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#26 |
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I played 4 games, it's nice, but since it's under DNA' we can't share informations except on Crysis alpha forums? xD
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#27 |
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where the hell are my stars
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Considering just how many YouTube videos are already out I think it is safe to post screenshots. The license agreement does not say specifically not to post screenshots/videos or to only discuss on the crysis forum. The crysis forum does and I'm not a member so that doesn't apply to me.
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#28 |
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It's not an actual alpha test as much as its a feeler test. To see reaction to the game on their forums. A real alpha would be much longer and not a marketing ploy for nvidia
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#29 |
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I kind of get the impression they made it intentionally unoptimized so that we can say its "pushing our rigs".
That or its just that my HD5870 is getting old and I don't want to admit it.
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#30 |
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Game looks great. For my stock 6950's only getting about 10 fps on ultra @ 1680 x 1050. Going to spend some time with it in the morning.
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#31 | ||||||||||
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where the hell are my stars
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This spoiler contains 5040X1050 images 56K BEWARNED! It also includes live gameplay images if this is inappropriate moderates please let me know and I will delete them.
Spoiler
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#32 | |
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Quote:
High 1080P, my rig get unplayable during a game session.. xD medium is about 70 fps, but I get too much drop to 10fps at high :/ maybe driver optimisation will be needed
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#33 |
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where the hell are my stars
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Anyone else do the update and get crashes in game? Going to try new drivers.
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#35 | |
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Quote:
![]() cdawall nop I got 12.8 WHQL, and get no crash
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#36 |
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I was on old drivers (I mean real old) all games worked great did not intend to get the latest but Crysis 3 crashed within 30 sec. into the action. So I'm now on 306.97 (latest WHQL) and everything's fine.
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#37 |
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doing 12.11 drivers, haven't had a crash yet.
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#38 |
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12.11 beta 4 for me and no crash but crossfire definitely isn't working!
Playable only on medium settings ATM |
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#39 |
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There was a small update, and now my FPS dropped significantly (like 40%) It was unplayable in a competitive sense (less than 35 FPS)
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#40 |
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where the hell are my stars
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I was on 306.97 found the issue was nv surround and sli with a single card and monitor issue is gone.
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#41 |
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where the hell are my stars
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Yup I am calling it official any use of SLi (including NV surround) leads to soft crash of the driver. So how long until NV tosses an update out?
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#42 |
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I've only played an hour or so of this and for some reason I like it a lot more than Crysis 2's MP which I never got into.
The game definitely looks great... like Crysis 2 but better, not as console-y. And it definitely melts PCs... it currently doesn't support multi-GPU configs but on my rig using a single 7970 (@1195/1800), I benchmarked 10 minutes of gameplay in FRAPS, completely maxed out 1920x1200, and got the following FPS numbers which felt very playable but not as smooth as I'd want: Min: 27 Max: 49 Avg. 40.7 Not too shabby. I'm impressed. And it was using all 8 threads on my 2600k, though total CPU usage was around 25-30%. I'm sure that the performance numbers will increase slightly by release and with driver updates, but this looks like another title where you're looking at multi-GPU being needed for buttery smooth maxed out gameplay at even a standard 1080p resolution (unless Nvidia/AMD release a new round of cards before the game). |
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#43 | |
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#44 |
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I was playing on 12.11 beta3, just an FYI.
It seemed stable - no crashes or anything. No matter what I did, crossfire wouldn't work, though. When forced through CCC, I got ~60% usage on both GPUs but performance went down the drain to about 20fps. |
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#45 |
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Im running on sli 680s and getting 25-30fps everythign maxed out. Im guessing sli isn'tt working. Btw i played around with the settings and turning water from very high to high almost doubles my fps lol. Even when im in buildings with no water anywhere. Seems like an alpha issue to me hoping for stable 60+ on release.
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#46 | |
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where the hell are my stars
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Quote:
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#47 | |
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Quote:
![]() Anyways, yeah there's no multi-GPU support right now for either SLI or CF. You could try playing around with disabling SLI and see if it improves your framerate... it was a bit picky with my setup and kept trying to use CF, but since it doesn't support CF it just kept killing my performance. I had to restart my comp several times to get it to behave and actually run semi-smoothly maxed out. Has anyone done any IQ comparisons between high and very high? Because the performance hit from high --> very high is MASSIVE. |
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#48 | |
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#49 |
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Don't forget that those screenshots are on medium. The textures all looked pretty high res maxed out on my rig. In fact, the biggest compliment I'd give the alpha is that it actually doesn't look like a console game.
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#50 |
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Phenom have you tried it in that beast 680?! That should play well!
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