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#2426 | |
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#2427 | |
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WarZ used to be known as War Inc. War Inc. (not a zombie survival sim) has been in development for two years, WarZ has been in development for the past few months. |
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#2428 | |
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Steam Last edited by Guitarrassdeamor; Oct 4, 2012 at 11:35 PM. |
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#2429 | |
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#2430 | |
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#2431 |
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I was excited when I saw the WarZ beta info in my inbox, I had visions of a beta code and fun. Instead it was a stupid advert for a buy to play, beta. Disappointing, to say the least, but also very revealing as to the type of company that's making WarZ. Salesmen at best, possibly flimflam men at the worst.
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#2432 |
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getting on now
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#2433 | |
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Can I see your brown ninja? I ate a taco for the first time ever today. Feb 27/2012 Steam: TacoTown Origin: TheTacoTown |
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#2434 | |
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![]() Oh, here's that link I was referring to earlier. See post #48. http://www.militaryphotos.net/forums...=1#post6177919 5/16/2012 Not that I care or anything, I'm sorry you got upset with an open conversation. Last edited by erocker; Oct 5, 2012 at 01:03 AM. |
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#2435 |
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WELL, i was player but the game made me invisible to zombies and could not interact with stuff. also my game kept freezing. time to reinstall?
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#2436 |
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Sorry I wasn't on last night guys but got sick at work and slept most of the afternoon and all night. I will try to be on tonight but this weekend I have a friend coming home from AIT (Army Job Training) and I will be hanging out with him and his family. I hope to show him DayZ cause when he went off to basic is when we started playing and I told him all about it in letters so he really wants to see it. He is off to Ft Carson in march of next year so by that time the stand alone will be out and he said he will pick it up and play with us on the TS! He has been on in the past playing BF3, His name is CaptainSaveAHoe.
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#2437 | ||
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From your link specifically: Quote:
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#2438 |
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That comment alone is kinda vague. They could have been working on a Left4dead copy cat game and see the popularity of dayz and changed gears. you never know cause this company WarInc has been known to do this in the past.
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#2439 | ||
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The point is they are taking an engine that is there, and using it (including models, UI, etc. it seems) and capitalizing off the success that is DayZ. I'm not saying it is going to be better, and I'm not saying it is going to be worse. What I am saying is that if it fills the void within the few months before the release of the standalone DayZ, I am happy. From what I've seen, the engine is better in some respects: the zombies don't look glitchy as shit, while in the alpha videos they do look dumb as hell (but at least no hitting through buildings or running in retarded zig-zags). The engine is more optimized so that older/less powerful PCs can run it, and unlike the Arma engine (which they are addressing in the full release of DayZ) there aren't a lot of unnecessary things they'll never implement (like a model having three bones per finger as Rocket mentioned in a Q&A that they are cleaning up for efficiency in the standalone). That said, the engine also seems worse as in it is more cartoony (preference), therefore less realistic. It doesn't act like a sim, more like a shooter, because even though Arma is a shooter and does play as such, there is obviously more room for character simulation and specific actions. Other pros like being able to fortify structures, having multiple characters, having more customization, specific islands where you can store your loot, ability to easily rent servers in game, more official maps supposed to be coming (won't necessarily hold my breath), and the addition of a mode that lets you not lose all your stuff when you die (which I personally won't play) seem to make it different and somewhat more interesting right now. We'll see how it plays out, and $20 or even $50 is not much just to try out something...I've spent more on stuff that hasn't given me any enjoyment in the past.
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#2440 |
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How do you positively know they started in 2010? Is there more to this than just his word?
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#2441 | |
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#2443 | |
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1. Dead Nation: Released Nov. 30, 2010 Developed by Housemarque, published by Sony Computer Entertainment 2. Blood Drive: Released Nov 2, 2010 Developed by Sidhe, published by Activision 3. Red Dead Redemption: Undead Nightmare: Released Oct 26, 2010 Developed by Rockstar San Diego and Rockstar North published by Rockstar Games. That is it. NO OTHER ZOMBIE GAMES were released for PS3 in 2010. Here are the development companies: Rockstar North/ San Diego owned by Rockstar Games --- definitely not War Inc. Sidhe --- founded in May of 1997 located in Wellington New Zealand. --- def not War Inc. Housemarque --- founded in 1995 HQ in Helsinki, Finland known for Super Stardust. Not War inc. So, where are these files that are "dated" and also where is this game that was made for PS3 that is a zombie game with an open world? |
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#2444 |
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Lots of games that are made aren't released. Maybe they didn't finish it. After all Sony has high expectations. That said, once again, I don't give a damn. I too myself searched for something. They are releasing The War Z, and as I mentioned above, that is all that matters at this point because it is real software and coming out regardless if it is recycled content and/or a clone or both. I honestly don't know why people are riding DayZ so hard. It is a great mod, but at this point what does it offer? There are no missions, quests, things you can create, etc. The only thing that has kept me playing is Lingor Island on a 600+ vehicle server with some good players (IE friendly and fun to play with) and good PvP interactions. If it was just Chernarus I'd have stopped playing long ago as I did for a little bit. It is glitchy, hard to learn, and items like vehicles are few and far between, and running up to get good loot only to get killed then run another hour back up is just a LITTLE bit annoying.
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#2445 | |
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The thing i worry about is the whole who came out first thing. It's kinda like plagiarism. also if they made a game for Sony but was never released due to Sony's high standards...what does that say about the game they made? |
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#2446 | |
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#2447 | ||
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Of course dayz is hard to play, its a mod based on a game that was not intended to be played like this. Stuff is not going to work and things are going to look bad but hell its just alpha. You say you don't give a damn but the whole "Wall o text" posts you have been making scream otherwise. DayZ standalone maybe better and it may not, who knows but until then, the people that like to play just the "mod" will get together and do so.
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#2448 | |
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#2449 | |
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Addicted to Bacon and StarCrunches!!!
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#2450 | |
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