of Duty.
Yeah, because BF3 is all about the art.


Troll DENIED!


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Old Oct 3, 2012, 07:08 PM   #16485
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Originally Posted by TheMailMan78 View Post
I don't see the blue at all . Im talking values not tones.
A color blind artist? Now I've heard of everything. Joking aside, the "blue" is quite prominent in maps such as Metro. Check out Youtube for comparisons.
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Old Oct 3, 2012, 07:09 PM   #16486
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Yeah, because BF3 is all about the art.


Troll DENIED!


Yeah a good part of it is. Dunno how many times I have heard guys not play BF3 for a while, start it up and say "Damn I forgot how good this game looks". Yourself included.
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Old Oct 3, 2012, 07:10 PM   #16487
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Originally Posted by TheMailMan78 View Post
Yeah a good part of it is. Dunno how many times I have heard guys not play BF3 for a while, start it up and say "Damn I forgot how good this game looks". Yourself included.
how good the GFX is and the hue are two different arguments. It could have fuller colors and STILL be good.
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Old Oct 3, 2012, 07:13 PM   #16488
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how good the GFX is and the hue are two different arguments. It could have fuller colors and STILL be good.
Um color plays a MASSIVE part in the graphics.
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Old Oct 3, 2012, 07:23 PM   #16489
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Um color plays a MASSIVE part in the graphics.
Yes it does but it does not change the fact that the blue hue is largely noticable and would look cleaner with a brighter color set.
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Old Oct 3, 2012, 07:25 PM   #16490
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Yeah a good part of it is. Dunno how many times I have heard guys not play BF3 for a while, start it up and say "Damn I forgot how good this game looks". Yourself included.
Actually, no, I never stopped playing, except for a couple of days post-surgery.


I simply noticed additions made in patches. Additions noone else noticed. And yes, it's pretty.


What WAR game want to be known as "the pretty one"??


Comparing it to COD makes it a troll, so suck it up.

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Originally Posted by brandonwh64 View Post
Yes it does but it does not change the fact that the blue hue is largely noticable and would look cleaner with a brighter color set.

DICE has already adjusted the blue filter once. As mailman kinda says, it IS there intentionally. Whether you like it or not is not a question here, at least for me..they do add a blue filter, and I'd personally prefer it gone.

I'd actualyl prefer that a TONNE of the artwork changes. But I can wait for BF4 for that.

I'm near 500 hours of BF3...that might be the point I quit.
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Old Oct 3, 2012, 07:27 PM   #16491
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DICE has already adjusted the blue filter once. As mailman kinda says, it IS there intentionally.
Its like putting on sunglasses and thinking that this is your real eye vision..
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Old Oct 3, 2012, 07:28 PM   #16492
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Its like putting on sunglasses and thinking that this is your real eye vision..
Sure, but they added it for film effect, as mailman said.

I'm not saying it's right...just that it IS. DICE has said so.

Mailman, like a movie, is trying to add in truth with BS, so maybe the bS will be bought, however.


The grasshopper has yet to surpass the master. Mailman has now to learn subtlety.
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Old Oct 3, 2012, 07:28 PM   #16493
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Yes it does but it does not change the fact that the blue hue is largely noticable and would look cleaner with a brighter color set.
I'm not arguing there is a blue hue. What I am saying is without a dominate hue (blue or not)it looks a lot less realistic and Call of Dutyish. I even gave you an example of a director that uses the same technique in movies and no one bitches. Without that hue it will look cartoonish as hell.

Quote:
Originally Posted by cadaveca View Post
Actually, no, I never stopped playing, except for a couple of days post-surgery.


I simply noticed additions made in patches. Additions noone else noticed. And yes, it's pretty.


What WAR game want to be known as "the pretty one"??


Comparing it to COD makes it a troll, so suck it up.




DICE has already adjusted the blue filter once. As mailman kinda says, it IS there intentionally. Whether you like it or not is not a question here, at least for me..they do add a blue filter, and I'd personally prefer it gone.

I'd actualyl prefer that a TONNE of the artwork changes. But I can wait for BF4 for that.

I'm near 500 hours of BF3...that might be the point I quit.
If I were doing the art direction I would have went with a tan or redish tone. However they did in BF2 and people bitched. Blue as you know is a neutral.
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Old Oct 3, 2012, 07:30 PM   #16494
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I'm not arguing there is a blue hue. What I am saying is without a dominate hue (blue or not)it looks a lot less realistic and Call of Dutyish. I even gave you an example of a director that uses the same technique in movies and no one bitches. Without that hue it will look cartoonish as hell.
MM were do you keep getting "Call of Dutyish"? Even if you put both games in the same color set, BF3 would still win GFX wise 9/10
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Old Oct 3, 2012, 07:31 PM   #16495
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MM were do you keep getting "Call of Dutyish"? Even if you put both games in the same color set, BF3 would still win GFX wise 9/10
The colors man. The colors. Not the detail or lighting effects.
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Old Oct 3, 2012, 07:38 PM   #16496
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Um color plays a MASSIVE part in the graphics.
In any "graphics". You're seriously color blind?

DICE tried to claim the hue made the game "stand out" and be different. Kind of along the lines of like MMs argument re the art direction choice. I guess that's all fine and good...just not so sure if I like it overall. Metro is definitely the "bluest". The Alpha did not have it as some may remember.
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Old Oct 3, 2012, 07:39 PM   #16497
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In *any* "graphics". You're seriously color blind?
Yes. I use the Pantone matching system for everything. Whats funny is I not only do art but also color separations for textile printing However my degree is in illustration and marketing. When I talking about this BF3 thing I ain't trolling. I'm marketing truth.
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Old Oct 3, 2012, 07:41 PM   #16498
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Interesting. Well color is hairy; you need the Pantones anyway.
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Old Oct 3, 2012, 07:43 PM   #16499
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I'm marketing truth.
Marketing usually involves falsehood. Try again.

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Old Oct 3, 2012, 07:44 PM   #16500
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Marketing usually involves falsehood. Try again.

Bad marketing does. Who said I'm bad at marketing?
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