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#2651 |
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Location: Montana
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It depends on which mod you've been playing. If you move from one to another, yes, you start over. The Namalsk people have been playing on is GoBig with Doug and Rich, and the Panthera is Sloppy Seconds.
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#2652 |
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I'd love a modded dayz (A modded mod because the original sucks) without the super weapons... game just gets dumb once u find a decent gun.
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#2653 | |
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Eligible for custom title
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Quote:
What is the Namalsk server? GoBig? Searched for it in Commander didn't turn any results.
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#2654 |
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That is it. Ducky posted the actual ip a page or so back.
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#2655 | |
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"Decent guns" make the game what it is. Apparently you've never been in a large firefight with another squad. The only weapons that really do super damage are the AS50 and M107, and if you're by yourself and the people are in a group, you better be a damn good shot. Myself, I use the M249 or Mk.48, and have lost firefights because I'm out manned or someone creeps up on me. The crew I run with has had several large firefights, where weapons don't matter but how you creep up on them does. "The game just gets dumb" is just stupid. Anyways, played Namalsk some more last night. It is a good map, fairly small...I like the large array of apartments up north, but a lot of the other towns are A. Industrial or B. Full of 1023123123 goddamn zombies. A friend and I were in the Sabjan Mines or whatever and he shot one or two because he was going up a tower. Literally killed at least 15, and had another (I stopped counting) 30 start running at him through the woods to the tower (he was using an AKM) and I just told him to logout. Ridiculous. Then we go to the town below that, the big town sort of in the middle, and there was nothing there....lame. The ambient noises and atmosphere is better than any other map though. People who have played will know what I mean. That little girl is creepy....
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#2656 |
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Addicted to Bacon and StarCrunches!!!
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After getting frustrated last night (People on TS can vouch) I finally did another fresh install of windows 8. Once I get it fully running properly I will try dayz again. This time I did not copy my steam folder over, I just redownloaded all my games that I do play.
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#2657 |
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That part drives me nuts, not in a good way. The first thing I did was try to turn the music setting off, but it already was. What an annoying distraction.
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#2658 |
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Addicted to Bacon and StarCrunches!!!
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It kinda sounds like a car runnin. I kept thinking someone was driving around me LOLZ
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#2659 |
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Same here, it made it damn hard to realize there actually WAS a car about to run over me last night.
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#2660 |
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Addicted to Bacon and StarCrunches!!!
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Hope that map gets revised for the release of the stand alone.
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#2661 |
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I am working on making a map for ArmA II /DayZ that is ~320Km^2 of the St. Petersburg area.
The problem is I need a good Multi-threaded global mapping program that can take DEM data and export it into xyz grid. I am using Global Mapper trial and it took 1.5hrs to export the map to xyz and only used 2 cores at 25%. I also need to know what kind of map data I need to grab besides DEM to make an accurate 3d replica of the area. |
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#2662 | |
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Addicted to Bacon and StarCrunches!!!
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Quote:
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#2663 |
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not sure how to do that
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#2664 |
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Addicted to Bacon and StarCrunches!!!
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Goto task manager, right click on the task then set affinity
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#2665 |
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this is the area I am working on. I want to go bigger but I am not able to pull free DEM data for areas larger than 20 blocks at a time. I dont know If I can add them all together to make it larger or not. I checked affinity and it was set to all 8 cores.
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#2666 |
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Addicted to Bacon and StarCrunches!!!
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Then the software can just handle two cores I would guess.
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#2667 |
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any idea what map data I need besides DEM ( Digital Elevation )
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#2668 |
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Have you ever mapped in arma before? Its not a copy and paste real world data and boom ur fighting zombies..
Ignoring the regular arma map making issues, you would need to modify dayz to work on the map.. Do you have any experience with dayz/arma scripting?
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Last edited by ShiBDiB; Oct 29, 2012 at 06:07 PM. |
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#2669 | |
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Senior Moderator
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#2670 |
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nope. My plan is to make a working ArmA II map and then see about porting it to DayZ. My goal is to make the ArmA map a realistic as possible. I know it is not copy and paste...im not an idiot. I have made some 3d maps before but never from satellite and geographical data. all the maps I made were fictional.
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#2671 |
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Resident Grammar Amender
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Apparently 1.7.3 is coming...
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Musek: "InnocentCriminal - a Chuck Norris of the TPU - knows what you are about to type and he WILL type it faster than you." |
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#2672 | |
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Quote:
Last edited by Killer_Rubber_Ducky; Oct 30, 2012 at 03:07 PM. |
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#2673 | |
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Addicted to Bacon and StarCrunches!!!
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Ok the also did this! * [UPDATED] ItemWire loot reduced from 0.06 to 0.01 * [UPDATED] PartEngine loot updated from 0.01 to 0.03 * [UPDATED] ItemToolbox loot updated from 0.02 to 0.06 * [UPDATED] Version info is now displayed correct I can see finding a toolbox and engine alittle easier.
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#2674 | |
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#2675 | |
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Winning.
Quote:
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